My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Giant Skeleton Sparky Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Sparky
Giant Snowball
Zap
Firecracker Sparky
Barbarian Barrel
Firecracker Tesla Giant Skeleton Sparky
The Log
Firecracker Giant Skeleton Sparky
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker Giant Skeleton Sparky
Fireball
Firecracker Tesla Sparky
Poison
Firecracker Sparky
Lightning
Tesla Sparky Monk
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Tesla Monk Giant Skeleton Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Firecracker Tesla

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Sparky Giant Skeleton Lightning
Firecracker
Mirror Giant Skeleton Sparky Monk
Tesla
Mirror
Arrows Firecracker Giant Skeleton Lightning Sparky
Giant Skeleton
Arrows Firecracker Mirror Lightning Sparky
Lightning
Arrows Mirror Giant Skeleton
Sparky
Arrows Firecracker Mirror Giant Skeleton
Monk
Firecracker

Defense Synergies 2 9

Arrows
Mirror Tesla Giant Skeleton Lightning Sparky Monk
Firecracker
Tesla Mirror Giant Skeleton
Tesla
Mirror Arrows Firecracker
Mirror
Arrows Tesla Firecracker Sparky
Giant Skeleton
Arrows Firecracker
Lightning
Arrows
Sparky
Arrows Mirror
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Tesla Sparky
Sparky Firecracker Tesla Monk
Tesla Sparky Giant Skeleton Lightning
Tesla Sparky Firecracker Monk
Lightning Arrows Firecracker Giant Skeleton Sparky Monk
Arrows Firecracker Tesla
Tesla Lightning Arrows Firecracker
Lightning Arrows Tesla Giant Skeleton Sparky Monk
Tesla Sparky
Firecracker Tesla Giant Skeleton Sparky
Arrows Firecracker Tesla Giant Skeleton
Arrows Tesla Firecracker
Tesla Sparky Giant Skeleton Lightning
Sparky Arrows Firecracker Tesla
Sparky Tesla
Monk Tesla Lightning Sparky
Tesla Sparky Arrows Firecracker
Arrows Tesla Firecracker
Arrows Firecracker Tesla Giant Skeleton
Sparky Tesla
Arrows Firecracker Tesla Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Giant Skeleton Sparky
Arrows Firecracker Tesla Lightning Monk
Giant Skeleton Lightning Sparky
Giant Skeleton Lightning Tesla Sparky Monk
Giant Skeleton Tesla Sparky
Arrows Firecracker Tesla Monk
Sparky Tesla Giant Skeleton Lightning
Giant Skeleton Tesla Sparky
Giant Skeleton Lightning Firecracker Sparky Monk
Tesla Sparky
Tesla Giant Skeleton Sparky
Lightning Monk Arrows Giant Skeleton
Giant Skeleton Lightning Tesla Sparky
Firecracker Tesla Sparky
Tesla Sparky Firecracker Giant Skeleton Lightning Monk
Arrows Firecracker Tesla Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Giant Skeleton Sparky Monk
Arrows Firecracker Monk
Lightning Arrows Giant Skeleton Sparky
Lightning Arrows Firecracker Giant Skeleton Sparky
Arrows Firecracker Sparky
Arrows Firecracker Monk
Arrows Firecracker Sparky
Arrows Firecracker Lightning
Arrows Monk Firecracker Lightning
Lightning Sparky
Firecracker Lightning Monk Arrows Sparky
Lightning Monk Arrows Firecracker
Lightning Firecracker Sparky
Lightning Arrows Firecracker Monk
Lightning Arrows Firecracker Sparky
Lightning Arrows Firecracker Sparky
Lightning Arrows Firecracker Sparky
Lightning Monk Arrows Sparky
Lightning Sparky
Lightning Arrows Firecracker Sparky Monk
Lightning Arrows Firecracker Monk
Lightning Giant Skeleton Sparky Monk
Lightning Arrows
Lightning Sparky Monk
Lightning Arrows Monk
Arrows Firecracker Sparky
Arrows Firecracker Lightning Sparky Monk
Lightning Arrows Sparky Monk
Lightning Arrows Firecracker Sparky
Lightning Arrows Firecracker Sparky
Lightning Firecracker
Lightning Sparky
Lightning Arrows Sparky
Lightning Arrows Firecracker Sparky Monk
Giant Skeleton Sparky
Arrows Firecracker Lightning Sparky Monk
Lightning
Lightning Arrows Firecracker Monk
Arrows
Lightning Firecracker Sparky
Arrows Firecracker Lightning
Lightning Monk Arrows Giant Skeleton Sparky
Firecracker Sparky
Firecracker Giant Skeleton Lightning Sparky
Firecracker Lightning
Lightning Firecracker Giant Skeleton Sparky Monk

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