My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Magic Archer Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Little Prince
Zap
Goblin Gang Firecracker Inferno Tower Goblin Barrel Little Prince
Barbarian Barrel
Goblin Gang Firecracker Inferno Tower Goblin Barrel Magic Archer Little Prince
The Log
Goblin Gang Firecracker Goblin Barrel Little Prince
Earthquake
Goblin Gang Firecracker Inferno Tower Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel Little Prince
Royal Delivery
Goblin Gang Firecracker Goblin Barrel Magic Archer Little Prince
Fireball
Goblin Gang Firecracker Inferno Tower Goblin Barrel Magic Archer Little Prince
Poison
Goblin Gang Firecracker Inferno Tower Magic Archer Little Prince
Lightning
Inferno Tower Magic Archer Little Prince
Rocket
Inferno Tower Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Goblin Barrel Little Prince Magic Archer Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Goblin Barrel

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Mega Knight
Goblin Gang
Goblin Barrel Firecracker
Firecracker
Goblin Gang Goblin Barrel Mega Knight
Inferno Tower
Goblin Barrel
Goblin Gang Arrows Firecracker Mega Knight
Magic Archer
Mega Knight
Mega Knight
Arrows Firecracker Goblin Barrel Magic Archer
Little Prince

Defense Synergies 2 8

Arrows
Mega Knight Inferno Tower Little Prince
Goblin Gang
Inferno Tower Firecracker Magic Archer
Firecracker
Goblin Gang Inferno Tower Mega Knight
Inferno Tower
Goblin Gang Arrows Firecracker Mega Knight
Goblin Barrel
Magic Archer
Goblin Gang Mega Knight
Mega Knight
Arrows Firecracker Inferno Tower Magic Archer
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Magic Archer
Inferno Tower Goblin Gang Firecracker Mega Knight
Goblin Gang Inferno Tower Mega Knight
Inferno Tower Goblin Gang Firecracker Mega Knight
Arrows Firecracker Mega Knight
Arrows Goblin Gang Firecracker Magic Archer Mega Knight
Inferno Tower Arrows Goblin Gang Firecracker Magic Archer Little Prince
Arrows Inferno Tower Magic Archer Mega Knight
Inferno Tower Goblin Gang
Goblin Gang Firecracker Inferno Tower Mega Knight Little Prince
Goblin Gang Arrows Firecracker Magic Archer Mega Knight
Arrows Inferno Tower Goblin Gang Firecracker Magic Archer
Inferno Tower Mega Knight Goblin Gang
Mega Knight Arrows Goblin Gang Firecracker Magic Archer
Inferno Tower Goblin Gang Mega Knight
Inferno Tower Goblin Gang Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Inferno Tower
Arrows Mega Knight Goblin Gang Firecracker Magic Archer Little Prince
Arrows Firecracker Magic Archer Mega Knight Little Prince
Inferno Tower
Goblin Gang Mega Knight Arrows Firecracker Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Inferno Tower
Arrows Goblin Gang Firecracker Magic Archer Mega Knight
Goblin Gang Mega Knight Inferno Tower
Goblin Gang Mega Knight Inferno Tower
Inferno Tower Goblin Gang Mega Knight
Arrows Firecracker Goblin Gang Magic Archer
Goblin Gang Inferno Tower
Inferno Tower Mega Knight
Mega Knight Firecracker Inferno Tower Magic Archer
Inferno Tower Goblin Gang
Mega Knight Inferno Tower
Mega Knight Arrows
Mega Knight Goblin Gang Inferno Tower
Firecracker Magic Archer Mega Knight
Goblin Gang Inferno Tower Firecracker Magic Archer Little Prince
Arrows Mega Knight Firecracker Inferno Tower Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker
Arrows Firecracker Magic Archer
Arrows Magic Archer
Arrows Firecracker
Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker
Goblin Gang
Firecracker Arrows Magic Archer
Arrows Firecracker Magic Archer
Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker Mega Knight
Arrows
Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer Mega Knight Little Prince
Magic Archer Mega Knight
Arrows
Arrows
Arrows Firecracker Magic Archer Mega Knight Little Prince
Arrows Firecracker Magic Archer
Arrows Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer Little Prince
Firecracker
Arrows Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Mega Knight
Arrows Firecracker Magic Archer
Goblin Gang Magic Archer
Arrows Firecracker Magic Archer
Arrows
Goblin Gang Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows
Firecracker Mega Knight
Goblin Gang Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer Mega Knight Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: