My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Royal Recruits Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Elite Barbarians Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Elite Barbarians Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Elite Barbarians Royal Recruits Inferno Dragon
Giant Snowball
Goblin Gang Skeleton Barrel Royal Recruits Inferno Dragon
Zap
Goblin Gang Skeleton Barrel Firecracker Inferno Tower Inferno Dragon
Barbarian Barrel
Goblin Gang Skeleton Barrel Firecracker Elite Barbarians Royal Recruits Inferno Tower
The Log
Goblin Gang Skeleton Barrel Firecracker Elite Barbarians Royal Recruits
Earthquake
Goblin Gang Firecracker Inferno Tower
Arrows
Goblin Gang Skeleton Barrel Firecracker Royal Recruits
Royal Delivery
Goblin Gang Skeleton Barrel Firecracker Elite Barbarians Royal Recruits Inferno Dragon
Fireball
Goblin Gang Skeleton Barrel Firecracker Elite Barbarians Inferno Tower Inferno Dragon
Poison
Goblin Gang Skeleton Barrel Firecracker Royal Recruits Inferno Tower
Lightning
Elite Barbarians Inferno Tower Inferno Dragon
Rocket
Elite Barbarians Inferno Tower Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Royal Recruits Inferno Tower Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Skeleton Barrel Firecracker Inferno Dragon Inferno Tower Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Skeleton Barrel Firecracker

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Skeleton Barrel
Goblin Gang
Skeleton Barrel Firecracker Royal Recruits
Skeleton Barrel
Firecracker Arrows Goblin Gang Royal Recruits Inferno Dragon
Firecracker
Skeleton Barrel Goblin Gang Elite Barbarians Royal Recruits Inferno Dragon
Elite Barbarians
Arrows Firecracker
Royal Recruits
Goblin Gang Skeleton Barrel Firecracker
Inferno Tower
Inferno Dragon
Skeleton Barrel Firecracker

Defense Synergies 1 6

Arrows
Inferno Tower
Goblin Gang
Inferno Tower Firecracker Royal Recruits Inferno Dragon
Skeleton Barrel
Firecracker
Goblin Gang Royal Recruits Inferno Tower
Elite Barbarians
Royal Recruits
Goblin Gang Firecracker
Inferno Tower
Goblin Gang Arrows Firecracker
Inferno Dragon
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Royal Recruits Inferno Tower
Elite Barbarians Inferno Tower Inferno Dragon Goblin Gang Firecracker Royal Recruits
Goblin Gang Inferno Tower Elite Barbarians Royal Recruits Inferno Dragon
Elite Barbarians Royal Recruits Inferno Tower Inferno Dragon Goblin Gang Firecracker
Arrows Firecracker Elite Barbarians Royal Recruits
Arrows Goblin Gang Firecracker
Inferno Tower Inferno Dragon Arrows Goblin Gang Firecracker
Arrows Skeleton Barrel Royal Recruits Inferno Tower
Inferno Tower Inferno Dragon Goblin Gang Elite Barbarians Royal Recruits
Goblin Gang Elite Barbarians Firecracker Royal Recruits Inferno Tower
Goblin Gang Arrows Firecracker Royal Recruits
Arrows Inferno Tower Inferno Dragon Goblin Gang Firecracker
Royal Recruits Inferno Tower Goblin Gang Elite Barbarians
Arrows Goblin Gang Firecracker Royal Recruits
Elite Barbarians Royal Recruits Inferno Tower Inferno Dragon Goblin Gang
Inferno Tower Goblin Gang Elite Barbarians Royal Recruits Inferno Dragon
Arrows Goblin Gang Firecracker Elite Barbarians Royal Recruits Inferno Tower
Arrows Goblin Gang Firecracker Elite Barbarians Royal Recruits
Arrows Firecracker Royal Recruits Inferno Dragon
Elite Barbarians Royal Recruits Inferno Tower Inferno Dragon
Goblin Gang Royal Recruits Arrows Firecracker Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Elite Barbarians Inferno Tower
Arrows Goblin Gang Skeleton Barrel Firecracker Elite Barbarians Inferno Dragon
Goblin Gang Royal Recruits Elite Barbarians Inferno Tower
Goblin Gang Royal Recruits Elite Barbarians Inferno Tower
Royal Recruits Inferno Tower Goblin Gang Elite Barbarians Inferno Dragon
Arrows Firecracker Goblin Gang Skeleton Barrel
Goblin Gang Royal Recruits Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Royal Recruits Inferno Dragon
Royal Recruits Firecracker Elite Barbarians Inferno Tower Inferno Dragon
Royal Recruits Inferno Tower Goblin Gang Inferno Dragon
Inferno Dragon Elite Barbarians Royal Recruits Inferno Tower
Royal Recruits Arrows Elite Barbarians
Elite Barbarians Royal Recruits Goblin Gang Inferno Tower
Royal Recruits Firecracker
Goblin Gang Elite Barbarians Royal Recruits Inferno Tower Firecracker Inferno Dragon
Arrows Firecracker Elite Barbarians Royal Recruits Inferno Tower Inferno Dragon
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Royal Recruits
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker Royal Recruits
Arrows Firecracker
Arrows Firecracker Skeleton Barrel
Arrows Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Goblin Gang Elite Barbarians
Firecracker Arrows Skeleton Barrel Royal Recruits
Arrows Firecracker
Skeleton Barrel Firecracker Elite Barbarians
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Elite Barbarians
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Royal Recruits
Arrows
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows
Arrows Skeleton Barrel Royal Recruits
Arrows Firecracker
Inferno Dragon
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker
Elite Barbarians Arrows Firecracker
Skeleton Barrel Firecracker
Elite Barbarians
Arrows
Arrows Firecracker
Arrows Firecracker
Skeleton Barrel Goblin Gang Royal Recruits
Arrows Firecracker
Arrows
Goblin Gang Firecracker
Arrows Skeleton Barrel Firecracker
Arrows
Firecracker Elite Barbarians Royal Recruits
Goblin Gang Firecracker Elite Barbarians Royal Recruits
Firecracker
Skeleton Barrel Firecracker Royal Recruits

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