My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Battle Ram Flying Machine Giant Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Battle Ram Flying Machine Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Giant
Giant Snowball
Musketeer Battle Ram Flying Machine Witch Princess
Zap
Battle Ram Flying Machine Witch Princess
Barbarian Barrel
Knight Musketeer Battle Ram Witch Princess
The Log
Mini P.E.K.K.A Musketeer Battle Ram Witch Princess
Earthquake
Witch
Arrows
Flying Machine Witch Princess
Royal Delivery
Knight Mini P.E.K.K.A Musketeer Battle Ram Flying Machine Witch Princess
Fireball
Musketeer Battle Ram Flying Machine Witch Princess
Poison
Musketeer Flying Machine Witch Princess
Lightning
Knight Mini P.E.K.K.A Musketeer Battle Ram Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Battle Ram Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Princess Mini P.E.K.K.A Musketeer Battle Ram Flying Machine Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Princess Mini P.E.K.K.A Musketeer

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Battle Ram Princess Flying Machine Witch
Mini P.E.K.K.A
Giant Musketeer Princess
Musketeer
Knight Giant Mini P.E.K.K.A Battle Ram
Battle Ram
Knight Musketeer Flying Machine Witch Princess
Flying Machine
Knight Battle Ram Giant
Giant
Mini P.E.K.K.A Musketeer Flying Machine Witch Princess
Witch
Knight Battle Ram Giant
Princess
Knight Mini P.E.K.K.A Battle Ram Giant

Defense Synergies 2 7

Knight
Musketeer Princess Mini P.E.K.K.A Flying Machine Witch
Mini P.E.K.K.A
Knight Musketeer Witch Princess
Musketeer
Knight Mini P.E.K.K.A Flying Machine
Battle Ram
Flying Machine
Knight Musketeer
Giant
Witch
Knight Mini P.E.K.K.A
Princess
Knight Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Flying Machine
Mini P.E.K.K.A Knight Musketeer Flying Machine Witch
Mini P.E.K.K.A Witch Knight Musketeer
Mini P.E.K.K.A Witch Knight Musketeer
Mini P.E.K.K.A Princess
Musketeer Flying Machine
Musketeer Flying Machine Witch Princess
Musketeer Flying Machine
Mini P.E.K.K.A Witch Musketeer Princess
Knight Mini P.E.K.K.A Musketeer
Witch Knight Musketeer Flying Machine Princess
Musketeer Flying Machine Witch Princess
Mini P.E.K.K.A Knight Musketeer Flying Machine Witch
Mini P.E.K.K.A Witch Princess
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Knight Mini P.E.K.K.A Musketeer Witch
Knight Musketeer Flying Machine Witch
Witch Knight Musketeer Flying Machine Princess
Mini P.E.K.K.A Musketeer
Knight Mini P.E.K.K.A Musketeer Flying Machine Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Witch
Knight Mini P.E.K.K.A Musketeer Flying Machine
Knight Mini P.E.K.K.A Musketeer Witch
Mini P.E.K.K.A Knight Musketeer
Knight Mini P.E.K.K.A Musketeer Witch
Musketeer Flying Machine Witch Princess
Mini P.E.K.K.A Knight Musketeer Flying Machine Witch
Mini P.E.K.K.A Knight
Knight Mini P.E.K.K.A Flying Machine Witch
Witch Musketeer
Knight Mini P.E.K.K.A Musketeer Flying Machine Witch
Mini P.E.K.K.A Knight Witch
Musketeer Flying Machine Witch Princess
Witch Knight Mini P.E.K.K.A Musketeer Flying Machine
Mini P.E.K.K.A Musketeer Flying Machine Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Musketeer Flying Machine
Musketeer Flying Machine Princess
Flying Machine
Knight Musketeer Flying Machine
Musketeer Flying Machine Witch Princess
Musketeer Flying Machine Witch Princess
Flying Machine Princess
Flying Machine
Mini P.E.K.K.A Musketeer
Knight Musketeer Flying Machine Princess
Musketeer Flying Machine Princess
Flying Machine Knight Musketeer Princess
Musketeer Flying Machine Princess
Princess Musketeer Flying Machine
Musketeer Flying Machine Witch Princess
Musketeer Flying Machine Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Flying Machine Princess
Flying Machine Witch Princess
Musketeer
Princess
Musketeer
Musketeer Flying Machine
Witch Princess
Witch
Musketeer Flying Machine Witch Princess
Musketeer Flying Machine Witch Princess
Musketeer
Musketeer Flying Machine Witch Princess
Musketeer Flying Machine Witch
Mini P.E.K.K.A
Musketeer
Princess
Princess
Musketeer Flying Machine Witch Princess
Musketeer Flying Machine Witch Princess
Knight Mini P.E.K.K.A Musketeer Flying Machine Princess
Musketeer Flying Machine Princess
Musketeer Flying Machine
Musketeer Flying Machine Witch Princess
Musketeer Flying Machine Witch Princess
Musketeer Flying Machine Witch Princess

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