My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Giant Witch Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel Sparky Skeleton King
Giant Snowball
Goblin Barrel Witch Skeleton King
Zap
Firecracker Goblin Barrel Witch Sparky Skeleton King
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel Witch Sparky Skeleton King
The Log
Firecracker Goblin Barrel Witch Sparky Skeleton King
Earthquake
Firecracker Goblin Barrel Witch Skeleton King
Arrows
Firecracker Goblin Barrel Witch Skeleton King
Royal Delivery
Firecracker Valkyrie Goblin Barrel Witch Sparky Skeleton King
Fireball
Firecracker Goblin Barrel Witch Sparky Skeleton King
Poison
Firecracker Witch Sparky Skeleton King
Lightning
Valkyrie Witch Sparky Skeleton King
Rocket
Valkyrie Witch Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Sparky Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Goblin Barrel Valkyrie Skeleton King Giant Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Goblin Barrel Valkyrie

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Giant Sparky Valkyrie Witch
Firecracker
Zap Valkyrie Giant Goblin Barrel Sparky
Valkyrie
Goblin Barrel Zap Firecracker Giant Witch Sparky
Giant
Zap Goblin Barrel Sparky Firecracker Valkyrie Witch
Goblin Barrel
Valkyrie Giant Firecracker Sparky Skeleton King
Witch
Zap Valkyrie Giant Skeleton King
Sparky
Zap Giant Firecracker Valkyrie Goblin Barrel
Skeleton King
Goblin Barrel Witch

Defense Synergies 1 6

Zap
Firecracker Valkyrie Witch Sparky
Firecracker
Valkyrie Zap
Valkyrie
Firecracker Zap Witch Sparky
Giant
Goblin Barrel
Witch
Zap Valkyrie
Sparky
Zap Valkyrie
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Sparky
Sparky Zap Firecracker Valkyrie Witch
Witch Sparky Valkyrie
Witch Sparky Firecracker Valkyrie Skeleton King
Firecracker Valkyrie Sparky
Zap Firecracker Valkyrie
Zap Firecracker Witch
Zap Valkyrie Sparky
Witch Sparky Skeleton King
Firecracker Valkyrie Sparky
Valkyrie Witch Zap Firecracker Skeleton King
Zap Firecracker Witch
Sparky Zap Valkyrie Witch
Valkyrie Sparky Zap Firecracker Witch Skeleton King
Sparky Skeleton King
Zap Sparky
Sparky Firecracker Valkyrie Witch
Zap Firecracker Valkyrie Witch
Zap Valkyrie Witch Firecracker
Sparky
Valkyrie Firecracker Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch Sparky
Zap Firecracker Valkyrie
Zap Valkyrie Witch Sparky
Valkyrie Zap Sparky
Valkyrie Witch Sparky
Firecracker Zap Witch
Sparky Valkyrie Witch
Valkyrie Sparky
Zap Firecracker Valkyrie Witch Sparky
Witch Sparky
Valkyrie Witch Sparky
Zap Valkyrie
Valkyrie Witch Sparky Skeleton King
Firecracker Valkyrie Witch Sparky
Witch Sparky Zap Firecracker Valkyrie Skeleton King
Valkyrie Zap Firecracker Witch Sparky Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Sparky
Firecracker Zap
Sparky
Firecracker Valkyrie Sparky
Zap Firecracker Valkyrie Sparky
Firecracker Zap Witch
Firecracker Witch Sparky
Zap Firecracker
Zap Firecracker
Sparky
Firecracker Zap Valkyrie Sparky
Zap Firecracker
Firecracker Sparky
Firecracker
Zap Firecracker Sparky
Zap Firecracker Witch Sparky
Firecracker Sparky
Sparky
Sparky
Zap Firecracker Sparky
Zap Firecracker Valkyrie Witch
Sparky
Sparky
Zap
Zap Firecracker Valkyrie Witch Sparky
Witch
Firecracker Zap Witch Sparky
Zap Witch Sparky
Zap Firecracker Sparky
Zap Firecracker Witch Sparky
Zap Firecracker Witch
Sparky
Zap Sparky
Zap Firecracker Sparky
Sparky
Firecracker Sparky
Zap Witch
Zap Firecracker Witch
Firecracker Valkyrie Sparky
Zap Firecracker Skeleton King
Zap Sparky
Firecracker Sparky
Zap Firecracker Witch Sparky Skeleton King
Firecracker Zap Witch
Zap Firecracker Witch Sparky

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