My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Hunter Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Royal Recruits Elixir Golem Hunter Executioner Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Elixir Golem Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Royal Recruits Elixir Golem Mighty Miner
Giant Snowball
Spear Goblins Archers Royal Recruits Mighty Miner
Zap
Spear Goblins Archers Mighty Miner
Barbarian Barrel
Spear Goblins Archers Royal Recruits Elixir Golem Hunter Executioner
The Log
Spear Goblins Archers Royal Recruits Elixir Golem Hunter
Earthquake
Spear Goblins Archers Elixir Golem
Arrows
Spear Goblins Archers Royal Recruits
Royal Delivery
Spear Goblins Archers Royal Recruits Elixir Golem Hunter Executioner
Fireball
Archers Elixir Golem Hunter Executioner Mighty Miner
Poison
Spear Goblins Archers Royal Recruits Elixir Golem Hunter Executioner
Lightning
Hunter Executioner Mighty Miner
Rocket
Hunter Executioner Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Hunter Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Royal Recruits Elixir Golem Executioner Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Arrows Elixir Golem Hunter Mighty Miner Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Archers Arrows Elixir Golem

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Recruits Elixir Golem
Archers
Arrows Royal Recruits Elixir Golem
Arrows
Archers Elixir Golem Mighty Miner
Royal Recruits
Spear Goblins Archers
Elixir Golem
Spear Goblins Archers Arrows Hunter Executioner
Hunter
Elixir Golem
Executioner
Elixir Golem
Mighty Miner
Arrows

Defense Synergies 0 3

Spear Goblins
Archers Arrows
Archers
Spear Goblins Royal Recruits
Arrows
Spear Goblins
Royal Recruits
Archers
Elixir Golem
Hunter
Executioner
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits Executioner
Hunter Royal Recruits Executioner
Hunter Archers Royal Recruits Executioner
Royal Recruits Hunter
Arrows Royal Recruits
Arrows Spear Goblins Archers Hunter Executioner
Hunter Spear Goblins Archers Arrows Executioner
Arrows Royal Recruits
Hunter Mighty Miner Royal Recruits
Spear Goblins Archers Royal Recruits Hunter
Archers Executioner Spear Goblins Arrows Royal Recruits Hunter
Arrows Hunter Executioner Spear Goblins Archers
Royal Recruits Hunter
Executioner Arrows Royal Recruits Hunter
Royal Recruits Hunter
Royal Recruits Hunter
Arrows Royal Recruits Hunter Executioner
Arrows Spear Goblins Archers Royal Recruits Hunter Executioner
Arrows Hunter Executioner Spear Goblins Archers Royal Recruits
Royal Recruits Hunter
Royal Recruits Spear Goblins Archers Arrows Hunter Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Spear Goblins Archers
Archers Arrows Hunter Executioner
Royal Recruits Spear Goblins Hunter
Royal Recruits Hunter
Royal Recruits Hunter Executioner Mighty Miner
Arrows Executioner Archers Hunter
Royal Recruits Spear Goblins Archers Hunter
Mighty Miner Royal Recruits Hunter
Royal Recruits Spear Goblins
Royal Recruits
Royal Recruits Hunter
Royal Recruits Arrows
Royal Recruits Hunter Executioner
Royal Recruits Archers Executioner
Royal Recruits Spear Goblins Archers Hunter Executioner Mighty Miner
Arrows Executioner Archers Royal Recruits Hunter Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows Executioner
Arrows
Arrows Royal Recruits
Executioner Arrows
Arrows Executioner Spear Goblins Hunter
Archers Arrows Executioner
Arrows Hunter Executioner
Arrows
Arrows Royal Recruits
Archers Arrows Executioner
Hunter Executioner
Arrows
Arrows
Spear Goblins Arrows Hunter Executioner
Arrows Royal Recruits Executioner
Arrows
Archers Arrows Hunter Executioner
Arrows
Arrows
Arrows Royal Recruits
Arrows Hunter Executioner
Arrows Hunter Executioner
Arrows
Arrows
Archers Arrows Hunter Executioner
Arrows Hunter
Arrows
Mighty Miner
Arrows
Spear Goblins Archers Royal Recruits
Archers Arrows Hunter Executioner
Arrows
Hunter Executioner
Arrows Executioner
Arrows
Royal Recruits Executioner
Royal Recruits
Executioner
Royal Recruits Executioner

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