My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Barrel Hog Rider Miner
Giant Snowball
Bats Goblin Gang Skeleton Barrel Hog Rider Miner
Zap
Bats Goblin Gang Skeleton Barrel Firecracker
Barbarian Barrel
Goblin Gang Skeleton Barrel Firecracker Valkyrie
The Log
Goblin Gang Skeleton Barrel Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Bats Goblin Gang Skeleton Barrel Firecracker
Royal Delivery
Bats Goblin Gang Skeleton Barrel Firecracker Valkyrie Hog Rider Miner
Fireball
Goblin Gang Skeleton Barrel Firecracker Hog Rider
Poison
Bats Goblin Gang Skeleton Barrel Firecracker
Lightning
Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Valkyrie Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Skeleton Barrel Firecracker Miner Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Skeleton Barrel

Attack Synergies 12 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Valkyrie Hog Rider Miner Firecracker
Arrows
Hog Rider Skeleton Barrel Miner
Goblin Gang
Hog Rider Miner Skeleton Barrel Firecracker Valkyrie
Skeleton Barrel
Bats Firecracker Miner Arrows Goblin Gang Valkyrie Hog Rider
Firecracker
Skeleton Barrel Hog Rider Miner Bats Goblin Gang Valkyrie
Valkyrie
Bats Hog Rider Goblin Gang Skeleton Barrel Firecracker
Hog Rider
Bats Arrows Goblin Gang Firecracker Valkyrie Skeleton Barrel
Miner
Bats Goblin Gang Skeleton Barrel Firecracker Arrows

Defense Synergies 1 6

Bats
Firecracker Valkyrie
Arrows
Valkyrie
Goblin Gang
Firecracker Valkyrie Miner
Skeleton Barrel
Firecracker
Valkyrie Bats Goblin Gang
Valkyrie
Firecracker Bats Arrows Goblin Gang
Hog Rider
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Valkyrie
Bats Goblin Gang Firecracker Valkyrie
Goblin Gang Bats Valkyrie
Bats Goblin Gang Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Goblin Gang Bats Firecracker Valkyrie
Bats Arrows Goblin Gang Firecracker
Arrows Skeleton Barrel Valkyrie
Goblin Gang
Goblin Gang Firecracker Valkyrie Miner
Bats Goblin Gang Valkyrie Arrows Firecracker
Arrows Bats Goblin Gang Firecracker
Bats Goblin Gang Valkyrie
Valkyrie Bats Arrows Goblin Gang Firecracker
Goblin Gang
Goblin Gang
Bats Arrows Goblin Gang Firecracker Valkyrie
Arrows Bats Goblin Gang Firecracker Valkyrie
Arrows Valkyrie Bats Firecracker
Goblin Gang Valkyrie Bats Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Arrows Goblin Gang Skeleton Barrel Firecracker Valkyrie Miner
Goblin Gang Bats Valkyrie
Goblin Gang Valkyrie Bats
Goblin Gang Valkyrie
Arrows Firecracker Bats Goblin Gang Skeleton Barrel
Goblin Gang Bats Valkyrie
Valkyrie
Bats Firecracker Valkyrie
Goblin Gang
Bats Valkyrie
Arrows Valkyrie
Goblin Gang Valkyrie
Firecracker Valkyrie
Goblin Gang Bats Firecracker Valkyrie
Bats Arrows Valkyrie Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Valkyrie
Arrows Firecracker Skeleton Barrel Miner
Arrows Skeleton Barrel Miner
Arrows Skeleton Barrel Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Bats Skeleton Barrel
Arrows Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Miner Skeleton Barrel Firecracker
Bats Goblin Gang
Firecracker Miner Arrows Skeleton Barrel Valkyrie
Arrows Firecracker
Skeleton Barrel Firecracker Miner
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows
Bats
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Valkyrie Miner
Arrows
Arrows Skeleton Barrel
Arrows Firecracker Valkyrie
Arrows Firecracker Miner Skeleton Barrel
Arrows Skeleton Barrel Miner
Miner Arrows Skeleton Barrel Firecracker
Bats Arrows Firecracker
Bats Skeleton Barrel Firecracker
Arrows Miner
Arrows Firecracker
Arrows Firecracker
Skeleton Barrel Bats Goblin Gang
Arrows Firecracker
Arrows
Miner Goblin Gang Firecracker Valkyrie
Arrows Skeleton Barrel Firecracker
Arrows
Firecracker
Bats Goblin Gang Firecracker
Firecracker Bats
Skeleton Barrel Firecracker Miner

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