My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Barbarian Hut Balloon Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Balloon
Giant Snowball
Bats Guards Balloon
Zap
Bats Guards Balloon
Barbarian Barrel
Barbarian Hut Guards Magic Archer
The Log
Barbarian Hut Guards
Earthquake
Barbarian Hut Guards
Arrows
Bats Guards
Royal Delivery
Bats Guards Balloon Magic Archer
Fireball
Barbarian Hut Balloon Magic Archer
Poison
Bats Barbarian Hut Guards Balloon Magic Archer
Lightning
Barbarian Hut Balloon Magic Archer
Rocket
Barbarian Hut Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rocket Guards Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Guards Magic Archer Balloon Rocket Barbarian Hut Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Guards Magic Archer Balloon

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Barbarian Hut Balloon Mega Knight
Rocket
Barbarian Hut
Bats Magic Archer
Guards
Balloon
Bats Magic Archer Mega Knight
Lightning
Magic Archer
Barbarian Hut Balloon Mega Knight
Mega Knight
Bats Balloon Magic Archer

Defense Synergies 1 4

Bats
Barbarian Hut Mega Knight
Rocket
Barbarian Hut
Bats Magic Archer
Guards
Magic Archer
Balloon
Lightning
Magic Archer
Barbarian Hut Guards Mega Knight
Mega Knight
Bats Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Lightning Magic Archer
Barbarian Hut Bats Mega Knight
Rocket Barbarian Hut Mega Knight Bats Lightning
Barbarian Hut Bats Guards Mega Knight
Lightning Rocket Mega Knight
Bats Guards Magic Archer Mega Knight
Bats Rocket Lightning Barbarian Hut Magic Archer
Rocket Barbarian Hut Lightning Magic Archer Mega Knight
Barbarian Hut
Guards Mega Knight
Bats Guards Magic Archer Mega Knight
Bats Barbarian Hut Magic Archer
Barbarian Hut Mega Knight Bats Rocket Guards Lightning
Rocket Barbarian Hut Mega Knight Bats Guards Magic Archer
Barbarian Hut Mega Knight
Rocket Barbarian Hut Lightning Mega Knight
Barbarian Hut Mega Knight Bats
Mega Knight Bats Barbarian Hut Guards Magic Archer
Bats Barbarian Hut Guards Magic Archer Mega Knight
Barbarian Hut
Mega Knight Bats Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Guards Mega Knight
Rocket Lightning Magic Archer Mega Knight
Guards Mega Knight Bats Rocket Barbarian Hut Lightning
Rocket Guards Lightning Mega Knight Bats Barbarian Hut
Barbarian Hut Guards Mega Knight
Rocket Bats Magic Archer
Rocket Guards Bats Barbarian Hut Lightning
Mega Knight Barbarian Hut
Rocket Lightning Mega Knight Bats Barbarian Hut Magic Archer
Barbarian Hut Guards
Mega Knight Bats Guards
Rocket Lightning Mega Knight Guards
Rocket Lightning Mega Knight Barbarian Hut Guards
Barbarian Hut Magic Archer Mega Knight
Guards Bats Rocket Barbarian Hut Lightning Magic Archer
Bats Mega Knight Barbarian Hut Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Rocket Barbarian Hut Guards
Magic Archer
Rocket Lightning Barbarian Hut Magic Archer
Lightning Rocket Barbarian Hut Guards
Rocket Magic Archer Mega Knight
Bats Rocket Magic Archer
Magic Archer
Barbarian Hut Lightning Magic Archer
Lightning
Rocket Lightning Bats Guards
Rocket Lightning Magic Archer
Lightning Rocket Magic Archer
Rocket Lightning Barbarian Hut Magic Archer
Lightning Rocket Magic Archer
Lightning Barbarian Hut Magic Archer
Rocket Lightning Barbarian Hut Magic Archer
Lightning Magic Archer Rocket Barbarian Hut Mega Knight
Lightning Rocket
Bats Rocket Lightning
Rocket Lightning Magic Archer Mega Knight
Rocket Lightning Magic Archer Mega Knight
Rocket Lightning Magic Archer Mega Knight
Rocket Lightning
Rocket Lightning
Rocket Lightning Barbarian Hut
Magic Archer Mega Knight
Lightning Magic Archer
Lightning Magic Archer Mega Knight
Rocket Lightning Magic Archer
Lightning Bats Magic Archer
Rocket Lightning Bats Guards
Lightning
Lightning Rocket Magic Archer Mega Knight
Rocket Lightning Magic Archer
Mega Knight
Rocket Lightning Magic Archer
Lightning Bats Rocket Barbarian Hut Guards Magic Archer
Rocket Lightning Magic Archer
Lightning Rocket Magic Archer Mega Knight
Lightning Magic Archer
Rocket Lightning
Mega Knight
Bats Rocket Guards Lightning Magic Archer
Bats Rocket Lightning Magic Archer
Lightning Rocket Magic Archer Mega Knight

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