My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elixir Golem
Giant Snowball
Minions Cannon Goblin Gang Dart Goblin
Zap
Minions Cannon Goblin Gang Firecracker Dart Goblin
Barbarian Barrel
Cannon Goblin Gang Firecracker Dart Goblin Elixir Golem
The Log
Cannon Goblin Gang Firecracker Dart Goblin Elixir Golem
Earthquake
Cannon Goblin Gang Firecracker Elixir Golem
Arrows
Minions Goblin Gang Firecracker Dart Goblin
Royal Delivery
Minions Goblin Gang Firecracker Dart Goblin Elixir Golem
Fireball
Minions Cannon Goblin Gang Firecracker Dart Goblin Elixir Golem
Poison
Minions Cannon Goblin Gang Firecracker Dart Goblin Elixir Golem
Lightning
Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Cannon Goblin Gang Firecracker Dart Goblin Elixir Golem Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Cannon Goblin Gang

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Mega Knight
Minions
Mega Knight Firecracker Elixir Golem
Cannon
Goblin Gang
Firecracker Dart Goblin Elixir Golem
Firecracker
Elixir Golem Minions Goblin Gang Dart Goblin Mega Knight
Dart Goblin
Goblin Gang Firecracker Elixir Golem Mega Knight
Elixir Golem
Firecracker Arrows Minions Goblin Gang Dart Goblin
Mega Knight
Minions Arrows Firecracker Dart Goblin

Defense Synergies 1 13

Arrows
Mega Knight Cannon
Minions
Cannon Firecracker Dart Goblin Mega Knight
Cannon
Arrows Minions Goblin Gang Firecracker Dart Goblin
Goblin Gang
Cannon Firecracker Dart Goblin
Firecracker
Minions Cannon Goblin Gang Dart Goblin Mega Knight
Dart Goblin
Minions Cannon Goblin Gang Firecracker Mega Knight
Elixir Golem
Mega Knight
Arrows Minions Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Firecracker Dart Goblin
Minions Cannon Goblin Gang Firecracker Dart Goblin Mega Knight
Cannon Goblin Gang Mega Knight Minions Dart Goblin
Cannon Minions Goblin Gang Firecracker Dart Goblin Mega Knight
Arrows Firecracker Mega Knight
Arrows Goblin Gang Minions Cannon Firecracker Dart Goblin Mega Knight
Minions Dart Goblin Arrows Cannon Goblin Gang Firecracker
Arrows Cannon Dart Goblin Mega Knight
Cannon Minions Goblin Gang
Goblin Gang Cannon Firecracker Dart Goblin Mega Knight
Minions Goblin Gang Dart Goblin Arrows Cannon Firecracker Mega Knight
Arrows Minions Goblin Gang Firecracker Dart Goblin
Cannon Mega Knight Minions Goblin Gang
Mega Knight Arrows Minions Cannon Goblin Gang Firecracker Dart Goblin
Cannon Goblin Gang Mega Knight
Cannon Goblin Gang Mega Knight
Mega Knight Arrows Minions Cannon Goblin Gang Firecracker
Arrows Cannon Mega Knight Minions Goblin Gang Firecracker Dart Goblin
Arrows Minions Cannon Firecracker Dart Goblin Mega Knight
Cannon Dart Goblin
Goblin Gang Mega Knight Arrows Minions Cannon Firecracker Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight
Arrows Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Minions
Goblin Gang Mega Knight
Cannon Goblin Gang Mega Knight
Arrows Firecracker Minions Goblin Gang Dart Goblin
Goblin Gang Minions Dart Goblin
Mega Knight
Mega Knight Minions Firecracker
Cannon Goblin Gang Dart Goblin
Mega Knight Minions Dart Goblin
Mega Knight Arrows
Mega Knight Cannon Goblin Gang
Cannon Firecracker Dart Goblin Mega Knight
Goblin Gang Minions Firecracker Dart Goblin
Arrows Minions Mega Knight Cannon Firecracker Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Mega Knight
Arrows Firecracker Minions Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Minions Goblin Gang
Firecracker Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Minions Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Mega Knight
Arrows
Minions
Arrows Firecracker Dart Goblin Mega Knight
Arrows Firecracker Dart Goblin Mega Knight
Minions Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker Dart Goblin
Arrows Mega Knight
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Minions Firecracker Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Minions Goblin Gang Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Goblin Gang Firecracker Dart Goblin Mega Knight
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Mega Knight
Minions Goblin Gang Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight

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