My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Goblin Giant Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Prince Goblin Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Golem Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince Night Witch
Giant Snowball
Skeleton Army Night Witch
Zap
Firecracker Skeleton Army Prince Goblin Giant Night Witch
Barbarian Barrel
Electro Spirit Firecracker Skeleton Army Night Witch
The Log
Electro Spirit Firecracker Skeleton Army Prince
Earthquake
Firecracker Skeleton Army
Arrows
Electro Spirit Firecracker Skeleton Army Night Witch
Royal Delivery
Electro Spirit Firecracker Skeleton Army Prince Night Witch
Fireball
Firecracker Skeleton Army Night Witch
Poison
Firecracker Skeleton Army Night Witch
Lightning
Ice Golem Prince Night Witch
Rocket
Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Golem Skeleton Army Prince Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Golem The Log Firecracker Skeleton Army Night Witch Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Ice Golem The Log Firecracker

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Giant
Firecracker
Ice Golem Prince Goblin Giant
Ice Golem
Prince Firecracker
Skeleton Army
Prince
Ice Golem Firecracker The Log
Goblin Giant
Electro Spirit Firecracker The Log Night Witch
The Log
Prince Goblin Giant
Night Witch
Goblin Giant

Defense Synergies 4 9

Electro Spirit
The Log
Firecracker
Ice Golem The Log Skeleton Army Prince Night Witch
Ice Golem
Firecracker Night Witch The Log
Skeleton Army
Firecracker Prince The Log
Prince
The Log Firecracker Skeleton Army
Goblin Giant
The Log
The Log
Firecracker Prince Electro Spirit Ice Golem Skeleton Army Goblin Giant Night Witch
Night Witch
Ice Golem Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem Goblin Giant The Log
Skeleton Army Firecracker Prince The Log Night Witch
Skeleton Army Prince Night Witch
Skeleton Army Prince Night Witch Firecracker
Firecracker Skeleton Army Prince The Log
Skeleton Army The Log Electro Spirit Firecracker Night Witch
Electro Spirit Firecracker Night Witch
Electro Spirit Ice Golem Goblin Giant The Log
Skeleton Army Prince Night Witch
Skeleton Army Firecracker Ice Golem Prince Night Witch
Skeleton Army Electro Spirit Firecracker Ice Golem Goblin Giant The Log Night Witch
Firecracker Night Witch
Skeleton Army Prince Night Witch The Log
Skeleton Army Electro Spirit Firecracker Prince The Log Night Witch
Skeleton Army Prince
Skeleton Army Prince The Log
Firecracker Skeleton Army Prince Night Witch
Electro Spirit Firecracker Skeleton Army Prince The Log Night Witch
The Log Electro Spirit Firecracker Ice Golem
Prince
Skeleton Army Electro Spirit Firecracker Prince Goblin Giant The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Ice Golem Prince
Firecracker Ice Golem Prince The Log
Skeleton Army Ice Golem Prince Goblin Giant The Log
Skeleton Army Prince Ice Golem Goblin Giant The Log Night Witch
Skeleton Army Prince Goblin Giant Night Witch
Firecracker Electro Spirit Ice Golem Goblin Giant
Skeleton Army Prince Ice Golem Goblin Giant Night Witch
Skeleton Army Prince Goblin Giant
Electro Spirit Firecracker Ice Golem Skeleton Army Prince The Log
Skeleton Army Goblin Giant
Prince
Skeleton Army Prince Goblin Giant The Log
Skeleton Army Prince Ice Golem Goblin Giant Night Witch
Firecracker Skeleton Army
Skeleton Army Electro Spirit Firecracker Ice Golem Prince Goblin Giant The Log Night Witch
Electro Spirit Firecracker Ice Golem The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem The Log
Firecracker The Log
Goblin Giant The Log
Firecracker Ice Golem Prince The Log
Firecracker The Log
Firecracker Electro Spirit Ice Golem Goblin Giant
Firecracker The Log
The Log Firecracker Ice Golem
The Log Firecracker
Prince Night Witch
Firecracker Prince The Log
Firecracker
Firecracker Ice Golem The Log
Firecracker
Firecracker Ice Golem Prince The Log
Firecracker The Log
Firecracker The Log
Night Witch
Firecracker Prince The Log
Firecracker The Log
Prince The Log Night Witch
Prince The Log
The Log
Firecracker Ice Golem The Log Electro Spirit
Firecracker The Log
Prince The Log
Firecracker The Log
Firecracker Ice Golem Night Witch
Electro Spirit Firecracker
Night Witch
The Log Night Witch
Electro Spirit Firecracker
Prince
Firecracker The Log
Electro Spirit Skeleton Army Prince Night Witch
Firecracker
The Log
Firecracker Prince
The Log Firecracker Ice Golem
Firecracker Prince
Electro Spirit Firecracker The Log
Firecracker
Firecracker Prince Goblin Giant The Log

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