My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Wall Breakers Goblin Drill
Giant Snowball
Bats Hog Rider Wall Breakers Goblin Drill
Zap
Bats Firecracker Wall Breakers Goblin Drill
Barbarian Barrel
Knight Firecracker Tesla Wall Breakers Goblin Drill
The Log
Firecracker Hog Rider Wall Breakers Goblin Drill
Earthquake
Firecracker Tesla Hog Rider Goblin Drill
Arrows
Bats Firecracker Wall Breakers Goblin Drill
Royal Delivery
Bats Knight Firecracker Hog Rider Wall Breakers Goblin Drill
Fireball
Firecracker Tesla Hog Rider Wall Breakers Goblin Drill
Poison
Bats Firecracker Goblin Drill
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers The Log Knight Firecracker Tesla Hog Rider Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Wall Breakers The Log Knight

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Firecracker Wall Breakers Goblin Drill
Knight
Bats Firecracker Hog Rider Wall Breakers Goblin Drill The Log
Firecracker
Knight Hog Rider Bats Wall Breakers Goblin Drill
Tesla
Hog Rider
Bats Knight Firecracker The Log
Wall Breakers
Knight Goblin Drill Bats Firecracker The Log
Goblin Drill
Wall Breakers Bats Knight Firecracker The Log
The Log
Hog Rider Knight Wall Breakers Goblin Drill

Defense Synergies 5 8

Bats
Knight Firecracker Tesla Goblin Drill The Log
Knight
Bats Firecracker Tesla The Log
Firecracker
Knight The Log Bats Tesla
Tesla
Knight The Log Bats Firecracker Goblin Drill
Hog Rider
Wall Breakers
Goblin Drill
Bats Tesla The Log
The Log
Firecracker Tesla Bats Knight Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla The Log
Bats Knight Firecracker Tesla Goblin Drill The Log
Tesla Bats Knight Goblin Drill
Tesla Bats Knight Firecracker Goblin Drill
Firecracker The Log
The Log Bats Firecracker Tesla
Bats Tesla Firecracker
Tesla The Log
Tesla Goblin Drill
Knight Firecracker Tesla
Bats Knight Firecracker Tesla Goblin Drill The Log
Tesla Bats Firecracker
Tesla Goblin Drill Bats Knight The Log
Bats Firecracker Tesla Goblin Drill The Log
Knight Tesla Goblin Drill
Tesla Goblin Drill The Log
Tesla Bats Knight Firecracker Goblin Drill
Tesla Bats Knight Firecracker Goblin Drill The Log
Goblin Drill The Log Bats Knight Firecracker Tesla
Tesla Goblin Drill
Bats Knight Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla
Knight Firecracker Tesla The Log
Bats Knight The Log
Bats Knight Tesla The Log
Knight Tesla Goblin Drill
Firecracker Bats Tesla
Bats Knight Tesla
Knight Tesla
Bats Knight Firecracker The Log
Tesla Goblin Drill
Bats Knight Tesla
The Log
Knight Tesla
Firecracker Tesla
Tesla Bats Knight Firecracker Goblin Drill The Log
Bats Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Goblin Drill The Log
Firecracker The Log
Goblin Drill The Log
Knight Firecracker The Log
Firecracker The Log
Firecracker Bats
Firecracker The Log
The Log Firecracker
The Log Firecracker
Bats
Firecracker Knight The Log
Firecracker
Knight Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Goblin Drill The Log
Firecracker The Log
Bats
Firecracker The Log
Firecracker The Log
The Log
The Log
Goblin Drill The Log
Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Bats Firecracker
Bats Firecracker
The Log
Firecracker
Firecracker The Log
Bats
Firecracker
The Log
Knight Firecracker
The Log Firecracker
Firecracker
Bats Firecracker The Log
Firecracker Bats
Firecracker The Log

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