My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Battle Ram P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Barbarian Barrel P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram
Zap
Firecracker Battle Ram Bandit
Barbarian Barrel
Knight Firecracker Battle Ram Bandit Electro Wizard
The Log
Firecracker Battle Ram Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Battle Ram P.E.K.K.A Bandit Electro Wizard
Fireball
Firecracker Battle Ram Bandit Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Knight Battle Ram Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Knight Firecracker Bandit Battle Ram Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Rage Knight Firecracker

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Battle Ram Barbarian Barrel Electro Wizard
Firecracker
Knight Battle Ram Barbarian Barrel P.E.K.K.A Bandit
Battle Ram
Knight Bandit Firecracker Barbarian Barrel P.E.K.K.A Electro Wizard
Barbarian Barrel
Knight Firecracker Battle Ram P.E.K.K.A Bandit
Rage
Electro Wizard
P.E.K.K.A
Electro Wizard Firecracker Battle Ram Barbarian Barrel
Bandit
Battle Ram Firecracker Barbarian Barrel Electro Wizard
Electro Wizard
P.E.K.K.A Knight Battle Ram Rage Bandit

Defense Synergies 2 10

Knight
Firecracker Electro Wizard Barbarian Barrel
Firecracker
Knight Barbarian Barrel P.E.K.K.A Bandit Electro Wizard
Battle Ram
Barbarian Barrel
Knight Firecracker P.E.K.K.A Bandit Electro Wizard
Rage
P.E.K.K.A
Firecracker Barbarian Barrel Electro Wizard
Bandit
Firecracker Barbarian Barrel Electro Wizard
Electro Wizard
Knight Firecracker Barbarian Barrel P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Barbarian Barrel Electro Wizard
P.E.K.K.A Knight Firecracker Bandit Electro Wizard
P.E.K.K.A Knight Bandit Electro Wizard
P.E.K.K.A Knight Firecracker Bandit Electro Wizard
Firecracker Barbarian Barrel P.E.K.K.A
Barbarian Barrel Firecracker Bandit Electro Wizard
Electro Wizard Firecracker
Barbarian Barrel P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Knight Firecracker Barbarian Barrel Bandit Electro Wizard
Electro Wizard Knight Firecracker Barbarian Barrel Bandit
Firecracker Electro Wizard
P.E.K.K.A Knight Bandit Electro Wizard
Firecracker Barbarian Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Knight Firecracker P.E.K.K.A Electro Wizard
Knight Firecracker Barbarian Barrel Bandit Electro Wizard
Barbarian Barrel Knight Firecracker Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Knight Firecracker Barbarian Barrel P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Barrel P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Knight Firecracker Barbarian Barrel
P.E.K.K.A Bandit Knight Electro Wizard
P.E.K.K.A Knight Barbarian Barrel Bandit Electro Wizard
P.E.K.K.A Knight Bandit
Firecracker Electro Wizard
P.E.K.K.A Knight Bandit Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Knight Firecracker Barbarian Barrel Bandit
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Bandit
Firecracker
Electro Wizard Knight Firecracker Barbarian Barrel P.E.K.K.A
Firecracker Barbarian Barrel P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Barbarian Barrel Bandit
Firecracker Barbarian Barrel Bandit Electro Wizard
Barbarian Barrel Bandit
Knight Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker
Firecracker
Firecracker Barbarian Barrel
Firecracker Bandit
Electro Wizard
Firecracker Knight Barbarian Barrel Bandit Electro Wizard
Firecracker
Knight Firecracker Barbarian Barrel Bandit
Firecracker Barbarian Barrel Bandit
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Bandit
Firecracker Barbarian Barrel Bandit
Barbarian Barrel
Firecracker Barbarian Barrel Bandit Electro Wizard
Firecracker Barbarian Barrel
Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Bandit Electro Wizard
Bandit
Firecracker Barbarian Barrel Bandit
Firecracker Electro Wizard
Electro Wizard Firecracker
Bandit
Firecracker Electro Wizard
P.E.K.K.A
Firecracker
Electro Wizard Barbarian Barrel Bandit
Firecracker Electro Wizard
Barbarian Barrel
Knight Firecracker Electro Wizard
Firecracker
Firecracker P.E.K.K.A
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Barbarian Barrel Bandit Electro Wizard

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