My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider
Zap
Minions Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians
The Log
Goblin Gang Firecracker Elite Barbarians Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Minions Goblin Gang Firecracker
Royal Delivery
Minions Goblin Gang Firecracker Elite Barbarians Hog Rider
Fireball
Minions Goblin Gang Firecracker Elite Barbarians Hog Rider
Poison
Minions Goblin Gang Firecracker
Lightning
Elite Barbarians
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Minions Goblin Gang Firecracker Hog Rider Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Minions Goblin Gang

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Hog Rider Mirror Mega Knight
Minions
Hog Rider Mega Knight Firecracker Elite Barbarians
Goblin Gang
Hog Rider Firecracker Mirror
Firecracker
Hog Rider Minions Goblin Gang Elite Barbarians Mirror Mega Knight
Elite Barbarians
Arrows Minions Firecracker Hog Rider Mega Knight
Hog Rider
Arrows Minions Goblin Gang Firecracker Elite Barbarians Mirror Mega Knight
Mirror
Arrows Goblin Gang Firecracker Hog Rider
Mega Knight
Minions Arrows Firecracker Elite Barbarians Hog Rider

Defense Synergies 2 8

Arrows
Mirror Mega Knight
Minions
Firecracker Mega Knight
Goblin Gang
Firecracker Mirror
Firecracker
Minions Goblin Gang Mirror Mega Knight
Elite Barbarians
Mega Knight
Hog Rider
Mirror
Arrows Goblin Gang Firecracker Mega Knight
Mega Knight
Arrows Minions Firecracker Elite Barbarians Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker
Elite Barbarians Minions Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Minions Elite Barbarians
Elite Barbarians Minions Goblin Gang Firecracker Mega Knight
Arrows Firecracker Elite Barbarians Mega Knight
Arrows Goblin Gang Minions Firecracker Mega Knight
Minions Arrows Goblin Gang Firecracker
Arrows Mega Knight
Minions Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Firecracker Mega Knight
Minions Goblin Gang Arrows Firecracker Mega Knight
Arrows Minions Goblin Gang Firecracker
Mega Knight Minions Goblin Gang Elite Barbarians
Mega Knight Arrows Minions Goblin Gang Firecracker
Elite Barbarians Goblin Gang Mega Knight
Goblin Gang Elite Barbarians Mega Knight
Mega Knight Arrows Minions Goblin Gang Firecracker Elite Barbarians
Arrows Mega Knight Minions Goblin Gang Firecracker Elite Barbarians
Arrows Minions Firecracker Mega Knight
Elite Barbarians
Goblin Gang Mega Knight Arrows Minions Firecracker Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Elite Barbarians
Arrows Goblin Gang Firecracker Elite Barbarians Mega Knight
Goblin Gang Mega Knight Minions Elite Barbarians
Goblin Gang Mega Knight Elite Barbarians
Goblin Gang Elite Barbarians Mega Knight
Arrows Firecracker Minions Goblin Gang
Goblin Gang Minions Elite Barbarians
Mega Knight Elite Barbarians
Mega Knight Minions Firecracker Elite Barbarians
Goblin Gang
Mega Knight Minions Elite Barbarians
Mega Knight Arrows Elite Barbarians
Elite Barbarians Mega Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Elite Barbarians Minions Firecracker
Arrows Minions Mega Knight Firecracker Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker Minions
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Minions Goblin Gang Elite Barbarians
Firecracker Arrows
Arrows Firecracker
Firecracker Elite Barbarians
Arrows Minions Firecracker
Arrows Firecracker Elite Barbarians
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Minions
Arrows Firecracker Mega Knight
Arrows Firecracker Mega Knight
Minions Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Mega Knight
Arrows Firecracker
Elite Barbarians Arrows Firecracker
Minions Firecracker
Elite Barbarians
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Minions Goblin Gang
Arrows Firecracker
Arrows
Goblin Gang Firecracker Mega Knight
Arrows Firecracker
Arrows
Firecracker Elite Barbarians Mega Knight
Minions Goblin Gang Firecracker Elite Barbarians
Firecracker
Firecracker Mega Knight

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