My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel Goblin Drill Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Ram Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Drill Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Goblin Barrel Goblin Drill Ram Rider
Giant Snowball
Goblins Minions Battle Ram Goblin Barrel Goblin Drill Lumberjack Ram Rider
Zap
Goblins Minions Battle Ram Goblin Barrel Goblin Drill Ram Rider
Barbarian Barrel
Goblins Battle Ram Goblin Barrel Goblin Drill Lumberjack
The Log
Goblins Battle Ram Goblin Barrel Goblin Drill Lumberjack Ram Rider
Earthquake
Goblin Barrel Goblin Drill
Arrows
Goblins Minions Goblin Barrel Goblin Drill
Royal Delivery
Goblins Minions Battle Ram Goblin Barrel Goblin Drill Lumberjack Ram Rider
Fireball
Minions Battle Ram Goblin Barrel Goblin Drill Lumberjack Ram Rider
Poison
Minions Goblin Drill
Lightning
Battle Ram Lumberjack Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Minions Goblin Barrel Battle Ram Goblin Drill Lumberjack Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Minions Goblin Barrel

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram Goblin Drill
Minions
Battle Ram Goblin Drill Lumberjack Ram Rider
Battle Ram
The Log Goblins Minions Goblin Barrel Lumberjack
Goblin Barrel
Battle Ram Goblin Drill Lumberjack Ram Rider
Goblin Drill
Goblins Minions Goblin Barrel The Log Lumberjack
The Log
Battle Ram Goblin Drill Lumberjack Ram Rider
Lumberjack
Minions Battle Ram Goblin Barrel Goblin Drill The Log Ram Rider
Ram Rider
Minions Goblin Barrel The Log Lumberjack

Defense Synergies 0 10

Goblins
The Log
Minions
Goblin Drill The Log Lumberjack Ram Rider
Battle Ram
Goblin Barrel
Goblin Drill
Minions The Log Lumberjack
The Log
Goblins Minions Goblin Drill Lumberjack Ram Rider
Lumberjack
Minions Goblin Drill The Log Ram Rider
Ram Rider
Minions The Log Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions The Log Ram Rider
Lumberjack Goblins Minions Goblin Drill The Log Ram Rider
Lumberjack Ram Rider Goblins Minions Goblin Drill
Lumberjack Goblins Minions Goblin Drill Ram Rider
The Log Lumberjack
The Log Goblins Minions Lumberjack
Minions Ram Rider
The Log Ram Rider
Goblins Minions Goblin Drill Lumberjack
Goblins Lumberjack
Goblins Minions Goblin Drill The Log Lumberjack Ram Rider
Minions Ram Rider
Goblin Drill Lumberjack Minions The Log Ram Rider
Goblins Minions Goblin Drill The Log Lumberjack
Goblin Drill Lumberjack Ram Rider
Goblin Drill The Log Lumberjack Ram Rider
Goblins Minions Goblin Drill Lumberjack
Goblins Minions Goblin Drill The Log Lumberjack Ram Rider
Goblin Drill The Log Minions Lumberjack Ram Rider
Goblin Drill Lumberjack Ram Rider
Goblins Minions The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins
The Log Lumberjack
Lumberjack Goblins Minions The Log Ram Rider
Lumberjack The Log Ram Rider
Goblin Drill Lumberjack Ram Rider
Minions Ram Rider
Goblins Minions Lumberjack Ram Rider
Lumberjack
Goblins Minions The Log
Goblin Drill
Minions Lumberjack
The Log
Lumberjack Ram Rider
Goblins Minions Goblin Drill The Log Lumberjack
Minions The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill The Log
The Log Ram Rider
Goblin Drill The Log
The Log
The Log
Minions Ram Rider
The Log
The Log Ram Rider
The Log Ram Rider
Goblins Minions Lumberjack
The Log Ram Rider
The Log
Minions
The Log
Goblin Drill The Log
The Log
Minions
The Log
The Log
Minions The Log
The Log
Goblin Drill The Log
The Log
The Log Ram Rider
The Log Ram Rider
The Log
Minions
The Log
The Log
Minions
Ram Rider
The Log
Lumberjack
The Log
Minions The Log
The Log

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