My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Valkyrie Princess Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Goblin Barrel Princess
Zap
Bats Goblin Barrel Princess
Barbarian Barrel
Knight Valkyrie Goblin Barrel Princess Ice Wizard
The Log
Goblin Barrel Princess
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel Princess
Royal Delivery
Bats Knight Valkyrie Goblin Barrel Princess Ice Wizard
Fireball
Goblin Barrel Princess Ice Wizard
Poison
Bats Princess Ice Wizard
Lightning
Knight Valkyrie Ice Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Princess Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie Princess Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Goblin Barrel Princess Ice Wizard Valkyrie Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Goblin Barrel

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Mega Knight Goblin Barrel
Knight
Bats Goblin Barrel Princess The Log Ice Wizard
Valkyrie
Bats Goblin Barrel
Goblin Barrel
Knight Valkyrie Bats Princess Ice Wizard Mega Knight
The Log
Knight Princess Mega Knight
Princess
Knight Goblin Barrel The Log Mega Knight
Ice Wizard
Knight Goblin Barrel
Mega Knight
Bats Goblin Barrel The Log Princess

Defense Synergies 3 14

Bats
Knight Valkyrie The Log Ice Wizard Mega Knight
Knight
Bats Princess Ice Wizard The Log
Valkyrie
Bats The Log Princess Ice Wizard
Goblin Barrel
The Log
Bats Knight Valkyrie Princess Ice Wizard Mega Knight
Princess
Knight Valkyrie The Log Ice Wizard Mega Knight
Ice Wizard
Knight Bats Valkyrie The Log Princess Mega Knight
Mega Knight
Bats The Log Princess Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie The Log
Bats Knight Valkyrie The Log Ice Wizard Mega Knight
Mega Knight Bats Knight Valkyrie Ice Wizard
Bats Knight Valkyrie Ice Wizard Mega Knight
Valkyrie The Log Princess Mega Knight
The Log Bats Valkyrie Ice Wizard Mega Knight
Bats Princess Ice Wizard
Valkyrie The Log Mega Knight
Princess Ice Wizard
Knight Valkyrie Ice Wizard Mega Knight
Bats Valkyrie Ice Wizard Knight The Log Princess Mega Knight
Bats Princess Ice Wizard
Mega Knight Bats Knight Valkyrie The Log Ice Wizard
Valkyrie Mega Knight Bats The Log Princess
Knight Mega Knight
The Log Mega Knight
Mega Knight Bats Knight Valkyrie
Mega Knight Bats Knight Valkyrie The Log Ice Wizard
Valkyrie The Log Bats Knight Princess Ice Wizard Mega Knight
Valkyrie Mega Knight Bats Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight
Knight Valkyrie The Log Mega Knight
Mega Knight Bats Knight Valkyrie The Log
Valkyrie Mega Knight Bats Knight The Log
Knight Valkyrie Mega Knight
Bats Princess Ice Wizard
Bats Knight Valkyrie Ice Wizard
Mega Knight Knight Valkyrie
Mega Knight Bats Knight Valkyrie The Log
Mega Knight Bats Knight Valkyrie
Mega Knight Valkyrie The Log
Mega Knight Knight Valkyrie
Valkyrie Princess Mega Knight
Bats Knight Valkyrie The Log
Bats Valkyrie Mega Knight The Log Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie The Log
The Log Princess Ice Wizard
The Log
Knight Valkyrie The Log
Valkyrie The Log Mega Knight
Bats Princess Ice Wizard
The Log Princess
The Log Princess Ice Wizard
The Log
Bats
Knight Valkyrie The Log Princess
Princess
Knight The Log Princess
Princess
Princess The Log
The Log Princess
The Log Princess Mega Knight
Bats
The Log Princess Mega Knight
Valkyrie The Log Princess Mega Knight
The Log Mega Knight
Princess
The Log
The Log
The Log Valkyrie Princess Ice Wizard Mega Knight
The Log Princess Ice Wizard
The Log Princess Mega Knight
The Log
Bats Princess Ice Wizard
Bats
The Log Mega Knight
Princess
Mega Knight
The Log Princess
Bats Princess
Princess Ice Wizard
The Log
Knight Valkyrie Princess Mega Knight
The Log Princess
Mega Knight
Bats The Log Princess
Bats Princess
The Log Princess Mega Knight

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