My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Hog Rider Battle Healer Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Miner Bandit
Giant Snowball
Fire Spirit Hog Rider Miner
Zap
Fire Spirit Royal Giant Bandit
Barbarian Barrel
Fire Spirit Bandit Magic Archer
The Log
Fire Spirit Royal Giant Hog Rider Bandit
Earthquake
Hog Rider
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Hog Rider Battle Healer Miner Bandit Magic Archer
Fireball
Hog Rider Battle Healer Bandit Magic Archer
Poison
Battle Healer Magic Archer
Lightning
Battle Healer Bandit Magic Archer
Rocket
Hog Rider Battle Healer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Healer Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Miner Bandit Hog Rider Battle Healer Magic Archer Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Miner Bandit Hog Rider

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Hog Rider Miner Battle Healer Bandit
Royal Giant
Fire Spirit Lightning Miner Hog Rider Battle Healer Bandit Magic Archer
Hog Rider
Fire Spirit Lightning Royal Giant Battle Healer Bandit Magic Archer
Battle Healer
Fire Spirit Royal Giant Hog Rider Bandit Magic Archer
Lightning
Royal Giant Hog Rider
Miner
Fire Spirit Royal Giant Bandit Magic Archer
Bandit
Fire Spirit Royal Giant Hog Rider Battle Healer Miner Magic Archer
Magic Archer
Royal Giant Hog Rider Battle Healer Miner Bandit

Defense Synergies 0 4

Fire Spirit
Battle Healer
Royal Giant
Hog Rider
Battle Healer
Fire Spirit Bandit Magic Archer
Lightning
Miner
Bandit
Battle Healer Magic Archer
Magic Archer
Battle Healer Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Magic Archer
Battle Healer Bandit
Fire Spirit Lightning Bandit
Bandit
Lightning Battle Healer
Fire Spirit Bandit Magic Archer
Lightning Fire Spirit Magic Archer
Lightning Battle Healer Bandit Magic Archer
Fire Spirit Battle Healer Miner Bandit
Bandit Magic Archer
Magic Archer
Fire Spirit Battle Healer Lightning Bandit
Fire Spirit Magic Archer
Bandit
Lightning Bandit
Fire Spirit Battle Healer Bandit Magic Archer
Fire Spirit Battle Healer Bandit Magic Archer
Fire Spirit Battle Healer Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Bandit
Bandit Battle Healer Lightning Miner Magic Archer
Bandit Battle Healer Lightning
Lightning Battle Healer Bandit
Battle Healer Bandit
Fire Spirit Magic Archer
Battle Healer Lightning Bandit
Battle Healer
Lightning Bandit Magic Archer
Lightning
Lightning Bandit
Magic Archer
Battle Healer Lightning Magic Archer
Battle Healer Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Bandit
Miner Bandit Magic Archer
Lightning Miner Bandit Magic Archer
Lightning
Fire Spirit Magic Archer
Fire Spirit Magic Archer
Fire Spirit Magic Archer
Fire Spirit Lightning Magic Archer
Miner Lightning Bandit
Lightning Fire Spirit
Lightning Miner Bandit Magic Archer
Lightning Fire Spirit Magic Archer
Lightning Fire Spirit Miner Bandit Magic Archer
Lightning Bandit Magic Archer
Lightning Magic Archer
Lightning Bandit Magic Archer
Lightning Magic Archer Bandit
Lightning
Lightning
Lightning Fire Spirit Bandit Magic Archer
Lightning Fire Spirit Miner Magic Archer
Lightning Magic Archer
Lightning
Lightning
Lightning
Fire Spirit Magic Archer
Miner Lightning Bandit Magic Archer
Lightning Miner Bandit Magic Archer
Lightning Miner Bandit Magic Archer
Lightning Fire Spirit Magic Archer
Lightning
Lightning
Lightning Miner Bandit Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Fire Spirit Bandit Magic Archer
Lightning Fire Spirit Magic Archer
Lightning Miner Magic Archer
Lightning Magic Archer
Lightning
Lightning Magic Archer
Lightning Magic Archer
Lightning Miner Bandit Magic Archer

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