My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Royal Ghost Fisherman Phoenix Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Ghost Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Fisherman Phoenix
Giant Snowball
Skeletons Fisherman Little Prince
Zap
Skeletons Royal Giant Fisherman Little Prince
Barbarian Barrel
Skeletons Royal Ghost Little Prince
The Log
Skeletons Royal Giant Fisherman Little Prince
Earthquake
Skeletons
Arrows
Skeletons Little Prince
Royal Delivery
Skeletons Royal Ghost Fisherman Little Prince
Fireball
Fisherman Little Prince
Poison
Fisherman Phoenix Little Prince
Lightning
Fisherman Phoenix Little Prince
Rocket
Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Void Royal Ghost Fisherman Little Prince Phoenix Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Void Royal Ghost

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Royal Giant Void Phoenix
Royal Giant
Arrows Fisherman Void Royal Ghost
Void
Arrows Royal Giant
Royal Ghost
Royal Giant Fisherman Little Prince
Fisherman
Royal Giant Royal Ghost
Phoenix
Arrows
Little Prince
Royal Ghost

Defense Synergies 1 8

Skeletons
Fisherman Royal Ghost Phoenix Little Prince
Arrows
Void Phoenix Little Prince
Royal Giant
Void
Arrows
Royal Ghost
Skeletons Little Prince
Fisherman
Skeletons
Phoenix
Skeletons Arrows Little Prince
Little Prince
Skeletons Arrows Royal Ghost Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void
Skeletons Fisherman Phoenix
Fisherman Skeletons Void
Skeletons Fisherman Phoenix
Arrows
Arrows Skeletons Royal Ghost
Arrows Void Phoenix Little Prince
Arrows Void Phoenix
Skeletons Fisherman Phoenix
Skeletons Royal Ghost Fisherman Phoenix Little Prince
Skeletons Arrows Royal Ghost Fisherman
Arrows Phoenix
Skeletons
Arrows Royal Ghost
Phoenix
Fisherman
Skeletons Arrows Fisherman
Arrows Royal Ghost Fisherman Little Prince
Arrows Royal Ghost Fisherman Little Prince
Fisherman Phoenix
Royal Ghost Arrows Fisherman Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Void Royal Ghost Fisherman
Void Arrows Royal Ghost Fisherman Phoenix
Skeletons Fisherman
Fisherman Phoenix
Skeletons Fisherman Phoenix
Arrows Skeletons
Skeletons Void Phoenix
Fisherman Phoenix
Void Skeletons Phoenix
Skeletons Phoenix
Phoenix
Arrows Void Phoenix
Skeletons
Phoenix Skeletons Fisherman Little Prince
Arrows Royal Ghost Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Royal Ghost
Arrows Void Royal Ghost Fisherman
Arrows Void
Arrows Void
Arrows
Arrows
Arrows
Arrows
Arrows Void Fisherman
Void Fisherman
Void Arrows Fisherman
Void Arrows
Void Fisherman
Arrows Void Fisherman
Arrows Fisherman
Arrows
Arrows
Arrows
Fisherman
Void Arrows Fisherman
Arrows Little Prince
Void
Arrows Void
Void Fisherman
Arrows Void
Arrows Little Prince
Fisherman
Arrows Void Royal Ghost Fisherman
Void Arrows Fisherman
Void Arrows Fisherman
Arrows Little Prince
Void
Void
Void Arrows
Void Arrows
Arrows
Void
Arrows
Arrows
Void
Arrows
Void Arrows
Void
Void Royal Ghost Little Prince

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