My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Three Musketeers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Battle Ram Wizard Three Musketeers Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Ram Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Three Musketeers Guards
Giant Snowball
Spear Goblins Battle Ram Three Musketeers Guards
Zap
Spear Goblins Battle Ram Three Musketeers Guards
Barbarian Barrel
Spear Goblins Battle Ram Wizard Three Musketeers Guards Magic Archer
The Log
Spear Goblins Battle Ram Three Musketeers Guards
Earthquake
Spear Goblins Guards
Arrows
Spear Goblins Guards
Royal Delivery
Spear Goblins Battle Ram Wizard Three Musketeers Guards Magic Archer
Fireball
Battle Ram Wizard Three Musketeers Magic Archer
Poison
Spear Goblins Wizard Three Musketeers Guards Magic Archer
Lightning
Battle Ram Wizard Three Musketeers Magic Archer
Rocket
Wizard Three Musketeers Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Rocket Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Guards Battle Ram Magic Archer Wizard Rocket Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Guards Battle Ram Magic Archer

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Battle Ram Mega Knight
Battle Ram
Magic Archer Spear Goblins Three Musketeers
Wizard
Mega Knight
Rocket
Three Musketeers
Battle Ram Guards
Guards
Three Musketeers
Magic Archer
Battle Ram Mega Knight
Mega Knight
Spear Goblins Wizard Magic Archer

Defense Synergies 0 6

Spear Goblins
Guards Mega Knight
Battle Ram
Wizard
Guards Mega Knight
Rocket
Three Musketeers
Guards
Spear Goblins Wizard Magic Archer
Magic Archer
Guards Mega Knight
Mega Knight
Spear Goblins Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Wizard Magic Archer
Three Musketeers Mega Knight
Rocket Three Musketeers Mega Knight
Three Musketeers Guards Mega Knight
Rocket Mega Knight
Spear Goblins Guards Magic Archer Mega Knight
Rocket Three Musketeers Spear Goblins Wizard Magic Archer
Rocket Magic Archer Mega Knight
Three Musketeers
Guards Spear Goblins Mega Knight
Guards Spear Goblins Wizard Magic Archer Mega Knight
Three Musketeers Spear Goblins Wizard Magic Archer
Mega Knight Wizard Rocket Three Musketeers Guards
Wizard Rocket Three Musketeers Mega Knight Guards Magic Archer
Three Musketeers Mega Knight
Rocket Three Musketeers Mega Knight
Wizard Three Musketeers Mega Knight
Mega Knight Spear Goblins Wizard Three Musketeers Guards Magic Archer
Wizard Spear Goblins Guards Magic Archer Mega Knight
Three Musketeers
Wizard Mega Knight Spear Goblins Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Spear Goblins
Wizard Rocket Magic Archer Mega Knight
Guards Mega Knight Spear Goblins Rocket
Rocket Guards Mega Knight
Three Musketeers Guards Mega Knight
Wizard Rocket Three Musketeers Magic Archer
Rocket Guards Spear Goblins
Mega Knight
Rocket Mega Knight Spear Goblins Magic Archer
Three Musketeers Guards
Mega Knight Guards
Rocket Mega Knight Guards
Rocket Mega Knight Wizard Three Musketeers Guards
Wizard Three Musketeers Magic Archer Mega Knight
Guards Spear Goblins Rocket Three Musketeers Magic Archer
Mega Knight Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rocket Guards
Magic Archer
Rocket Magic Archer
Rocket Guards
Wizard Rocket Magic Archer Mega Knight
Wizard Spear Goblins Rocket Magic Archer
Wizard Magic Archer
Wizard Magic Archer
Wizard
Rocket Three Musketeers Guards
Rocket Wizard Magic Archer
Wizard Rocket Magic Archer
Rocket Three Musketeers Magic Archer
Rocket Magic Archer
Magic Archer
Rocket Spear Goblins Wizard Three Musketeers Magic Archer
Magic Archer Wizard Rocket Three Musketeers Mega Knight
Rocket Three Musketeers
Rocket
Rocket Wizard Three Musketeers Magic Archer Mega Knight
Rocket Wizard Magic Archer Mega Knight
Rocket Magic Archer Mega Knight
Rocket Wizard
Rocket
Rocket
Wizard Magic Archer Mega Knight
Wizard Magic Archer
Wizard Magic Archer Mega Knight
Rocket Magic Archer
Wizard Magic Archer
Rocket Wizard Guards
Wizard Rocket Magic Archer Mega Knight
Rocket Magic Archer
Mega Knight
Rocket Wizard Magic Archer
Spear Goblins Rocket Guards Magic Archer
Rocket Wizard Three Musketeers Magic Archer
Wizard Rocket Three Musketeers Magic Archer Mega Knight
Wizard Magic Archer
Rocket
Three Musketeers Mega Knight
Rocket Guards Magic Archer
Rocket Magic Archer
Rocket Magic Archer Mega Knight

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