My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Valkyrie Balloon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Tombstone Balloon
Zap
Firecracker Tombstone Balloon
Barbarian Barrel
Firecracker Tombstone Valkyrie Electro Wizard
The Log
Firecracker Tombstone
Earthquake
Firecracker Tombstone
Arrows
Firecracker Tombstone
Royal Delivery
Firecracker Valkyrie Balloon P.E.K.K.A Electro Wizard
Fireball
Firecracker Tombstone Balloon Electro Wizard
Poison
Firecracker Tombstone Balloon Electro Wizard
Lightning
Tombstone Valkyrie Balloon Electro Wizard
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Tombstone Valkyrie Electro Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Tombstone

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon P.E.K.K.A
Firecracker
Valkyrie Balloon P.E.K.K.A
Tombstone
Valkyrie
Balloon Firecracker P.E.K.K.A Electro Wizard
Balloon
Arrows Valkyrie Firecracker The Log Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Firecracker Valkyrie The Log
The Log
Balloon P.E.K.K.A
Electro Wizard
P.E.K.K.A Valkyrie Balloon

Defense Synergies 3 12

Arrows
Tombstone Valkyrie P.E.K.K.A
Firecracker
Valkyrie The Log Tombstone P.E.K.K.A Electro Wizard
Tombstone
Arrows Firecracker Electro Wizard
Valkyrie
Firecracker Arrows P.E.K.K.A The Log Electro Wizard
Balloon
P.E.K.K.A
The Log Arrows Firecracker Valkyrie Electro Wizard
The Log
Firecracker P.E.K.K.A Valkyrie Electro Wizard
Electro Wizard
Firecracker Tombstone Valkyrie P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Valkyrie The Log Electro Wizard
P.E.K.K.A Firecracker Tombstone Valkyrie The Log Electro Wizard
P.E.K.K.A Tombstone Valkyrie Electro Wizard
P.E.K.K.A Firecracker Tombstone Valkyrie Electro Wizard
Arrows Firecracker Tombstone Valkyrie P.E.K.K.A The Log
Arrows The Log Firecracker Valkyrie Electro Wizard
Electro Wizard Arrows Firecracker Tombstone
Arrows Valkyrie P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Tombstone
Firecracker Valkyrie Electro Wizard
Valkyrie Electro Wizard Arrows Firecracker Tombstone The Log
Arrows Firecracker Electro Wizard
Tombstone P.E.K.K.A Valkyrie The Log Electro Wizard
Valkyrie Arrows Firecracker Tombstone P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Tombstone Electro Wizard
P.E.K.K.A The Log Electro Wizard
Arrows Firecracker Tombstone Valkyrie P.E.K.K.A Electro Wizard
Arrows Tombstone Firecracker Valkyrie The Log Electro Wizard
Arrows Valkyrie The Log Firecracker Tombstone Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Arrows Firecracker P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tombstone P.E.K.K.A Electro Wizard
Electro Wizard Arrows Firecracker Valkyrie The Log
Tombstone P.E.K.K.A Valkyrie The Log Electro Wizard
Valkyrie P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Tombstone Valkyrie
Arrows Firecracker Electro Wizard
P.E.K.K.A Tombstone Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Firecracker Tombstone Valkyrie The Log
P.E.K.K.A Tombstone
P.E.K.K.A Tombstone Valkyrie
P.E.K.K.A Arrows Valkyrie The Log Electro Wizard
P.E.K.K.A Tombstone Valkyrie
Firecracker Valkyrie
Tombstone Electro Wizard Firecracker Valkyrie P.E.K.K.A The Log
Arrows Valkyrie Firecracker P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log Electro Wizard
Arrows The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Electro Wizard
Firecracker Arrows Valkyrie The Log Electro Wizard
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Arrows Firecracker The Log Electro Wizard
Arrows Firecracker Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie
Arrows Firecracker The Log Electro Wizard
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows The Log
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker The Log
Electro Wizard Tombstone
Arrows Firecracker Electro Wizard
Arrows The Log
Firecracker Valkyrie Electro Wizard
Arrows The Log Firecracker
Arrows
Firecracker P.E.K.K.A
Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker The Log Electro Wizard

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