My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Skeleton Barrel Firecracker Tombstone Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Skeletons Bats Skeleton Barrel Tombstone Clone
Zap
Skeletons Bats Skeleton Barrel Firecracker Tombstone Clone
Barbarian Barrel
Skeletons Skeleton Barrel Firecracker Tombstone Clone Giant Skeleton
The Log
Skeletons Skeleton Barrel Firecracker Tombstone Clone Giant Skeleton
Earthquake
Skeletons Firecracker Tombstone Clone
Arrows
Skeletons Bats Skeleton Barrel Firecracker Tombstone Clone
Royal Delivery
Skeletons Bats Skeleton Barrel Firecracker Clone Giant Skeleton
Fireball
Skeleton Barrel Firecracker Tombstone Clone
Poison
Bats Skeleton Barrel Firecracker Tombstone Clone
Lightning
Tombstone
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Tombstone Clone Tornado Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Skeleton Barrel Firecracker Tombstone Clone Tornado Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Skeleton Barrel Firecracker

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Skeleton Barrel Giant Skeleton Firecracker Clone
Skeleton Barrel
Bats Firecracker Clone Tornado Giant Skeleton
Firecracker
Skeleton Barrel Bats Tornado Giant Skeleton
Tombstone
Clone
Skeleton Barrel Giant Skeleton Bats
Tornado
Skeleton Barrel Firecracker Giant Skeleton
Giant Skeleton
Bats Clone Skeleton Barrel Firecracker Tornado

Defense Synergies 0 11

Skeletons
Bats Firecracker Tombstone Tornado Giant Skeleton
Bats
Skeletons Firecracker Giant Skeleton
Skeleton Barrel
Firecracker
Skeletons Bats Tombstone Tornado Giant Skeleton
Tombstone
Skeletons Firecracker
Clone
Tornado
Skeletons Firecracker Giant Skeleton
Giant Skeleton
Skeletons Bats Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Tombstone
Skeletons Bats Firecracker Tombstone
Tornado Skeletons Bats Tombstone Giant Skeleton
Skeletons Bats Firecracker Tombstone
Firecracker Tombstone Tornado Giant Skeleton
Tornado Skeletons Bats Firecracker
Bats Tornado Firecracker Tombstone
Skeleton Barrel Giant Skeleton
Skeletons Tombstone Tornado
Tornado Skeletons Firecracker Giant Skeleton
Bats Skeletons Firecracker Tombstone Tornado Giant Skeleton
Bats Firecracker Tornado
Tombstone Skeletons Bats Giant Skeleton
Bats Firecracker Tombstone Tornado
Tombstone
Tornado
Skeletons Bats Firecracker Tombstone Tornado
Tombstone Bats Firecracker Tornado
Tornado Bats Firecracker Tombstone Giant Skeleton
Tornado
Bats Firecracker Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tombstone Giant Skeleton
Skeleton Barrel Firecracker
Tombstone Giant Skeleton Skeletons Bats
Giant Skeleton Bats Tornado
Giant Skeleton Skeletons Tombstone
Firecracker Skeletons Bats Skeleton Barrel Tornado
Skeletons Bats Tombstone Giant Skeleton
Giant Skeleton
Giant Skeleton Skeletons Bats Firecracker Tombstone Tornado
Skeletons Tombstone
Bats Tombstone Giant Skeleton
Tornado Giant Skeleton
Giant Skeleton Skeletons Tombstone
Firecracker
Tombstone Skeletons Bats Firecracker Tornado Giant Skeleton
Bats Firecracker Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Giant Skeleton
Firecracker Skeleton Barrel Tornado
Skeleton Barrel Giant Skeleton
Skeleton Barrel Firecracker Giant Skeleton
Firecracker
Firecracker Bats Skeleton Barrel Tornado
Firecracker Tornado
Skeleton Barrel Firecracker Tornado
Skeleton Barrel Firecracker Tornado
Bats Tornado
Firecracker Skeleton Barrel Tornado
Firecracker Tornado
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Tornado
Bats
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Tornado
Giant Skeleton
Tornado
Tornado
Skeleton Barrel
Firecracker Tornado
Firecracker Skeleton Barrel Tornado
Skeleton Barrel Tornado
Skeleton Barrel Firecracker Tornado
Bats Firecracker Tornado
Bats Skeleton Barrel Firecracker
Firecracker
Giant Skeleton
Firecracker
Skeleton Barrel Bats Tombstone
Firecracker Tornado
Firecracker
Skeleton Barrel Firecracker
Tornado Giant Skeleton
Firecracker
Bats Firecracker Tornado Giant Skeleton
Firecracker Bats Tornado
Skeleton Barrel Firecracker Tornado Giant Skeleton

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