My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Drill Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang Hog Rider Goblin Drill Bandit
Giant Snowball
Bomber Bats Goblin Gang Hog Rider Goblin Drill
Zap
Bomber Bats Goblin Gang Goblin Drill Bandit
Barbarian Barrel
Bomber Goblin Gang Wizard Goblin Drill Bandit
The Log
Bomber Goblin Gang Mini P.E.K.K.A Hog Rider Goblin Drill Bandit
Earthquake
Bomber Goblin Gang Hog Rider Goblin Drill
Arrows
Bomber Bats Goblin Gang Goblin Drill
Royal Delivery
Bomber Bats Goblin Gang Mini P.E.K.K.A Hog Rider Wizard Goblin Drill Bandit
Fireball
Bomber Goblin Gang Hog Rider Wizard Goblin Drill Bandit
Poison
Bomber Bats Goblin Gang Wizard Goblin Drill
Lightning
Mini P.E.K.K.A Wizard Bandit
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Goblin Gang Bandit Mini P.E.K.K.A Hog Rider Goblin Drill Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Goblin Gang Bandit

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Mini P.E.K.K.A Hog Rider Goblin Drill Bandit
Bats
Hog Rider Bomber Mini P.E.K.K.A Goblin Drill Bandit
Goblin Gang
Hog Rider Mini P.E.K.K.A Goblin Drill Bandit
Mini P.E.K.K.A
Bomber Bats Goblin Gang Hog Rider Wizard Goblin Drill
Hog Rider
Bats Goblin Gang Bomber Mini P.E.K.K.A Wizard Bandit
Wizard
Mini P.E.K.K.A Hog Rider Bandit
Goblin Drill
Bomber Bats Goblin Gang Mini P.E.K.K.A Bandit
Bandit
Bomber Bats Goblin Gang Hog Rider Wizard Goblin Drill

Defense Synergies 0 12

Bomber
Bats Mini P.E.K.K.A Goblin Drill Bandit
Bats
Bomber Mini P.E.K.K.A Goblin Drill Bandit
Goblin Gang
Mini P.E.K.K.A Goblin Drill Bandit
Mini P.E.K.K.A
Bomber Bats Goblin Gang Wizard
Hog Rider
Wizard
Mini P.E.K.K.A Bandit
Goblin Drill
Bomber Bats Goblin Gang
Bandit
Bomber Bats Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Wizard
Mini P.E.K.K.A Bomber Bats Goblin Gang Goblin Drill Bandit
Goblin Gang Mini P.E.K.K.A Bomber Bats Goblin Drill Bandit
Mini P.E.K.K.A Bomber Bats Goblin Gang Goblin Drill Bandit
Bomber Mini P.E.K.K.A
Goblin Gang Bomber Bats Bandit
Bats Goblin Gang Wizard
Bandit
Mini P.E.K.K.A Goblin Gang Goblin Drill
Goblin Gang Bomber Mini P.E.K.K.A Bandit
Bats Goblin Gang Bomber Wizard Goblin Drill Bandit
Bats Goblin Gang Wizard
Mini P.E.K.K.A Goblin Drill Bomber Bats Goblin Gang Wizard Bandit
Bomber Wizard Bats Goblin Gang Mini P.E.K.K.A Goblin Drill
Mini P.E.K.K.A Goblin Gang Goblin Drill Bandit
Goblin Gang Mini P.E.K.K.A Goblin Drill Bandit
Wizard Bomber Bats Goblin Gang Mini P.E.K.K.A Goblin Drill
Bomber Bats Goblin Gang Wizard Goblin Drill Bandit
Wizard Goblin Drill Bomber Bats Bandit
Mini P.E.K.K.A Goblin Drill
Bomber Goblin Gang Wizard Bats Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Bandit
Bandit Bomber Goblin Gang Mini P.E.K.K.A Wizard
Goblin Gang Bandit Bats Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Bats Bandit
Goblin Gang Mini P.E.K.K.A Goblin Drill Bandit
Wizard Bats Goblin Gang
Goblin Gang Mini P.E.K.K.A Bats Bandit
Mini P.E.K.K.A
Bats Mini P.E.K.K.A Bandit
Goblin Gang Goblin Drill
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Wizard Bandit
Wizard Bomber
Goblin Gang Bomber Bats Mini P.E.K.K.A Goblin Drill
Bats Bomber Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill Bandit
Bandit
Goblin Drill Bandit
Bomber Wizard
Wizard Bats
Bomber Wizard
Wizard
Wizard Bandit
Bats Goblin Gang Mini P.E.K.K.A
Wizard Bandit
Wizard
Bandit
Bandit
Bomber Wizard Goblin Drill Bandit
Wizard Bandit
Bomber Bats Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Wizard Bandit
Bomber Wizard
Wizard
Goblin Drill
Bomber Wizard
Wizard Bandit
Wizard Bandit
Bandit
Bats Wizard
Bats Wizard
Mini P.E.K.K.A
Bomber Wizard Bandit
Wizard
Bats Goblin Gang Bandit
Wizard
Goblin Gang Mini P.E.K.K.A Wizard
Bomber Wizard
Bats Goblin Gang
Bats
Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: