My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Wizard Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Electro Dragon Executioner Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Hogs Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Royal Hogs
Giant Snowball
Minions Minion Horde Royal Hogs Electro Dragon
Zap
Minions Minion Horde Royal Hogs
Barbarian Barrel
Wizard Royal Hogs Executioner
The Log
Royal Hogs
Earthquake
Royal Hogs
Arrows
Minions Minion Horde Royal Hogs
Royal Delivery
Minions Minion Horde Wizard Royal Hogs Electro Dragon Executioner
Fireball
Minions Minion Horde Wizard Royal Hogs Electro Dragon Executioner
Poison
Minions Minion Horde Wizard Royal Hogs Electro Dragon Executioner
Lightning
Wizard Electro Dragon Executioner
Rocket
Minion Horde Wizard Royal Hogs Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Electro Dragon Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Electro Dragon Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Fireball Minion Horde Wizard Royal Hogs Electro Dragon Executioner Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Minions Fireball Minion Horde Wizard

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Hogs
Minion Horde
Fireball
Royal Hogs
Wizard
Royal Hogs
Royal Hogs
Minions Fireball Wizard Executioner
Electro Dragon
Executioner
Executioner
Royal Hogs Electro Dragon
Electro Giant

Defense Synergies 0 0

Minions
Minion Horde
Fireball
Wizard
Royal Hogs
Electro Dragon
Executioner
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Minion Horde Fireball Wizard Electro Dragon Executioner
Minion Horde Minions Electro Dragon Executioner
Minion Horde Minions Electro Dragon Executioner
Minion Horde Minions Electro Dragon
Fireball
Fireball Minions Electro Dragon Executioner
Minions Minion Horde Fireball Wizard Electro Dragon Executioner
Fireball Electro Dragon Electro Giant
Minion Horde Minions
Minion Horde
Minions Minion Horde Executioner Fireball Wizard Electro Dragon Electro Giant
Minions Minion Horde Executioner Fireball Wizard Electro Dragon
Minion Horde Minions Fireball Wizard Electro Dragon
Fireball Wizard Executioner Minions Minion Horde Electro Dragon
Minion Horde
Minion Horde Fireball Electro Giant
Minion Horde Wizard Minions Fireball Electro Dragon Executioner
Fireball Minions Minion Horde Wizard Electro Dragon Executioner
Wizard Executioner Minions Fireball Electro Dragon
Wizard Minions Minion Horde Fireball Electro Dragon Executioner Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Electro Giant
Fireball Wizard Electro Dragon Executioner
Minions Minion Horde Electro Dragon
Minion Horde Fireball
Minion Horde Executioner
Fireball Wizard Executioner Electro Giant Minions Minion Horde Electro Dragon
Minions Minion Horde Fireball
Minion Horde
Minion Horde Electro Dragon Minions Fireball
Minion Horde
Minions Minion Horde Electro Dragon
Fireball Electro Giant
Minion Horde Fireball Wizard Executioner
Wizard Minion Horde Fireball Electro Dragon Executioner Electro Giant
Electro Dragon Electro Giant Minions Minion Horde Fireball Executioner
Minions Executioner Minion Horde Fireball Wizard Electro Dragon Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Electro Dragon
Fireball Electro Dragon Executioner
Minion Horde Fireball Electro Dragon
Fireball
Fireball Wizard Executioner Minion Horde
Fireball Wizard Executioner Electro Giant Minions Minion Horde Electro Dragon
Minion Horde Wizard Executioner
Fireball Wizard Electro Dragon Executioner
Fireball Wizard Electro Dragon
Minions Minion Horde Fireball Electro Dragon
Minion Horde Fireball Wizard Electro Dragon
Fireball Wizard Electro Dragon Executioner
Fireball Executioner
Minions Minion Horde Fireball Electro Dragon
Fireball
Minion Horde Fireball Wizard Electro Dragon Executioner
Minion Horde Fireball Wizard Electro Dragon Executioner
Fireball
Minions Minion Horde
Fireball Wizard Electro Dragon Executioner
Fireball Wizard Electro Dragon Electro Giant
Minions Minion Horde Fireball
Fireball Wizard
Minion Horde Fireball Electro Dragon
Electro Giant Fireball Wizard Electro Dragon Executioner
Minion Horde
Fireball Wizard Electro Dragon Executioner
Fireball Wizard Electro Dragon
Fireball
Minion Horde Fireball Wizard Electro Dragon Executioner Electro Giant
Electro Dragon Minions Minion Horde Fireball Wizard Electro Giant
Minion Horde Fireball
Minion Horde Fireball Wizard Electro Dragon
Minion Horde Fireball Electro Dragon
Minion Horde
Fireball Wizard
Minion Horde Minions Fireball Electro Dragon
Fireball Wizard Electro Dragon Executioner
Fireball
Fireball Minion Horde Wizard Electro Dragon Executioner
Fireball Wizard Electro Dragon Executioner
Fireball Electro Giant
Minion Horde Electro Dragon Executioner
Electro Dragon Electro Giant Minions Minion Horde Fireball
Fireball Electro Dragon Executioner
Electro Dragon Fireball Executioner Electro Giant

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