My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Prince Executioner Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Ram Rider
Giant Snowball
Ram Rider
Zap
Firecracker Prince Ram Rider
Barbarian Barrel
Firecracker Executioner
The Log
Firecracker Prince Ram Rider
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Prince Executioner Ram Rider
Fireball
Firecracker Executioner Ram Rider
Poison
Firecracker Executioner
Lightning
Prince Executioner Ram Rider
Rocket
Prince Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Prince Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage The Log Firecracker Prince Executioner Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Rage The Log Firecracker

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Prince Ram Rider Executioner The Log Mega Knight
Firecracker
Zap Prince Ram Rider Mega Knight
Rage
Prince
Prince
Zap Mega Knight Firecracker Rage The Log Ram Rider
Executioner
Zap The Log Mega Knight
The Log
Zap Prince Executioner Ram Rider Mega Knight
Ram Rider
Zap Firecracker Prince The Log Mega Knight
Mega Knight
Prince Zap Firecracker Executioner The Log Ram Rider

Defense Synergies 3 12

Zap
Mega Knight Firecracker Prince Executioner The Log Ram Rider
Firecracker
The Log Zap Prince Mega Knight
Rage
Prince
The Log Zap Firecracker Executioner
Executioner
Zap Prince The Log Mega Knight
The Log
Firecracker Prince Zap Executioner Ram Rider Mega Knight
Ram Rider
Zap The Log
Mega Knight
Zap Firecracker Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Executioner The Log Ram Rider
Zap Firecracker Prince Executioner The Log Ram Rider Mega Knight
Prince Ram Rider Mega Knight Executioner
Prince Firecracker Ram Rider Mega Knight
Firecracker Prince The Log Mega Knight
The Log Zap Firecracker Executioner Mega Knight
Ram Rider Zap Firecracker Executioner
Zap The Log Ram Rider Mega Knight
Prince
Firecracker Prince Mega Knight
Executioner Zap Firecracker The Log Ram Rider Mega Knight
Executioner Zap Firecracker Ram Rider
Prince Mega Knight Zap The Log Ram Rider
Executioner Mega Knight Zap Firecracker Prince The Log
Prince Ram Rider Mega Knight
Zap Prince The Log Ram Rider Mega Knight
Mega Knight Firecracker Prince Executioner
Mega Knight Zap Firecracker Prince Executioner The Log Ram Rider
Zap Executioner The Log Firecracker Ram Rider Mega Knight
Prince Ram Rider
Mega Knight Firecracker Prince Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Prince
Zap Firecracker Prince Executioner The Log Mega Knight
Mega Knight Zap Prince The Log Ram Rider
Prince Mega Knight Zap The Log Ram Rider
Prince Executioner Ram Rider Mega Knight
Firecracker Executioner Zap Ram Rider
Prince Ram Rider
Mega Knight Prince
Zap Mega Knight Firecracker Prince The Log
Mega Knight Prince
Mega Knight Zap Prince The Log
Prince Mega Knight Executioner Ram Rider
Firecracker Executioner Mega Knight
Zap Firecracker Prince Executioner The Log
Executioner Mega Knight Zap Firecracker The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Zap Executioner The Log Ram Rider
The Log
Firecracker Prince The Log
Executioner Zap Firecracker The Log Mega Knight
Firecracker Executioner Zap Ram Rider
Firecracker Executioner The Log
The Log Zap Firecracker Executioner Ram Rider
The Log Zap Firecracker Ram Rider
Prince
Firecracker Zap Prince The Log Ram Rider
Zap Firecracker Executioner
Firecracker Executioner The Log
Firecracker
Zap Firecracker Prince The Log
Zap Firecracker Executioner The Log
Firecracker Executioner The Log Mega Knight
Zap Firecracker Prince Executioner The Log Mega Knight
Zap Firecracker The Log Mega Knight
Prince The Log Mega Knight
Prince The Log
Zap The Log
Zap Firecracker The Log Executioner Mega Knight
Firecracker The Log Zap Executioner Ram Rider
Zap Prince The Log Ram Rider Mega Knight
Zap Firecracker The Log
Zap Firecracker Executioner
Zap Firecracker
Zap The Log Mega Knight
Zap Firecracker
Prince Mega Knight
Firecracker The Log
Zap Prince
Zap Firecracker Executioner Ram Rider
The Log
Firecracker Prince Executioner Mega Knight
The Log Zap Firecracker Executioner
Zap
Firecracker Prince Executioner Mega Knight
Zap Firecracker The Log
Firecracker Zap Executioner
Zap Firecracker Prince Executioner The Log Mega Knight

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