My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Battle Ram Prince Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Prince
Giant Snowball
Battle Ram Guards Little Prince
Zap
Firecracker Battle Ram Guards Prince Little Prince
Barbarian Barrel
Firecracker Tesla Battle Ram Guards Little Prince
The Log
Firecracker Battle Ram Guards Prince Little Prince
Earthquake
Firecracker Tesla Guards
Arrows
Firecracker Guards Little Prince
Royal Delivery
Firecracker Battle Ram Guards Prince Little Prince
Fireball
Firecracker Tesla Battle Ram Little Prince
Poison
Firecracker Guards Little Prince
Lightning
Tesla Battle Ram Prince Little Prince
Rocket
Prince Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Guards Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Firecracker Guards Little Prince Tesla Battle Ram Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Firecracker Guards

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Battle Ram Prince
Firecracker
Battle Ram Barbarian Barrel Prince
Tesla
Battle Ram
Arrows Firecracker Barbarian Barrel
Barbarian Barrel
Firecracker Battle Ram Prince
Guards
Prince
Arrows Firecracker Barbarian Barrel Little Prince
Little Prince
Prince

Defense Synergies 0 16

Arrows
Tesla Barbarian Barrel Prince Little Prince
Firecracker
Tesla Barbarian Barrel Guards Prince
Tesla
Arrows Firecracker Barbarian Barrel Guards Prince Little Prince
Battle Ram
Barbarian Barrel
Arrows Firecracker Tesla Guards Prince Little Prince
Guards
Firecracker Tesla Barbarian Barrel Prince
Prince
Arrows Firecracker Tesla Barbarian Barrel Guards
Little Prince
Arrows Tesla Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Barbarian Barrel
Firecracker Tesla Prince
Tesla Prince
Tesla Prince Firecracker Guards
Arrows Firecracker Barbarian Barrel Prince
Arrows Barbarian Barrel Firecracker Tesla Guards
Tesla Arrows Firecracker Little Prince
Arrows Tesla Barbarian Barrel
Tesla Prince
Guards Firecracker Tesla Barbarian Barrel Prince Little Prince
Guards Arrows Firecracker Tesla Barbarian Barrel
Arrows Tesla Firecracker
Tesla Prince Guards
Arrows Firecracker Tesla Barbarian Barrel Guards Prince
Tesla Prince
Tesla Prince
Tesla Arrows Firecracker Prince
Arrows Tesla Firecracker Barbarian Barrel Guards Prince Little Prince
Arrows Barbarian Barrel Firecracker Tesla Guards Little Prince
Tesla Prince
Arrows Firecracker Tesla Barbarian Barrel Guards Prince Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla Barbarian Barrel Prince
Arrows Firecracker Tesla Barbarian Barrel Prince
Guards Prince
Guards Prince Tesla Barbarian Barrel
Tesla Guards Prince
Arrows Firecracker Tesla
Guards Prince Tesla
Tesla Prince
Firecracker Barbarian Barrel Prince
Tesla Guards
Tesla Guards Prince
Arrows Guards Prince
Prince Tesla Guards
Firecracker Tesla
Tesla Guards Firecracker Barbarian Barrel Prince Little Prince
Arrows Firecracker Tesla Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Barbarian Barrel Guards
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Guards Prince
Arrows Firecracker Barbarian Barrel
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Barbarian Barrel
Arrows Firecracker
Guards Prince
Firecracker Arrows Barbarian Barrel Prince
Arrows Firecracker
Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Prince
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Prince
Arrows Firecracker Barbarian Barrel Little Prince
Prince
Arrows
Prince
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Little Prince
Arrows Firecracker Barbarian Barrel
Arrows Prince
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Little Prince
Firecracker Guards
Arrows
Arrows Firecracker
Prince
Arrows Firecracker
Barbarian Barrel Guards Prince
Arrows Firecracker
Arrows Barbarian Barrel
Firecracker Prince
Arrows Firecracker
Arrows
Firecracker Prince
Firecracker Guards
Firecracker
Firecracker Barbarian Barrel Prince Little Prince

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