My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Tombstone P.E.K.K.A Electro Wizard Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel P.E.K.K.A Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Electro Wizard Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Mighty Miner
Giant Snowball
Skeleton Barrel Tombstone Mighty Miner
Zap
Skeleton Barrel Firecracker Tombstone Mighty Miner
Barbarian Barrel
Skeleton Barrel Firecracker Tombstone Electro Wizard
The Log
Skeleton Barrel Firecracker Tombstone
Earthquake
Firecracker Tombstone
Arrows
Skeleton Barrel Firecracker Tombstone
Royal Delivery
Skeleton Barrel Firecracker P.E.K.K.A Electro Wizard
Fireball
Skeleton Barrel Firecracker Tombstone Electro Wizard Mighty Miner
Poison
Skeleton Barrel Firecracker Tombstone Electro Wizard
Lightning
Tombstone Electro Wizard Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tombstone P.E.K.K.A Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Barrel Firecracker Tombstone Electro Wizard Mighty Miner Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Skeleton Barrel Firecracker Tombstone

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker P.E.K.K.A Electro Wizard Skeleton Barrel Mighty Miner
Skeleton Barrel
Firecracker Zap Lightning
Firecracker
Zap Skeleton Barrel P.E.K.K.A
Tombstone
Lightning
Skeleton Barrel
P.E.K.K.A
Zap Electro Wizard Firecracker
Electro Wizard
Zap P.E.K.K.A
Mighty Miner
Zap

Defense Synergies 1 10

Zap
Electro Wizard Skeleton Barrel Firecracker Tombstone P.E.K.K.A Mighty Miner
Skeleton Barrel
Zap
Firecracker
Zap Tombstone P.E.K.K.A Electro Wizard
Tombstone
Zap Firecracker Electro Wizard
Lightning
P.E.K.K.A
Zap Firecracker Electro Wizard
Electro Wizard
Zap Firecracker Tombstone P.E.K.K.A
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Skeleton Barrel Firecracker Tombstone Electro Wizard
P.E.K.K.A Zap Firecracker Tombstone Electro Wizard
P.E.K.K.A Tombstone Lightning Electro Wizard
P.E.K.K.A Firecracker Tombstone Electro Wizard
Lightning Firecracker Tombstone P.E.K.K.A
Zap Firecracker Electro Wizard
Lightning Electro Wizard Zap Firecracker Tombstone
Lightning Zap Skeleton Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A Mighty Miner Tombstone
Firecracker Electro Wizard
Electro Wizard Zap Firecracker Tombstone
Zap Firecracker Electro Wizard
Tombstone P.E.K.K.A Zap Lightning Electro Wizard
Zap Firecracker Tombstone P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone Electro Wizard
Zap Lightning P.E.K.K.A Electro Wizard
Firecracker Tombstone P.E.K.K.A Electro Wizard
Tombstone Zap Firecracker Electro Wizard
Zap Firecracker Tombstone Electro Wizard
P.E.K.K.A Electro Wizard
Firecracker P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone P.E.K.K.A Electro Wizard
Electro Wizard Zap Skeleton Barrel Firecracker Lightning
Tombstone P.E.K.K.A Zap Lightning Electro Wizard
Lightning P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Tombstone Mighty Miner
Firecracker Zap Skeleton Barrel Electro Wizard
P.E.K.K.A Tombstone Lightning Electro Wizard
P.E.K.K.A Mighty Miner
Zap Lightning P.E.K.K.A Electro Wizard Firecracker Tombstone
P.E.K.K.A Tombstone
P.E.K.K.A Tombstone
Lightning P.E.K.K.A Zap Electro Wizard
Lightning P.E.K.K.A Tombstone
Firecracker
Tombstone Electro Wizard Zap Firecracker Lightning P.E.K.K.A Mighty Miner
Zap Firecracker P.E.K.K.A Electro Wizard Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Lightning Firecracker
Firecracker Zap Skeleton Barrel Electro Wizard
Lightning Skeleton Barrel
Lightning Skeleton Barrel Firecracker
Zap Firecracker
Firecracker Zap Skeleton Barrel
Firecracker
Zap Skeleton Barrel Firecracker Lightning
Zap Skeleton Barrel Firecracker Lightning
Lightning Electro Wizard
Firecracker Lightning Zap Skeleton Barrel Electro Wizard
Lightning Zap Firecracker
Lightning Skeleton Barrel Firecracker
Lightning Skeleton Barrel Firecracker
Lightning Zap Skeleton Barrel Firecracker
Lightning Zap Skeleton Barrel Firecracker
Lightning Skeleton Barrel Firecracker
Lightning
Lightning
Lightning Zap Skeleton Barrel Firecracker Electro Wizard
Lightning Zap Skeleton Barrel Firecracker
Lightning
Lightning
Lightning
Lightning Zap Skeleton Barrel
Zap Firecracker
Firecracker Zap Skeleton Barrel Lightning Electro Wizard
Lightning Zap Skeleton Barrel
Lightning Zap Skeleton Barrel Firecracker
Lightning Zap Firecracker Electro Wizard
Zap Lightning Electro Wizard Skeleton Barrel Firecracker
Lightning
Lightning Zap
Zap Lightning Firecracker Electro Wizard
P.E.K.K.A Mighty Miner
Firecracker Lightning
Zap Skeleton Barrel Lightning Electro Wizard Tombstone
Lightning Zap Firecracker Electro Wizard
Lightning Firecracker Electro Wizard
Zap Skeleton Barrel Firecracker Lightning
Lightning Zap
Firecracker P.E.K.K.A
Zap Firecracker Lightning Electro Wizard
Firecracker Zap Lightning Electro Wizard
Lightning Zap Skeleton Barrel Firecracker Electro Wizard

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