My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Ice Golem Mega Minion Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Ice Golem Mega Minion Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Ice Golem Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Guards Night Witch
Giant Snowball
Skeleton Dragons Mega Minion Royal Hogs Guards Night Witch
Zap
Mortar Royal Hogs Guards Night Witch
Barbarian Barrel
Mortar Royal Hogs Guards Night Witch
The Log
Royal Hogs Guards
Earthquake
Mortar Royal Hogs Guards
Arrows
Skeleton Dragons Royal Hogs Guards Night Witch
Royal Delivery
Skeleton Dragons Mega Minion Royal Hogs Guards Night Witch
Fireball
Skeleton Dragons Mortar Mega Minion Royal Hogs Night Witch
Poison
Skeleton Dragons Mortar Mega Minion Royal Hogs Guards Night Witch
Lightning
Skeleton Dragons Mortar Ice Golem Mega Minion Night Witch
Rocket
Mortar Royal Hogs Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Mortar Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Mega Minion Guards Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Mega Minion Guards Skeleton Dragons Mortar Night Witch Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Arrows Mega Minion Guards

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Mortar Mega Minion Night Witch
Skeleton Dragons
Mortar Ice Golem Royal Hogs
Mortar
Arrows Skeleton Dragons Ice Golem Mega Minion
Ice Golem
Mega Minion Skeleton Dragons Mortar Royal Hogs
Mega Minion
Ice Golem Arrows Mortar
Royal Hogs
Arrows Skeleton Dragons Ice Golem Guards
Guards
Royal Hogs
Night Witch
Arrows

Defense Synergies 3 12

Arrows
Mortar Ice Golem Mega Minion
Skeleton Dragons
Ice Golem Mortar Guards Night Witch
Mortar
Arrows Skeleton Dragons Ice Golem Mega Minion Guards
Ice Golem
Skeleton Dragons Mega Minion Night Witch Arrows Mortar Guards
Mega Minion
Ice Golem Arrows Mortar Guards Night Witch
Royal Hogs
Guards
Skeleton Dragons Mortar Ice Golem Mega Minion
Night Witch
Ice Golem Skeleton Dragons Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Mortar Ice Golem Mega Minion
Skeleton Dragons Mortar Mega Minion Night Witch
Mortar Skeleton Dragons Mega Minion Night Witch
Night Witch Skeleton Dragons Mortar Mega Minion Guards
Arrows
Arrows Skeleton Dragons Mega Minion Guards Night Witch
Skeleton Dragons Mega Minion Arrows Mortar Night Witch
Arrows Skeleton Dragons Ice Golem
Mortar Night Witch
Guards Ice Golem Night Witch
Skeleton Dragons Guards Arrows Ice Golem Mega Minion Night Witch
Arrows Skeleton Dragons Mega Minion Night Witch
Mortar Night Witch Skeleton Dragons Guards
Arrows Skeleton Dragons Mortar Mega Minion Guards Night Witch
Mortar
Mortar
Arrows Skeleton Dragons Mortar Night Witch
Arrows Mortar Skeleton Dragons Mega Minion Guards Night Witch
Arrows Mortar Skeleton Dragons Ice Golem Mega Minion Guards
Mortar
Skeleton Dragons Arrows Guards Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Ice Golem
Arrows Skeleton Dragons Mortar Ice Golem Mega Minion
Guards Ice Golem
Guards Ice Golem Night Witch
Guards Night Witch
Arrows Skeleton Dragons Ice Golem
Guards Ice Golem Mega Minion Night Witch
Skeleton Dragons Mortar Ice Golem Mega Minion
Skeleton Dragons Mega Minion Guards
Mega Minion Guards
Arrows Guards
Ice Golem Guards Night Witch
Skeleton Dragons
Guards Skeleton Dragons Mortar Ice Golem Mega Minion Night Witch
Arrows Skeleton Dragons Ice Golem Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Mortar Ice Golem Guards
Arrows Mortar Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Ice Golem Guards
Arrows Skeleton Dragons Mortar
Arrows Skeleton Dragons Ice Golem Mega Minion
Arrows Skeleton Dragons Mortar
Arrows Skeleton Dragons Ice Golem
Arrows Skeleton Dragons Mortar
Guards Night Witch
Arrows Skeleton Dragons Mortar
Arrows Skeleton Dragons
Skeleton Dragons Mortar Ice Golem
Arrows Skeleton Dragons Mortar
Arrows Skeleton Dragons Mortar Ice Golem
Arrows Skeleton Dragons Mortar
Arrows Skeleton Dragons Mortar
Arrows Mortar
Skeleton Dragons Night Witch
Arrows Skeleton Dragons Mortar Mega Minion
Arrows Skeleton Dragons Mortar
Skeleton Dragons Night Witch
Arrows Skeleton Dragons
Arrows Skeleton Dragons Mortar
Arrows Ice Golem Skeleton Dragons Mortar
Mega Minion
Arrows Mortar Skeleton Dragons
Arrows Skeleton Dragons Mortar
Arrows Skeleton Dragons Mortar
Arrows Skeleton Dragons Ice Golem Night Witch
Skeleton Dragons Mega Minion Guards
Mega Minion Night Witch
Arrows Skeleton Dragons Mortar Night Witch
Arrows Skeleton Dragons
Arrows
Guards Night Witch
Arrows Skeleton Dragons Mega Minion
Arrows
Skeleton Dragons Mega Minion
Arrows Skeleton Dragons Mortar Ice Golem
Arrows
Skeleton Dragons Mega Minion
Skeleton Dragons Guards
Skeleton Dragons
Mortar

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