My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Musketeer Goblin Cage Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Skeleton Army
Giant Snowball
Goblin Gang Skeleton Barrel Musketeer Skeleton Army
Zap
Goblin Gang Skeleton Barrel Skeleton Army
Barbarian Barrel
Goblin Gang Skeleton Barrel Musketeer Goblin Cage Wizard Skeleton Army
The Log
Goblin Gang Skeleton Barrel Musketeer Goblin Cage Skeleton Army
Earthquake
Goblin Gang Goblin Cage Skeleton Army
Arrows
Goblin Gang Skeleton Barrel Skeleton Army
Royal Delivery
Goblin Gang Skeleton Barrel Musketeer Goblin Cage Wizard Skeleton Army Bowler
Fireball
Goblin Gang Skeleton Barrel Musketeer Goblin Cage Wizard Skeleton Army Bowler
Poison
Goblin Gang Skeleton Barrel Musketeer Goblin Cage Wizard Skeleton Army
Lightning
Musketeer Goblin Cage Wizard Bowler
Rocket
Musketeer Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Wizard Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Skeleton Army Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Barrel Earthquake Skeleton Army Musketeer Goblin Cage Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Skeleton Barrel Earthquake Skeleton Army

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Skeleton Barrel Goblin Cage Bowler
Skeleton Barrel
Goblin Gang Musketeer Goblin Cage Bowler
Earthquake
Musketeer
Skeleton Barrel Goblin Cage Bowler
Goblin Cage
Goblin Gang Skeleton Barrel Musketeer
Wizard
Skeleton Army
Bowler
Goblin Gang Skeleton Barrel Musketeer

Defense Synergies 1 11

Goblin Gang
Musketeer Goblin Cage Skeleton Army
Skeleton Barrel
Musketeer
Earthquake
Goblin Cage
Musketeer
Goblin Gang Skeleton Barrel Goblin Cage Skeleton Army Bowler
Goblin Cage
Goblin Gang Earthquake Musketeer Wizard Skeleton Army Bowler
Wizard
Goblin Cage Skeleton Army
Skeleton Army
Goblin Gang Musketeer Goblin Cage Wizard
Bowler
Musketeer Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Skeleton Barrel Musketeer Goblin Cage Wizard
Skeleton Army Goblin Gang Musketeer Goblin Cage
Goblin Gang Goblin Cage Skeleton Army Bowler Musketeer
Goblin Cage Skeleton Army Goblin Gang Musketeer Bowler
Earthquake Goblin Cage Skeleton Army Bowler
Goblin Gang Skeleton Army Bowler Earthquake Musketeer
Musketeer Goblin Gang Goblin Cage Wizard
Earthquake Bowler Skeleton Barrel Musketeer Goblin Cage
Goblin Gang Musketeer Goblin Cage Skeleton Army
Goblin Gang Skeleton Army Musketeer Bowler
Goblin Gang Skeleton Army Earthquake Musketeer Wizard Bowler
Musketeer Goblin Gang Wizard
Goblin Cage Skeleton Army Bowler Goblin Gang Earthquake Musketeer Wizard
Wizard Skeleton Army Bowler Goblin Gang Earthquake Goblin Cage
Skeleton Army Goblin Gang Goblin Cage
Skeleton Army Goblin Gang Goblin Cage Bowler
Wizard Goblin Gang Musketeer Goblin Cage Skeleton Army Bowler
Goblin Cage Goblin Gang Musketeer Wizard Skeleton Army Bowler
Earthquake Goblin Cage Wizard Musketeer Bowler
Musketeer Goblin Cage
Goblin Gang Wizard Skeleton Army Bowler Earthquake Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Goblin Cage Bowler
Goblin Gang Skeleton Barrel Musketeer Wizard Bowler
Goblin Gang Skeleton Army Musketeer Goblin Cage Bowler
Goblin Gang Skeleton Army Bowler Musketeer Goblin Cage
Goblin Gang Musketeer Goblin Cage Skeleton Army Bowler
Wizard Goblin Gang Skeleton Barrel Musketeer
Goblin Gang Skeleton Army Musketeer Goblin Cage Bowler
Goblin Cage Skeleton Army
Goblin Cage Skeleton Army
Goblin Gang Musketeer Goblin Cage Skeleton Army
Musketeer Goblin Cage Bowler
Skeleton Army Goblin Cage Bowler
Skeleton Army Bowler Goblin Gang Goblin Cage Wizard
Wizard Musketeer Goblin Cage Skeleton Army Bowler
Goblin Gang Skeleton Army Musketeer Goblin Cage Bowler
Bowler Earthquake Musketeer Goblin Cage Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Musketeer
Skeleton Barrel Musketeer Bowler
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel Musketeer
Wizard Earthquake Bowler
Wizard Skeleton Barrel Musketeer
Earthquake Musketeer Wizard Bowler
Earthquake Skeleton Barrel Wizard Bowler
Skeleton Barrel Wizard
Goblin Gang Musketeer Bowler
Skeleton Barrel Earthquake Musketeer Wizard Bowler
Musketeer Wizard
Earthquake Skeleton Barrel Musketeer Bowler
Earthquake Skeleton Barrel Musketeer
Earthquake Skeleton Barrel Musketeer
Earthquake Skeleton Barrel Musketeer Wizard Bowler
Earthquake Skeleton Barrel Musketeer Wizard Bowler
Earthquake
Skeleton Barrel Earthquake Musketeer Wizard Bowler
Skeleton Barrel Earthquake Wizard Bowler
Earthquake Musketeer Bowler
Wizard
Musketeer Bowler
Earthquake Skeleton Barrel Musketeer
Earthquake Wizard Bowler
Skeleton Barrel Earthquake Musketeer Wizard Bowler
Skeleton Barrel Musketeer Wizard Bowler
Skeleton Barrel Musketeer
Musketeer Wizard
Skeleton Barrel Musketeer Wizard
Bowler
Earthquake Musketeer Wizard
Earthquake Wizard Bowler
Skeleton Barrel Earthquake Goblin Gang Musketeer Skeleton Army
Musketeer Wizard
Goblin Gang Musketeer Wizard Bowler
Skeleton Barrel Earthquake Musketeer Wizard Bowler
Musketeer
Goblin Gang Musketeer Bowler
Musketeer
Skeleton Barrel Musketeer Bowler

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