My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon Prince Electro Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Prince
Giant Snowball
Witch Balloon Electro Dragon
Zap
Witch Balloon Prince
Barbarian Barrel
Wizard Witch Executioner
The Log
Witch Prince
Earthquake
Witch
Arrows
Witch
Royal Delivery
Wizard Witch Balloon Prince Electro Dragon Executioner
Fireball
Wizard Witch Balloon Electro Dragon Executioner
Poison
Wizard Witch Balloon Electro Dragon Executioner
Lightning
Wizard Witch Balloon Prince Electro Dragon Executioner
Rocket
Wizard Witch Balloon Prince Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Electro Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Freeze Wizard Witch Balloon Prince Electro Dragon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mirror Freeze Wizard Witch

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Balloon Prince
Mirror
Freeze Balloon
Freeze
Balloon Mirror
Witch
Prince
Balloon
Freeze Wizard Mirror Electro Dragon Executioner
Prince
Wizard Witch
Electro Dragon
Balloon Executioner
Executioner
Balloon Electro Dragon

Defense Synergies 0 7

Wizard
Freeze Prince
Mirror
Electro Dragon Executioner
Freeze
Wizard
Witch
Prince Electro Dragon
Balloon
Prince
Wizard Witch Executioner
Electro Dragon
Mirror Witch
Executioner
Mirror Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Dragon Executioner
Witch Prince Electro Dragon Executioner
Witch Prince Freeze Electro Dragon Executioner
Witch Prince Electro Dragon
Prince
Freeze Electro Dragon Executioner
Wizard Freeze Witch Electro Dragon Executioner
Electro Dragon
Witch Prince
Prince
Witch Executioner Wizard Freeze Electro Dragon
Executioner Wizard Witch Electro Dragon
Prince Wizard Freeze Witch Electro Dragon
Wizard Executioner Freeze Witch Prince Electro Dragon
Prince
Freeze Prince
Wizard Witch Prince Electro Dragon Executioner
Wizard Witch Prince Electro Dragon Executioner
Wizard Freeze Witch Executioner Electro Dragon
Prince
Wizard Witch Prince Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Prince
Wizard Prince Electro Dragon Executioner
Witch Prince Electro Dragon
Prince
Witch Prince Executioner
Wizard Executioner Freeze Witch Electro Dragon
Prince Witch
Prince
Freeze Electro Dragon Witch Prince
Witch
Witch Prince Electro Dragon
Prince
Prince Wizard Witch Executioner
Wizard Witch Electro Dragon Executioner
Witch Electro Dragon Freeze Prince Executioner
Executioner Wizard Freeze Witch Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Electro Dragon
Electro Dragon Executioner
Electro Dragon
Freeze Prince
Wizard Executioner
Wizard Executioner Freeze Witch Electro Dragon
Wizard Witch Executioner
Wizard Freeze Electro Dragon Executioner
Wizard Electro Dragon
Prince Electro Dragon
Wizard Prince Electro Dragon
Wizard Electro Dragon Executioner
Executioner
Freeze Electro Dragon
Prince
Wizard Witch Electro Dragon Executioner
Wizard Electro Dragon Executioner
Freeze
Wizard Prince Electro Dragon Executioner
Wizard Witch Electro Dragon
Prince
Wizard
Prince
Electro Dragon
Freeze Wizard Witch Electro Dragon Executioner
Witch
Wizard Witch Electro Dragon Executioner
Wizard Witch Prince Electro Dragon
Wizard Witch Electro Dragon Executioner
Electro Dragon Wizard Freeze Witch
Wizard Electro Dragon
Freeze Electro Dragon
Prince
Wizard
Freeze Witch Prince Electro Dragon
Wizard Witch Electro Dragon Executioner
Freeze
Wizard Prince Electro Dragon Executioner
Wizard Electro Dragon Executioner
Prince Electro Dragon Executioner
Electro Dragon Freeze Witch
Witch Electro Dragon Executioner
Electro Dragon Freeze Witch Prince Executioner

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