My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Cannon Cart Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Cannon Cart Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Cannon Cart Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Bandit
Giant Snowball
Zap
Firecracker Cannon Cart Bandit
Barbarian Barrel
Knight Firecracker Cannon Cart Bandit Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Cannon Cart Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Cannon Cart Bandit Electro Wizard
Fireball
Firecracker Cannon Cart Bandit Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Knight Mini P.E.K.K.A Cannon Cart Bandit Electro Wizard
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Tornado Bandit Mini P.E.K.K.A Electro Wizard Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Tornado

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Cannon Cart The Log Electro Wizard
Firecracker
Knight Mini P.E.K.K.A Tornado Cannon Cart Bandit
Mini P.E.K.K.A
Firecracker Tornado The Log Electro Wizard
Tornado
Firecracker Mini P.E.K.K.A Cannon Cart The Log
Cannon Cart
The Log Knight Firecracker Tornado Bandit Electro Wizard
The Log
Cannon Cart Knight Mini P.E.K.K.A Tornado Bandit
Bandit
Firecracker Cannon Cart The Log Electro Wizard
Electro Wizard
Knight Mini P.E.K.K.A Cannon Cart Bandit

Defense Synergies 5 18

Knight
Firecracker Electro Wizard Mini P.E.K.K.A Tornado Cannon Cart The Log
Firecracker
Knight The Log Mini P.E.K.K.A Tornado Bandit Electro Wizard
Mini P.E.K.K.A
The Log Electro Wizard Knight Firecracker Tornado Cannon Cart
Tornado
Knight Firecracker Mini P.E.K.K.A Cannon Cart The Log Electro Wizard
Cannon Cart
Knight Mini P.E.K.K.A Tornado Bandit Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Knight Tornado Bandit Electro Wizard
Bandit
Firecracker Cannon Cart The Log Electro Wizard
Electro Wizard
Knight Mini P.E.K.K.A Firecracker Tornado Cannon Cart The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Firecracker The Log Electro Wizard
Mini P.E.K.K.A Knight Firecracker Cannon Cart The Log Bandit Electro Wizard
Mini P.E.K.K.A Tornado Knight Cannon Cart Bandit Electro Wizard
Mini P.E.K.K.A Knight Firecracker Cannon Cart Bandit Electro Wizard
Firecracker Mini P.E.K.K.A Tornado The Log
Tornado The Log Firecracker Cannon Cart Bandit Electro Wizard
Tornado Electro Wizard Firecracker
Cannon Cart The Log Bandit Electro Wizard
Mini P.E.K.K.A Tornado
Knight Tornado Firecracker Mini P.E.K.K.A Cannon Cart Bandit Electro Wizard
Electro Wizard Knight Firecracker Tornado Cannon Cart The Log Bandit
Firecracker Tornado Electro Wizard
Mini P.E.K.K.A Knight Cannon Cart The Log Bandit Electro Wizard
Firecracker Mini P.E.K.K.A Tornado Cannon Cart The Log Electro Wizard
Mini P.E.K.K.A Knight Cannon Cart Bandit Electro Wizard
Tornado Mini P.E.K.K.A The Log Bandit Electro Wizard
Knight Firecracker Mini P.E.K.K.A Tornado Cannon Cart Electro Wizard
Knight Firecracker Tornado Cannon Cart The Log Bandit Electro Wizard
Tornado The Log Knight Firecracker Cannon Cart Bandit Electro Wizard
Mini P.E.K.K.A Tornado Cannon Cart Electro Wizard
Knight Firecracker Mini P.E.K.K.A Cannon Cart The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Cannon Cart Bandit Electro Wizard
Bandit Electro Wizard Knight Firecracker Mini P.E.K.K.A Cannon Cart The Log
Bandit Knight Mini P.E.K.K.A Cannon Cart The Log Electro Wizard
Mini P.E.K.K.A Knight Tornado Cannon Cart The Log Bandit Electro Wizard
Knight Mini P.E.K.K.A Cannon Cart Bandit
Firecracker Tornado Electro Wizard
Mini P.E.K.K.A Knight Cannon Cart Bandit Electro Wizard
Mini P.E.K.K.A Knight Cannon Cart
Electro Wizard Knight Firecracker Mini P.E.K.K.A Tornado Cannon Cart The Log Bandit
Knight Mini P.E.K.K.A Cannon Cart
Tornado The Log Electro Wizard
Mini P.E.K.K.A Cannon Cart Knight Bandit
Firecracker Cannon Cart
Electro Wizard Knight Firecracker Mini P.E.K.K.A Tornado Cannon Cart The Log
Firecracker Mini P.E.K.K.A Cannon Cart The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log Bandit
Firecracker Tornado The Log Bandit Electro Wizard
Cannon Cart The Log Bandit
Cannon Cart Knight Firecracker The Log
Firecracker The Log
Firecracker Tornado
Firecracker Tornado The Log
The Log Firecracker Tornado
The Log Firecracker Tornado Bandit
Mini P.E.K.K.A Tornado Electro Wizard
Firecracker Knight Tornado Cannon Cart The Log Bandit Electro Wizard
Firecracker Tornado
Knight Firecracker Cannon Cart The Log Bandit
Firecracker Cannon Cart Bandit
Firecracker Cannon Cart The Log
Firecracker Cannon Cart The Log Bandit
Firecracker Cannon Cart The Log Bandit
Tornado
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log Bandit Electro Wizard
Firecracker Tornado The Log
The Log
Tornado
Tornado The Log
Cannon Cart The Log
Firecracker Tornado The Log
Firecracker The Log Tornado Bandit Electro Wizard
Tornado The Log Bandit
Firecracker Tornado The Log Bandit
Firecracker Tornado Electro Wizard
Electro Wizard Firecracker
Mini P.E.K.K.A
The Log Bandit
Firecracker Electro Wizard
Firecracker The Log
Electro Wizard Cannon Cart Bandit
Firecracker Tornado Electro Wizard
The Log
Knight Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard
The Log Firecracker
Tornado
Firecracker Cannon Cart
Firecracker Tornado The Log Electro Wizard
Firecracker Tornado Electro Wizard
Firecracker Tornado Cannon Cart The Log Bandit Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: