My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Furnace Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider Furnace
Zap
Minions Firecracker Furnace
Barbarian Barrel
Firecracker Furnace Electro Wizard Magic Archer
The Log
Firecracker Hog Rider Furnace
Earthquake
Firecracker Hog Rider Furnace
Arrows
Minions Firecracker Furnace
Royal Delivery
Minions Firecracker Hog Rider Electro Wizard Magic Archer
Fireball
Minions Firecracker Hog Rider Furnace Electro Wizard Magic Archer
Poison
Minions Firecracker Furnace Electro Wizard Magic Archer
Lightning
Furnace Electro Wizard Magic Archer
Rocket
Hog Rider Furnace Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Furnace Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Earthquake Hog Rider Furnace Electro Wizard Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Firecracker Earthquake Hog Rider

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Mega Knight Firecracker
Firecracker
Hog Rider Minions Earthquake Mega Knight
Earthquake
Hog Rider Firecracker Furnace Mega Knight
Hog Rider
Minions Firecracker Earthquake Furnace Electro Wizard Magic Archer Mega Knight
Furnace
Earthquake Hog Rider
Electro Wizard
Hog Rider Magic Archer Mega Knight
Magic Archer
Hog Rider Electro Wizard Mega Knight
Mega Knight
Minions Firecracker Earthquake Hog Rider Electro Wizard Magic Archer

Defense Synergies 0 13

Minions
Firecracker Electro Wizard Mega Knight
Firecracker
Minions Earthquake Electro Wizard Mega Knight
Earthquake
Firecracker Furnace Mega Knight
Hog Rider
Furnace
Earthquake Electro Wizard Magic Archer
Electro Wizard
Minions Firecracker Furnace Magic Archer Mega Knight
Magic Archer
Furnace Electro Wizard Mega Knight
Mega Knight
Minions Firecracker Earthquake Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minions Firecracker Electro Wizard Magic Archer
Minions Firecracker Furnace Electro Wizard Mega Knight
Furnace Mega Knight Minions Electro Wizard
Minions Firecracker Furnace Electro Wizard Mega Knight
Firecracker Earthquake Mega Knight
Minions Firecracker Earthquake Furnace Electro Wizard Magic Archer Mega Knight
Minions Furnace Electro Wizard Firecracker Magic Archer
Earthquake Electro Wizard Magic Archer Mega Knight
Minions Furnace
Firecracker Electro Wizard Mega Knight
Minions Electro Wizard Firecracker Earthquake Furnace Magic Archer Mega Knight
Minions Firecracker Furnace Electro Wizard Magic Archer
Furnace Mega Knight Minions Earthquake Electro Wizard
Mega Knight Minions Firecracker Earthquake Furnace Electro Wizard Magic Archer
Furnace Electro Wizard Mega Knight
Furnace Electro Wizard Mega Knight
Mega Knight Minions Firecracker Furnace Electro Wizard
Mega Knight Minions Firecracker Furnace Electro Wizard Magic Archer
Earthquake Furnace Minions Firecracker Electro Wizard Magic Archer Mega Knight
Electro Wizard
Mega Knight Minions Firecracker Earthquake Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Electro Wizard
Electro Wizard Firecracker Magic Archer Mega Knight
Mega Knight Minions Furnace Electro Wizard
Mega Knight Electro Wizard
Mega Knight
Firecracker Furnace Minions Electro Wizard Magic Archer
Minions Furnace Electro Wizard
Mega Knight
Electro Wizard Mega Knight Minions Firecracker Magic Archer
Mega Knight Minions
Mega Knight Electro Wizard
Mega Knight
Firecracker Furnace Magic Archer Mega Knight
Electro Wizard Minions Firecracker Furnace Magic Archer
Minions Mega Knight Firecracker Earthquake Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Firecracker
Firecracker Electro Wizard Magic Archer
Earthquake Magic Archer
Earthquake Firecracker
Firecracker Earthquake Furnace Magic Archer Mega Knight
Firecracker Minions Furnace Magic Archer
Firecracker Earthquake Furnace Magic Archer
Earthquake Firecracker Magic Archer
Firecracker
Minions Electro Wizard
Firecracker Earthquake Electro Wizard Magic Archer
Firecracker Magic Archer
Earthquake Firecracker Magic Archer
Earthquake Minions Firecracker Magic Archer
Earthquake Firecracker Furnace Magic Archer
Earthquake Firecracker Furnace Magic Archer
Earthquake Magic Archer Firecracker Furnace Mega Knight
Earthquake
Minions
Firecracker Earthquake Electro Wizard Magic Archer Mega Knight
Firecracker Earthquake Magic Archer Mega Knight
Minions Earthquake Magic Archer Mega Knight
Earthquake
Firecracker Earthquake Furnace Magic Archer Mega Knight
Firecracker Earthquake Electro Wizard Magic Archer
Magic Archer Mega Knight
Firecracker Magic Archer
Firecracker Furnace Electro Wizard Magic Archer
Electro Wizard Minions Firecracker
Earthquake Magic Archer Mega Knight
Firecracker Electro Wizard Magic Archer
Mega Knight
Firecracker Earthquake Magic Archer
Earthquake Electro Wizard Minions Magic Archer
Firecracker Electro Wizard Magic Archer
Firecracker Electro Wizard Magic Archer Mega Knight
Firecracker Earthquake Magic Archer
Firecracker Mega Knight
Minions Firecracker Electro Wizard Magic Archer
Firecracker Electro Wizard Magic Archer
Firecracker Electro Wizard Magic Archer Mega Knight

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