My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Hunter Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Hunter Electro Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill
Giant Snowball
Musketeer Guards Goblin Drill Electro Dragon
Zap
Guards Goblin Drill
Barbarian Barrel
Knight Musketeer Guards Hunter Goblin Drill
The Log
Musketeer Guards Hunter Goblin Drill
Earthquake
Guards Goblin Drill
Arrows
Guards Goblin Drill
Royal Delivery
Knight Musketeer Guards Hunter Goblin Drill Electro Dragon Bowler
Fireball
Musketeer Hunter Goblin Drill Electro Dragon Bowler
Poison
Musketeer Guards Hunter Goblin Drill Electro Dragon
Lightning
Knight Musketeer Hunter Electro Dragon Bowler
Rocket
Musketeer Hunter Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Hunter Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Electro Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Goblin Drill Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Guards Musketeer Hunter Goblin Drill Electro Dragon Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Guards Musketeer Hunter

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Hunter Goblin Drill Electro Dragon
Musketeer
Knight Electro Dragon Bowler
Guards
Hunter
Knight Bowler
Goblin Drill
Knight
Electro Dragon
Knight Musketeer Bowler
Bowler
Musketeer Hunter Electro Dragon Lightning
Lightning
Bowler

Defense Synergies 5 8

Knight
Musketeer Hunter Electro Dragon Bowler
Musketeer
Knight Guards Goblin Drill Bowler
Guards
Musketeer Hunter Goblin Drill Electro Dragon
Hunter
Knight Guards Bowler
Goblin Drill
Musketeer Guards Electro Dragon
Electro Dragon
Knight Guards Goblin Drill Bowler
Bowler
Knight Musketeer Hunter Electro Dragon
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Knight Musketeer Electro Dragon
Hunter Knight Musketeer Goblin Drill Electro Dragon
Hunter Bowler Knight Musketeer Goblin Drill Electro Dragon Lightning
Hunter Knight Musketeer Guards Goblin Drill Electro Dragon Bowler
Lightning Bowler
Bowler Musketeer Guards Hunter Electro Dragon
Musketeer Hunter Lightning Electro Dragon
Bowler Lightning Musketeer Electro Dragon
Hunter Musketeer Goblin Drill
Knight Guards Musketeer Hunter Bowler
Guards Knight Musketeer Hunter Goblin Drill Electro Dragon Bowler
Musketeer Hunter Electro Dragon
Hunter Goblin Drill Bowler Knight Musketeer Guards Electro Dragon Lightning
Bowler Guards Hunter Goblin Drill Electro Dragon
Knight Hunter Goblin Drill
Hunter Goblin Drill Bowler Lightning
Knight Musketeer Hunter Goblin Drill Electro Dragon Bowler
Knight Musketeer Guards Hunter Goblin Drill Electro Dragon Bowler
Hunter Goblin Drill Knight Musketeer Guards Electro Dragon Bowler
Musketeer Hunter Goblin Drill
Bowler Knight Musketeer Guards Hunter Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Bowler
Knight Musketeer Hunter Electro Dragon Bowler Lightning
Guards Knight Musketeer Hunter Electro Dragon Bowler Lightning
Guards Hunter Bowler Lightning Knight Musketeer
Knight Musketeer Guards Hunter Goblin Drill Bowler
Musketeer Hunter Electro Dragon
Guards Knight Musketeer Hunter Bowler Lightning
Knight Hunter
Electro Dragon Lightning Knight
Musketeer Guards Goblin Drill
Knight Musketeer Guards Hunter Electro Dragon Bowler
Lightning Guards Bowler
Bowler Lightning Knight Guards Hunter
Musketeer Electro Dragon Bowler
Guards Electro Dragon Knight Musketeer Hunter Goblin Drill Bowler Lightning
Bowler Musketeer Hunter Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Musketeer Guards Goblin Drill Electro Dragon
Musketeer Electro Dragon Bowler
Lightning Goblin Drill Electro Dragon
Lightning Knight Musketeer Guards
Bowler
Musketeer Hunter Electro Dragon
Musketeer Bowler
Hunter Electro Dragon Bowler Lightning
Electro Dragon Lightning
Lightning Musketeer Guards Electro Dragon Bowler
Lightning Knight Musketeer Electro Dragon Bowler
Lightning Musketeer Electro Dragon
Lightning Knight Musketeer Hunter Bowler
Lightning Musketeer Electro Dragon
Lightning Musketeer
Lightning Musketeer Hunter Goblin Drill Electro Dragon Bowler
Lightning Musketeer Electro Dragon Bowler
Lightning
Lightning
Lightning Musketeer Hunter Electro Dragon Bowler
Lightning Electro Dragon Bowler
Lightning Musketeer Bowler
Lightning
Musketeer Bowler Lightning
Lightning Musketeer Goblin Drill Electro Dragon
Hunter Electro Dragon Bowler
Musketeer Hunter Electro Dragon Bowler Lightning
Lightning Musketeer Electro Dragon Bowler
Lightning Musketeer
Lightning Musketeer Hunter Electro Dragon
Electro Dragon Lightning Musketeer Guards
Lightning Bowler
Lightning Musketeer Hunter Electro Dragon
Lightning Electro Dragon
Bowler Lightning
Lightning Musketeer Guards Electro Dragon
Lightning Musketeer Hunter Electro Dragon
Lightning Knight Musketeer Hunter Electro Dragon Bowler
Musketeer Electro Dragon Bowler Lightning
Lightning
Musketeer Electro Dragon
Electro Dragon Musketeer Guards Bowler Lightning
Musketeer Electro Dragon Lightning
Electro Dragon Lightning Musketeer Bowler

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