My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Mega Minion Wizard Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Mega Minion Wizard Witch Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Graveyard
Giant Snowball
Goblin Gang Mega Minion Witch Graveyard
Zap
Goblin Gang Witch Goblin Giant Graveyard
Barbarian Barrel
Goblin Gang Rascals Wizard Witch Graveyard
The Log
Goblin Gang Rascals Witch Graveyard
Earthquake
Goblin Gang Witch Graveyard
Arrows
Goblin Gang Rascals Witch Graveyard
Royal Delivery
Goblin Gang Rascals Mega Minion Wizard Witch Graveyard
Fireball
Goblin Gang Rascals Mega Minion Wizard Witch
Poison
Goblin Gang Rascals Mega Minion Wizard Witch Graveyard
Lightning
Mega Minion Wizard Witch
Rocket
Rascals Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Mega Minion Void Rascals Wizard Witch Graveyard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Mega Minion Void Rascals

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Giant
Rascals
Mega Minion Graveyard
Mega Minion
Goblin Giant Rascals Graveyard
Wizard
Goblin Giant
Void
Goblin Giant
Witch
Goblin Giant Graveyard
Goblin Giant
Mega Minion Goblin Gang Wizard Void Witch Graveyard
Graveyard
Rascals Mega Minion Witch Goblin Giant

Defense Synergies 0 3

Goblin Gang
Rascals
Rascals
Goblin Gang
Mega Minion
Wizard Witch
Wizard
Mega Minion
Void
Witch
Mega Minion
Goblin Giant
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Wizard Void Goblin Giant
Goblin Gang Rascals Mega Minion Witch
Goblin Gang Witch Rascals Mega Minion Void
Witch Goblin Gang Rascals Mega Minion
Goblin Gang Rascals Mega Minion
Mega Minion Goblin Gang Rascals Wizard Void Witch
Rascals Void Goblin Giant
Witch Goblin Gang Rascals
Goblin Gang Rascals
Goblin Gang Witch Rascals Mega Minion Wizard Goblin Giant
Mega Minion Goblin Gang Rascals Wizard Witch
Goblin Gang Rascals Wizard Witch
Wizard Goblin Gang Rascals Mega Minion Witch
Goblin Gang Rascals
Goblin Gang Rascals
Wizard Goblin Gang Rascals Witch
Goblin Gang Rascals Mega Minion Wizard Witch
Wizard Witch Rascals Mega Minion
Goblin Gang Rascals Wizard Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Void Witch
Void Goblin Gang Mega Minion Wizard
Goblin Gang Rascals Witch Goblin Giant
Goblin Gang Rascals Goblin Giant
Goblin Gang Rascals Witch Goblin Giant
Wizard Goblin Gang Rascals Witch Goblin Giant
Goblin Gang Rascals Mega Minion Void Witch Goblin Giant
Rascals Goblin Giant
Void Mega Minion Witch
Witch Goblin Gang Mega Minion Goblin Giant
Rascals Mega Minion Witch
Void Goblin Giant
Rascals Goblin Gang Wizard Witch Goblin Giant
Wizard Rascals Witch
Goblin Gang Rascals Witch Mega Minion Goblin Giant
Rascals Mega Minion Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Rascals
Void
Void Goblin Giant
Rascals Void
Wizard
Wizard Mega Minion Witch Goblin Giant
Wizard Witch
Wizard
Void Wizard
Goblin Gang Void
Void Wizard
Void Wizard
Void
Void
Wizard Witch
Wizard
Void Mega Minion Wizard
Wizard Witch
Void
Wizard Void
Void
Void
Wizard Witch
Mega Minion Witch
Void Wizard Witch
Void Wizard Witch
Void
Wizard Witch
Mega Minion Wizard Void Witch
Mega Minion Void
Void Wizard
Void
Wizard
Goblin Gang Void Witch
Mega Minion Wizard Witch
Void Goblin Gang Rascals Mega Minion Wizard
Wizard
Void
Mega Minion
Goblin Gang Rascals Witch
Void Witch
Void Witch Goblin Giant

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