My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Cannon Cart Princess Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dart Goblin Cannon Cart Princess Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Cannon Cart Skeleton King
Giant Snowball
Bats Dart Goblin Skeleton Army Princess Skeleton King
Zap
Bats Firecracker Mortar Dart Goblin Skeleton Army Cannon Cart Princess Skeleton King
Barbarian Barrel
Firecracker Mortar Dart Goblin Skeleton Army Cannon Cart Princess Skeleton King
The Log
Firecracker Dart Goblin Skeleton Army Cannon Cart Princess Skeleton King
Earthquake
Firecracker Mortar Skeleton Army Skeleton King
Arrows
Bats Firecracker Dart Goblin Skeleton Army Princess Skeleton King
Royal Delivery
Bats Firecracker Dart Goblin Skeleton Army Cannon Cart Princess Skeleton King
Fireball
Firecracker Mortar Dart Goblin Skeleton Army Cannon Cart Princess Skeleton King
Poison
Bats Firecracker Mortar Dart Goblin Skeleton Army Princess Skeleton King
Lightning
Mortar Cannon Cart Skeleton King
Rocket
Mortar Cannon Cart Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Princess Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Dart Goblin Skeleton Army Princess Mortar Skeleton King Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Firecracker Dart Goblin Skeleton Army

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Mortar Cannon Cart Skeleton King
Firecracker
Bats Mortar Dart Goblin Cannon Cart Princess
Mortar
Bats Firecracker Dart Goblin Skeleton King
Dart Goblin
Firecracker Mortar Cannon Cart Princess Skeleton King
Skeleton Army
Skeleton King
Cannon Cart
Bats Firecracker Dart Goblin
Princess
Firecracker Dart Goblin
Skeleton King
Skeleton Army Bats Mortar Dart Goblin

Defense Synergies 0 21

Bats
Firecracker Mortar Dart Goblin Cannon Cart Skeleton King
Firecracker
Bats Mortar Dart Goblin Skeleton Army Princess
Mortar
Bats Firecracker Dart Goblin Skeleton Army Princess Skeleton King
Dart Goblin
Bats Firecracker Mortar Skeleton Army Cannon Cart Princess
Skeleton Army
Firecracker Mortar Dart Goblin Cannon Cart Princess Skeleton King
Cannon Cart
Bats Dart Goblin Skeleton Army Princess
Princess
Firecracker Mortar Dart Goblin Skeleton Army Cannon Cart Skeleton King
Skeleton King
Bats Mortar Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker Mortar Dart Goblin
Skeleton Army Bats Firecracker Mortar Dart Goblin Cannon Cart
Mortar Skeleton Army Bats Dart Goblin Cannon Cart
Skeleton Army Bats Firecracker Mortar Dart Goblin Cannon Cart Skeleton King
Firecracker Skeleton Army Princess
Skeleton Army Bats Firecracker Dart Goblin Cannon Cart
Bats Dart Goblin Firecracker Mortar Princess
Dart Goblin Cannon Cart
Mortar Skeleton Army Princess Skeleton King
Skeleton Army Firecracker Dart Goblin Cannon Cart
Bats Dart Goblin Skeleton Army Firecracker Cannon Cart Princess Skeleton King
Bats Firecracker Dart Goblin Princess
Mortar Skeleton Army Bats Cannon Cart
Skeleton Army Bats Firecracker Mortar Dart Goblin Cannon Cart Princess Skeleton King
Skeleton Army Mortar Cannon Cart Skeleton King
Skeleton Army Mortar
Bats Firecracker Mortar Skeleton Army Cannon Cart
Mortar Bats Firecracker Dart Goblin Skeleton Army Cannon Cart
Mortar Bats Firecracker Dart Goblin Cannon Cart Princess
Mortar Dart Goblin Cannon Cart
Skeleton Army Bats Firecracker Dart Goblin Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Cannon Cart
Firecracker Mortar Cannon Cart
Skeleton Army Bats Cannon Cart
Skeleton Army Bats Cannon Cart
Skeleton Army Cannon Cart
Firecracker Bats Dart Goblin Princess
Skeleton Army Bats Dart Goblin Cannon Cart
Skeleton Army Cannon Cart
Bats Firecracker Mortar Skeleton Army Cannon Cart
Dart Goblin Skeleton Army
Bats Dart Goblin Cannon Cart
Skeleton Army
Skeleton Army Cannon Cart Skeleton King
Firecracker Dart Goblin Skeleton Army Cannon Cart Princess
Skeleton Army Bats Firecracker Mortar Dart Goblin Cannon Cart Skeleton King
Bats Firecracker Dart Goblin Cannon Cart Princess Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Mortar Dart Goblin
Firecracker Mortar Dart Goblin Princess
Dart Goblin Cannon Cart
Cannon Cart Firecracker Dart Goblin
Firecracker Mortar
Firecracker Bats Dart Goblin Princess
Firecracker Mortar Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Mortar Dart Goblin
Bats
Firecracker Mortar Dart Goblin Cannon Cart Princess
Firecracker Dart Goblin Princess
Firecracker Mortar Dart Goblin Cannon Cart Princess
Firecracker Mortar Dart Goblin Cannon Cart Princess
Princess Firecracker Mortar Dart Goblin Cannon Cart
Firecracker Mortar Dart Goblin Cannon Cart Princess
Firecracker Mortar Dart Goblin Cannon Cart Princess
Mortar
Bats
Firecracker Mortar Dart Goblin Princess
Firecracker Mortar Dart Goblin Princess
Princess
Mortar Cannon Cart
Firecracker Mortar Princess
Firecracker Mortar Dart Goblin Princess
Mortar Princess
Firecracker Mortar Dart Goblin
Bats Firecracker Dart Goblin Princess
Bats Firecracker Dart Goblin
Mortar Dart Goblin
Firecracker Princess
Firecracker Princess
Bats Dart Goblin Skeleton Army Cannon Cart Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Cannon Cart Princess
Firecracker Mortar Dart Goblin Princess Skeleton King
Firecracker Dart Goblin Cannon Cart
Bats Firecracker Dart Goblin Princess Skeleton King
Firecracker Bats Dart Goblin Princess
Firecracker Mortar Dart Goblin Cannon Cart Princess

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