My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Night Witch
Giant Snowball
Mega Minion Guards Night Witch
Zap
Firecracker Guards Night Witch
Barbarian Barrel
Firecracker Guards Night Witch
The Log
Firecracker Mini P.E.K.K.A Guards
Earthquake
Firecracker Guards
Arrows
Firecracker Guards Night Witch
Royal Delivery
Firecracker Mega Minion Mini P.E.K.K.A Guards Night Witch
Fireball
Firecracker Mega Minion Night Witch
Poison
Firecracker Mega Minion Guards Night Witch
Lightning
Mega Minion Mini P.E.K.K.A Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Guards Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Mega Minion Guards Mini P.E.K.K.A Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Mega Minion Guards

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Mega Minion Mini P.E.K.K.A Lightning Night Witch
Firecracker
Mega Minion Mini P.E.K.K.A Golem
Mega Minion
Golem Arrows Firecracker
Mini P.E.K.K.A
Arrows Firecracker Lightning Golem
Guards
Lightning
Golem Arrows Mini P.E.K.K.A
Golem
Arrows Mega Minion Lightning Night Witch Firecracker Mini P.E.K.K.A
Night Witch
Golem Arrows

Defense Synergies 0 10

Arrows
Mega Minion Mini P.E.K.K.A Lightning
Firecracker
Mega Minion Mini P.E.K.K.A Guards Night Witch
Mega Minion
Arrows Firecracker Guards Night Witch
Mini P.E.K.K.A
Arrows Firecracker Guards
Guards
Firecracker Mega Minion Mini P.E.K.K.A
Lightning
Arrows
Golem
Night Witch
Firecracker Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Mega Minion
Mini P.E.K.K.A Firecracker Mega Minion Night Witch
Mini P.E.K.K.A Mega Minion Lightning Night Witch
Mini P.E.K.K.A Night Witch Firecracker Mega Minion Guards
Lightning Arrows Firecracker Mini P.E.K.K.A
Arrows Firecracker Mega Minion Guards Night Witch
Mega Minion Lightning Arrows Firecracker Night Witch
Lightning Arrows
Mini P.E.K.K.A Night Witch
Guards Firecracker Mini P.E.K.K.A Night Witch
Guards Arrows Firecracker Mega Minion Night Witch
Arrows Mega Minion Firecracker Night Witch
Mini P.E.K.K.A Night Witch Guards Lightning
Arrows Firecracker Mega Minion Mini P.E.K.K.A Guards Night Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Lightning
Arrows Firecracker Mini P.E.K.K.A Night Witch
Arrows Firecracker Mega Minion Guards Night Witch
Arrows Firecracker Mega Minion Guards
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Guards Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards
Arrows Firecracker Mega Minion Mini P.E.K.K.A Lightning
Guards Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Guards Lightning Night Witch
Mini P.E.K.K.A Guards Night Witch
Arrows Firecracker
Mini P.E.K.K.A Guards Mega Minion Lightning Night Witch
Mini P.E.K.K.A
Lightning Firecracker Mega Minion Mini P.E.K.K.A
Mega Minion Guards
Mega Minion Mini P.E.K.K.A Guards
Lightning Arrows Guards
Mini P.E.K.K.A Lightning Guards Night Witch
Firecracker
Guards Firecracker Mega Minion Mini P.E.K.K.A Lightning Night Witch
Arrows Firecracker Mega Minion Mini P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Guards
Arrows Firecracker
Lightning Arrows
Lightning Arrows Firecracker Guards
Arrows Firecracker
Arrows Firecracker Mega Minion
Arrows Firecracker
Arrows Firecracker Lightning
Arrows Firecracker Lightning
Lightning Mini P.E.K.K.A Guards Night Witch
Firecracker Lightning Arrows
Lightning Arrows Firecracker
Lightning Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows
Mini P.E.K.K.A Lightning Night Witch
Lightning Arrows Firecracker Mega Minion Mini P.E.K.K.A
Lightning Arrows Firecracker
Lightning Night Witch
Lightning Arrows
Lightning
Lightning Arrows
Arrows Firecracker
Mega Minion
Arrows Firecracker Lightning
Lightning Arrows
Lightning Arrows Firecracker
Lightning Arrows Firecracker Night Witch
Lightning Firecracker Mega Minion Guards
Lightning Mega Minion Mini P.E.K.K.A Night Witch
Lightning Arrows Night Witch
Lightning Arrows Firecracker
Arrows Firecracker Lightning
Lightning Guards Night Witch
Lightning Arrows Firecracker Mega Minion
Arrows
Lightning Firecracker Mega Minion Mini P.E.K.K.A
Arrows Firecracker Lightning
Lightning Arrows
Firecracker Mega Minion
Firecracker Guards Lightning
Firecracker Lightning
Lightning Firecracker

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