My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Missing cards in your collection

Void Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Zap
Sparky
Barbarian Barrel
Wizard Executioner Sparky
The Log
Mini P.E.K.K.A Sparky
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Wizard Executioner Sparky
Fireball
Wizard Executioner Sparky
Poison
Wizard Executioner Sparky
Lightning
Mini P.E.K.K.A Wizard Executioner Sparky
Rocket
Wizard Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Rocket Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Executioner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fireball Mini P.E.K.K.A Wizard Executioner Rocket Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mirror Fireball Mini P.E.K.K.A Wizard

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror Sparky
Mini P.E.K.K.A
Sparky Wizard Mirror Lightning
Wizard
Mini P.E.K.K.A Sparky
Rocket
Mirror
Mirror
Fireball Mini P.E.K.K.A Rocket Lightning Sparky
Executioner
Lightning
Mini P.E.K.K.A Mirror
Sparky
Mini P.E.K.K.A Fireball Wizard Mirror

Defense Synergies 1 6

Fireball
Mirror Mini P.E.K.K.A
Mini P.E.K.K.A
Fireball Wizard Mirror Executioner
Wizard
Mini P.E.K.K.A
Rocket
Mirror
Fireball Mini P.E.K.K.A Executioner Sparky
Executioner
Mini P.E.K.K.A Mirror
Lightning
Sparky
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Fireball Wizard Executioner Sparky
Mini P.E.K.K.A Sparky Executioner
Mini P.E.K.K.A Rocket Sparky Executioner Lightning
Mini P.E.K.K.A Sparky
Lightning Fireball Mini P.E.K.K.A Rocket Sparky
Fireball Executioner
Rocket Lightning Fireball Wizard Executioner
Rocket Lightning Fireball Sparky
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky
Executioner Fireball Wizard
Executioner Fireball Wizard
Mini P.E.K.K.A Sparky Fireball Wizard Rocket Lightning
Fireball Wizard Rocket Executioner Sparky Mini P.E.K.K.A
Mini P.E.K.K.A Sparky
Rocket Fireball Mini P.E.K.K.A Lightning Sparky
Wizard Sparky Fireball Mini P.E.K.K.A Executioner
Fireball Wizard Executioner
Wizard Executioner Fireball
Mini P.E.K.K.A Sparky
Wizard Fireball Mini P.E.K.K.A Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Sparky
Fireball Mini P.E.K.K.A Wizard Rocket Executioner Lightning
Mini P.E.K.K.A Rocket Lightning Sparky
Mini P.E.K.K.A Rocket Lightning Fireball Sparky
Mini P.E.K.K.A Executioner Sparky
Fireball Wizard Rocket Executioner
Mini P.E.K.K.A Rocket Sparky Fireball Lightning
Mini P.E.K.K.A Sparky
Rocket Lightning Fireball Mini P.E.K.K.A Sparky
Sparky
Mini P.E.K.K.A Sparky
Rocket Lightning Fireball
Mini P.E.K.K.A Rocket Lightning Fireball Wizard Executioner Sparky
Wizard Fireball Executioner Sparky
Sparky Fireball Mini P.E.K.K.A Rocket Executioner Lightning
Executioner Fireball Mini P.E.K.K.A Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Rocket Sparky
Fireball Executioner
Rocket Lightning Fireball Sparky
Lightning Fireball Rocket Sparky
Fireball Wizard Rocket Executioner Sparky
Fireball Wizard Executioner Rocket
Wizard Executioner Sparky
Fireball Wizard Executioner Lightning
Fireball Wizard Lightning
Rocket Lightning Fireball Mini P.E.K.K.A Sparky
Rocket Lightning Fireball Wizard Sparky
Fireball Lightning Wizard Rocket Executioner
Rocket Lightning Fireball Executioner Sparky
Lightning Fireball Rocket
Lightning Fireball Sparky
Rocket Lightning Fireball Wizard Executioner Sparky
Lightning Fireball Wizard Rocket Executioner Sparky
Lightning Fireball Rocket Sparky
Mini P.E.K.K.A Rocket Lightning Sparky
Rocket Lightning Fireball Mini P.E.K.K.A Wizard Executioner Sparky
Rocket Lightning Fireball Wizard
Rocket Lightning Fireball Sparky
Rocket Lightning Fireball Wizard
Rocket Lightning Sparky
Rocket Lightning Fireball
Fireball Wizard Executioner Sparky
Fireball Wizard Executioner Lightning Sparky
Fireball Lightning Wizard Sparky
Fireball Rocket Lightning Sparky
Lightning Fireball Wizard Executioner Sparky
Rocket Lightning Fireball Wizard
Lightning Fireball Mini P.E.K.K.A Sparky
Lightning Fireball Wizard Rocket Sparky
Rocket Lightning Fireball Sparky
Sparky
Rocket Fireball Wizard Lightning Sparky
Lightning Fireball Rocket
Fireball Rocket Lightning Wizard Executioner
Fireball
Fireball Lightning Mini P.E.K.K.A Wizard Rocket Executioner Sparky
Fireball Wizard Executioner Lightning
Rocket Lightning Fireball Sparky
Executioner Sparky
Fireball Rocket Lightning Sparky
Fireball Rocket Executioner Lightning
Lightning Fireball Rocket Executioner Sparky

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