My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Firecracker P.E.K.K.A Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel
Giant Snowball
Skeletons Skeleton Barrel
Zap
Skeletons Skeleton Barrel Firecracker
Barbarian Barrel
Skeletons Skeleton Barrel Firecracker Electro Wizard
The Log
Skeletons Skeleton Barrel Firecracker
Earthquake
Skeletons Firecracker
Arrows
Skeletons Skeleton Barrel Firecracker
Royal Delivery
Skeletons Skeleton Barrel Firecracker P.E.K.K.A Electro Wizard
Fireball
Skeleton Barrel Firecracker Electro Wizard
Poison
Skeleton Barrel Firecracker Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Skeleton Barrel Firecracker Tornado Electro Wizard Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Skeleton Barrel Firecracker

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Tornado P.E.K.K.A Electro Wizard Skeleton Barrel
Skeleton Barrel
Firecracker Zap Tornado Golden Knight
Firecracker
Zap Skeleton Barrel Tornado P.E.K.K.A
Tornado
Zap P.E.K.K.A Skeleton Barrel Firecracker
P.E.K.K.A
Zap Tornado Electro Wizard Firecracker
Electro Wizard
Zap P.E.K.K.A
Golden Knight
Skeleton Barrel

Defense Synergies 2 16

Skeletons
Zap Firecracker Tornado P.E.K.K.A Electro Wizard
Zap
Electro Wizard Skeletons Skeleton Barrel Firecracker Tornado P.E.K.K.A Golden Knight
Skeleton Barrel
Zap
Firecracker
Skeletons Zap Tornado P.E.K.K.A Electro Wizard Golden Knight
Tornado
P.E.K.K.A Skeletons Zap Firecracker Electro Wizard
P.E.K.K.A
Tornado Skeletons Zap Firecracker Electro Wizard
Electro Wizard
Zap Skeletons Firecracker Tornado P.E.K.K.A
Golden Knight
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Firecracker Electro Wizard Golden Knight
P.E.K.K.A Skeletons Zap Firecracker Electro Wizard
Tornado P.E.K.K.A Skeletons Electro Wizard
P.E.K.K.A Skeletons Firecracker Electro Wizard
Firecracker Tornado P.E.K.K.A
Tornado Skeletons Zap Firecracker Electro Wizard
Tornado Electro Wizard Zap Firecracker
Zap Skeleton Barrel P.E.K.K.A Electro Wizard Golden Knight
P.E.K.K.A Skeletons Tornado
Tornado Skeletons Firecracker Electro Wizard
Electro Wizard Skeletons Zap Firecracker Tornado
Zap Firecracker Tornado Electro Wizard
P.E.K.K.A Skeletons Zap Electro Wizard
Zap Firecracker Tornado P.E.K.K.A Electro Wizard Golden Knight
P.E.K.K.A Electro Wizard
Tornado Zap P.E.K.K.A Electro Wizard
Skeletons Firecracker Tornado P.E.K.K.A Electro Wizard
Zap Firecracker Tornado Electro Wizard Golden Knight
Zap Tornado Firecracker Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Firecracker P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Skeleton Barrel Firecracker
P.E.K.K.A Skeletons Zap Electro Wizard Golden Knight
P.E.K.K.A Zap Tornado Electro Wizard
P.E.K.K.A Skeletons
Firecracker Skeletons Zap Skeleton Barrel Tornado Electro Wizard
P.E.K.K.A Skeletons Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Skeletons Firecracker Tornado
P.E.K.K.A Skeletons
P.E.K.K.A Golden Knight
P.E.K.K.A Zap Tornado Electro Wizard
P.E.K.K.A Skeletons Golden Knight
Firecracker
Electro Wizard Skeletons Zap Firecracker Tornado P.E.K.K.A Golden Knight
Zap Firecracker P.E.K.K.A Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Golden Knight
Firecracker Zap Skeleton Barrel Tornado Electro Wizard Golden Knight
Skeleton Barrel
Skeleton Barrel Firecracker
Zap Firecracker
Firecracker Zap Skeleton Barrel Tornado
Firecracker Tornado
Zap Skeleton Barrel Firecracker Tornado
Zap Skeleton Barrel Firecracker Tornado Golden Knight
Tornado Electro Wizard
Firecracker Zap Skeleton Barrel Tornado Electro Wizard Golden Knight
Zap Firecracker Tornado
Skeleton Barrel Firecracker Golden Knight
Skeleton Barrel Firecracker
Zap Skeleton Barrel Firecracker
Zap Skeleton Barrel Firecracker Golden Knight
Skeleton Barrel Firecracker
Tornado
Zap Skeleton Barrel Firecracker Electro Wizard
Zap Skeleton Barrel Firecracker Tornado Golden Knight
Tornado
Tornado
Zap Skeleton Barrel
Zap Firecracker Tornado
Firecracker Zap Skeleton Barrel Tornado Electro Wizard Golden Knight
Zap Skeleton Barrel Tornado Golden Knight
Zap Skeleton Barrel Firecracker Tornado Golden Knight
Zap Firecracker Tornado Electro Wizard
Zap Electro Wizard Skeleton Barrel Firecracker
Zap
Zap Firecracker Electro Wizard
P.E.K.K.A
Firecracker
Zap Skeleton Barrel Electro Wizard
Zap Firecracker Tornado Electro Wizard
Firecracker Electro Wizard
Zap Skeleton Barrel Firecracker
Zap Tornado
Firecracker P.E.K.K.A
Zap Firecracker Tornado Electro Wizard Golden Knight
Firecracker Zap Tornado Electro Wizard
Zap Skeleton Barrel Firecracker Tornado Electro Wizard Golden Knight

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