My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Baby Dragon Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Knight Hog Rider Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Hog Rider Baby Dragon
Zap
Goblins
Barbarian Barrel
Ice Spirit Goblins Knight Executioner Electro Wizard
The Log
Ice Spirit Goblins Hog Rider
Earthquake
Hog Rider
Arrows
Ice Spirit Goblins
Royal Delivery
Ice Spirit Goblins Knight Hog Rider Baby Dragon Executioner P.E.K.K.A Electro Wizard
Fireball
Hog Rider Baby Dragon Executioner Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Knight Baby Dragon Executioner Electro Wizard
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Baby Dragon Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Baby Dragon Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Knight Hog Rider Baby Dragon Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Goblins Knight Hog Rider

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider P.E.K.K.A Goblins Baby Dragon Executioner
Goblins
Hog Rider Ice Spirit Baby Dragon
Knight
Ice Spirit Hog Rider Baby Dragon Executioner Electro Wizard
Hog Rider
Ice Spirit Goblins Knight Baby Dragon Executioner Electro Wizard
Baby Dragon
Knight Ice Spirit Goblins Hog Rider P.E.K.K.A Electro Wizard
Executioner
Knight Ice Spirit Hog Rider P.E.K.K.A
P.E.K.K.A
Ice Spirit Electro Wizard Baby Dragon Executioner
Electro Wizard
P.E.K.K.A Knight Hog Rider Baby Dragon

Defense Synergies 2 11

Ice Spirit
Goblins Knight Baby Dragon Executioner P.E.K.K.A Electro Wizard
Goblins
Ice Spirit Knight Electro Wizard
Knight
Executioner Electro Wizard Ice Spirit Goblins Baby Dragon
Hog Rider
Baby Dragon
Ice Spirit Knight P.E.K.K.A
Executioner
Knight Ice Spirit
P.E.K.K.A
Ice Spirit Baby Dragon Electro Wizard
Electro Wizard
Knight Ice Spirit Goblins P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Baby Dragon Executioner Electro Wizard
P.E.K.K.A Ice Spirit Goblins Knight Executioner Electro Wizard
P.E.K.K.A Goblins Knight Executioner Electro Wizard
P.E.K.K.A Goblins Knight Electro Wizard
P.E.K.K.A
Goblins Baby Dragon Executioner Electro Wizard
Electro Wizard Ice Spirit Baby Dragon Executioner
Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Goblins
Knight Ice Spirit Goblins Electro Wizard
Goblins Executioner Electro Wizard Knight Baby Dragon
Executioner Baby Dragon Electro Wizard
P.E.K.K.A Ice Spirit Knight Electro Wizard
Executioner Ice Spirit Goblins Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Electro Wizard
Ice Spirit P.E.K.K.A Electro Wizard
Goblins Knight Executioner P.E.K.K.A Electro Wizard
Ice Spirit Goblins Knight Baby Dragon Executioner Electro Wizard
Baby Dragon Executioner Ice Spirit Knight Electro Wizard
P.E.K.K.A Electro Wizard
Goblins Knight Baby Dragon Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins P.E.K.K.A Electro Wizard
Electro Wizard Knight Baby Dragon Executioner
P.E.K.K.A Ice Spirit Goblins Knight Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight Executioner
Executioner Ice Spirit Baby Dragon Electro Wizard
P.E.K.K.A Goblins Knight Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Ice Spirit Goblins Knight Baby Dragon
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Executioner
Baby Dragon Executioner
Electro Wizard Ice Spirit Goblins Knight Baby Dragon Executioner P.E.K.K.A
Executioner Baby Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon
Baby Dragon Executioner Electro Wizard
Baby Dragon
Knight
Executioner Baby Dragon
Executioner Ice Spirit Baby Dragon
Baby Dragon Executioner
Ice Spirit Baby Dragon Executioner
Goblins Electro Wizard
Knight Electro Wizard
Baby Dragon Executioner
Knight Baby Dragon Executioner
Baby Dragon
Baby Dragon
Baby Dragon Executioner
Baby Dragon Executioner
Baby Dragon Executioner Electro Wizard
Baby Dragon
Baby Dragon
Baby Dragon
Ice Spirit Baby Dragon Executioner
Baby Dragon Executioner Electro Wizard
Baby Dragon
Baby Dragon
Baby Dragon Executioner Electro Wizard
Electro Wizard Ice Spirit
Ice Spirit Electro Wizard
P.E.K.K.A
Electro Wizard Ice Spirit
Baby Dragon Executioner Electro Wizard
Knight Baby Dragon Executioner Electro Wizard
Baby Dragon Executioner
Executioner P.E.K.K.A
Ice Spirit Baby Dragon Electro Wizard
Executioner Electro Wizard
Baby Dragon Executioner Electro Wizard

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