My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Giant Mega Minion Prince Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Barbarian Barrel Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Prince Sparky
Giant Snowball
Mega Minion
Zap
Firecracker Royal Giant Prince Sparky
Barbarian Barrel
Knight Firecracker Sparky
The Log
Firecracker Royal Giant Prince Sparky
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mega Minion Prince Sparky
Fireball
Firecracker Mega Minion Sparky
Poison
Firecracker Mega Minion Sparky
Lightning
Knight Mega Minion Prince Sparky
Rocket
Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Rage Prince Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Knight Firecracker Mega Minion Prince Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Rage Knight Firecracker

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Mega Minion Barbarian Barrel Prince Sparky
Firecracker
Knight Royal Giant Mega Minion Barbarian Barrel Prince Sparky
Royal Giant
Firecracker Barbarian Barrel Mega Minion Sparky
Mega Minion
Knight Firecracker Royal Giant Sparky
Barbarian Barrel
Royal Giant Knight Firecracker Prince Sparky
Rage
Sparky Prince
Prince
Knight Firecracker Barbarian Barrel Rage
Sparky
Rage Knight Firecracker Royal Giant Mega Minion Barbarian Barrel

Defense Synergies 2 9

Knight
Firecracker Mega Minion Barbarian Barrel Sparky
Firecracker
Knight Mega Minion Barbarian Barrel Prince
Royal Giant
Mega Minion
Knight Firecracker Barbarian Barrel Sparky
Barbarian Barrel
Knight Firecracker Mega Minion Prince Sparky
Rage
Prince
Firecracker Barbarian Barrel
Sparky
Knight Mega Minion Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Mega Minion Barbarian Barrel Sparky
Sparky Knight Firecracker Mega Minion Prince
Prince Sparky Knight Mega Minion
Prince Sparky Knight Firecracker Mega Minion
Firecracker Barbarian Barrel Prince Sparky
Barbarian Barrel Firecracker Mega Minion
Mega Minion Firecracker
Barbarian Barrel Sparky
Sparky Prince
Knight Firecracker Barbarian Barrel Prince Sparky
Knight Firecracker Mega Minion Barbarian Barrel
Mega Minion Firecracker
Prince Sparky Knight
Sparky Firecracker Mega Minion Barbarian Barrel Prince
Sparky Knight Prince
Prince Sparky
Sparky Knight Firecracker Prince
Knight Firecracker Mega Minion Barbarian Barrel Prince
Barbarian Barrel Knight Firecracker Mega Minion
Sparky Prince
Knight Firecracker Barbarian Barrel Prince Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Barrel Prince Sparky
Knight Firecracker Mega Minion Barbarian Barrel Prince
Knight Prince Sparky
Prince Knight Barbarian Barrel Sparky
Knight Prince Sparky
Firecracker
Prince Sparky Knight Mega Minion
Knight Prince Sparky
Knight Firecracker Mega Minion Barbarian Barrel Prince Sparky
Mega Minion Sparky
Knight Mega Minion Prince Sparky
Prince
Prince Knight Sparky
Firecracker Sparky
Sparky Knight Firecracker Mega Minion Barbarian Barrel Prince
Firecracker Mega Minion Barbarian Barrel Sparky
Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Barbarian Barrel Sparky
Firecracker Barbarian Barrel
Barbarian Barrel Sparky
Knight Firecracker Barbarian Barrel Prince Sparky
Firecracker Barbarian Barrel Sparky
Firecracker Mega Minion
Firecracker Sparky
Firecracker Barbarian Barrel
Firecracker
Prince Sparky
Firecracker Knight Barbarian Barrel Prince Sparky
Firecracker
Knight Firecracker Barbarian Barrel Sparky
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Prince Sparky
Firecracker Barbarian Barrel Sparky
Firecracker Barbarian Barrel Sparky
Barbarian Barrel Sparky
Sparky
Firecracker Mega Minion Barbarian Barrel Prince Sparky
Firecracker Barbarian Barrel
Prince Sparky
Prince Sparky
Barbarian Barrel
Firecracker Barbarian Barrel Sparky
Mega Minion
Firecracker Barbarian Barrel Sparky
Prince Sparky
Firecracker Barbarian Barrel Sparky
Firecracker Sparky
Firecracker Mega Minion
Mega Minion Sparky
Sparky
Firecracker Sparky
Prince Sparky
Firecracker Sparky
Barbarian Barrel Prince
Firecracker Mega Minion
Barbarian Barrel
Knight Firecracker Mega Minion Prince Sparky
Firecracker
Sparky
Firecracker Mega Minion Prince Sparky
Firecracker Sparky
Firecracker
Firecracker Barbarian Barrel Prince Sparky
Prince Sparky
Firecracker Sparky

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