My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Void Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Electro Dragon Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Night Witch
Giant Snowball
Bomber Cannon Electro Dragon Lumberjack Night Witch
Zap
Bomber Cannon Night Witch
Barbarian Barrel
Bomber Cannon Valkyrie Lumberjack Night Witch
The Log
Bomber Cannon Lumberjack
Earthquake
Bomber Cannon
Arrows
Bomber Night Witch
Royal Delivery
Bomber Valkyrie Electro Dragon Lumberjack Night Witch
Fireball
Bomber Cannon Electro Dragon Lumberjack Night Witch
Poison
Bomber Cannon Electro Dragon Night Witch
Lightning
Cannon Valkyrie Electro Dragon Lumberjack Night Witch
Rocket
Valkyrie Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Cannon Valkyrie Lumberjack Night Witch Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Cannon Valkyrie

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Zap Valkyrie Lumberjack
Zap
Bomber Valkyrie Electro Dragon Golem Lumberjack Night Witch
Cannon
Valkyrie
Lumberjack Bomber Zap Electro Dragon
Electro Dragon
Golem Zap Valkyrie
Golem
Bomber Electro Dragon Night Witch Zap Lumberjack
Lumberjack
Valkyrie Bomber Zap Golem Night Witch
Night Witch
Golem Zap Lumberjack

Defense Synergies 1 15

Bomber
Zap Cannon Valkyrie
Zap
Cannon Bomber Valkyrie Electro Dragon Lumberjack Night Witch
Cannon
Zap Bomber Valkyrie Electro Dragon Lumberjack Night Witch
Valkyrie
Bomber Zap Cannon Electro Dragon Lumberjack Night Witch
Electro Dragon
Zap Cannon Valkyrie Lumberjack
Golem
Lumberjack
Zap Cannon Valkyrie Electro Dragon
Night Witch
Zap Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Cannon Valkyrie Electro Dragon
Lumberjack Bomber Zap Cannon Valkyrie Electro Dragon Night Witch
Cannon Lumberjack Bomber Valkyrie Electro Dragon Night Witch
Cannon Lumberjack Night Witch Bomber Valkyrie Electro Dragon
Bomber Valkyrie Lumberjack
Bomber Zap Cannon Valkyrie Electro Dragon Lumberjack Night Witch
Zap Cannon Electro Dragon Night Witch
Zap Cannon Valkyrie Electro Dragon
Cannon Lumberjack Night Witch
Bomber Cannon Valkyrie Lumberjack Night Witch
Valkyrie Bomber Zap Cannon Electro Dragon Lumberjack Night Witch
Zap Electro Dragon Night Witch
Cannon Lumberjack Night Witch Bomber Zap Valkyrie Electro Dragon
Bomber Valkyrie Zap Cannon Electro Dragon Lumberjack Night Witch
Cannon Lumberjack
Zap Cannon Lumberjack
Bomber Cannon Valkyrie Electro Dragon Lumberjack Night Witch
Cannon Bomber Zap Valkyrie Electro Dragon Lumberjack Night Witch
Zap Valkyrie Bomber Cannon Electro Dragon Lumberjack
Cannon Lumberjack
Bomber Valkyrie Cannon Electro Dragon Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap
Bomber Zap Valkyrie Electro Dragon Lumberjack
Lumberjack Zap Valkyrie Electro Dragon
Valkyrie Lumberjack Zap Night Witch
Cannon Valkyrie Lumberjack Night Witch
Zap Electro Dragon
Valkyrie Lumberjack Night Witch
Valkyrie Lumberjack
Zap Electro Dragon Valkyrie
Cannon
Valkyrie Electro Dragon Lumberjack
Zap Valkyrie
Cannon Valkyrie Lumberjack Night Witch
Bomber Cannon Valkyrie Electro Dragon
Electro Dragon Bomber Zap Valkyrie Lumberjack Night Witch
Valkyrie Bomber Zap Cannon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Electro Dragon
Zap Electro Dragon
Electro Dragon
Valkyrie
Bomber Zap Valkyrie
Zap Electro Dragon
Bomber
Zap Electro Dragon
Zap Electro Dragon
Electro Dragon Lumberjack Night Witch
Zap Valkyrie Electro Dragon
Zap Electro Dragon
Electro Dragon
Zap
Bomber Zap Electro Dragon
Electro Dragon
Bomber Night Witch
Bomber Zap Electro Dragon
Bomber Zap Valkyrie Electro Dragon
Night Witch
Zap Electro Dragon
Zap Bomber Valkyrie Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap
Zap Electro Dragon Night Witch
Zap Electro Dragon
Night Witch
Bomber Zap Electro Dragon Night Witch
Zap Electro Dragon
Zap Electro Dragon Night Witch
Zap Electro Dragon
Valkyrie Electro Dragon Lumberjack
Bomber Zap Electro Dragon
Zap
Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Electro Dragon Zap

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