My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Skeleton Barrel Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel
Giant Snowball
Goblin Gang Skeleton Barrel
Zap
Goblin Gang Skeleton Barrel Firecracker
Barbarian Barrel
Knight Goblin Gang Skeleton Barrel Firecracker Electro Wizard
The Log
Goblin Gang Skeleton Barrel Firecracker Mini P.E.K.K.A
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Skeleton Barrel Firecracker
Royal Delivery
Knight Goblin Gang Skeleton Barrel Firecracker Mini P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Skeleton Barrel Firecracker Electro Wizard
Poison
Goblin Gang Skeleton Barrel Firecracker Electro Wizard
Lightning
Knight Mini P.E.K.K.A Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Skeleton Barrel Firecracker Void Mini P.E.K.K.A Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Skeleton Barrel Firecracker

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Skeleton Barrel Firecracker Electro Wizard
Goblin Gang
Knight Skeleton Barrel Firecracker Mini P.E.K.K.A
Skeleton Barrel
Knight Firecracker Goblin Gang Mini P.E.K.K.A Mega Knight
Firecracker
Knight Skeleton Barrel Goblin Gang Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Goblin Gang Skeleton Barrel Firecracker Electro Wizard Mega Knight
Void
Electro Wizard
Knight Mini P.E.K.K.A Mega Knight
Mega Knight
Skeleton Barrel Firecracker Mini P.E.K.K.A Electro Wizard

Defense Synergies 4 9

Knight
Goblin Gang Firecracker Electro Wizard Mini P.E.K.K.A
Goblin Gang
Knight Firecracker Mini P.E.K.K.A Electro Wizard
Skeleton Barrel
Mega Knight
Firecracker
Knight Goblin Gang Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Knight Goblin Gang Firecracker
Void
Electro Wizard
Knight Mini P.E.K.K.A Goblin Gang Firecracker Mega Knight
Mega Knight
Skeleton Barrel Firecracker Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker Void Electro Wizard
Mini P.E.K.K.A Knight Goblin Gang Firecracker Electro Wizard Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Knight Void Electro Wizard
Mini P.E.K.K.A Knight Goblin Gang Firecracker Electro Wizard Mega Knight
Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Firecracker Electro Wizard Mega Knight
Electro Wizard Goblin Gang Firecracker Void
Skeleton Barrel Void Electro Wizard Mega Knight
Mini P.E.K.K.A Goblin Gang
Knight Goblin Gang Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Goblin Gang Electro Wizard Knight Firecracker Mega Knight
Goblin Gang Firecracker Electro Wizard
Mini P.E.K.K.A Mega Knight Knight Goblin Gang Electro Wizard
Mega Knight Goblin Gang Firecracker Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Knight Goblin Gang Electro Wizard Mega Knight
Goblin Gang Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Knight Goblin Gang Firecracker Mini P.E.K.K.A Electro Wizard
Mega Knight Knight Goblin Gang Firecracker Electro Wizard
Knight Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Goblin Gang Mega Knight Knight Firecracker Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Mega Knight Void Electro Wizard
Void Electro Wizard Knight Goblin Gang Skeleton Barrel Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Mega Knight Knight Mini P.E.K.K.A Electro Wizard
Goblin Gang Mini P.E.K.K.A Mega Knight Knight Electro Wizard
Knight Goblin Gang Mini P.E.K.K.A Mega Knight
Firecracker Goblin Gang Skeleton Barrel Electro Wizard
Goblin Gang Mini P.E.K.K.A Knight Void Electro Wizard
Mini P.E.K.K.A Mega Knight Knight
Void Electro Wizard Mega Knight Knight Firecracker Mini P.E.K.K.A
Goblin Gang
Mega Knight Knight Mini P.E.K.K.A
Mega Knight Void Electro Wizard
Mini P.E.K.K.A Mega Knight Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Electro Wizard Knight Firecracker Mini P.E.K.K.A
Mega Knight Firecracker Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Void Knight Firecracker
Firecracker Void Skeleton Barrel Electro Wizard
Skeleton Barrel Void
Knight Skeleton Barrel Firecracker Void
Firecracker Mega Knight
Firecracker Skeleton Barrel
Firecracker
Skeleton Barrel Firecracker
Void Skeleton Barrel Firecracker
Goblin Gang Mini P.E.K.K.A Void Electro Wizard
Firecracker Void Knight Skeleton Barrel Electro Wizard
Void Firecracker
Knight Skeleton Barrel Firecracker Void
Skeleton Barrel Firecracker Void
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Mega Knight
Mini P.E.K.K.A
Void Skeleton Barrel Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Skeleton Barrel Firecracker Mega Knight
Void Mega Knight
Void
Void
Skeleton Barrel Void
Firecracker Mega Knight
Firecracker Void Skeleton Barrel Electro Wizard
Void Skeleton Barrel Mega Knight
Void Skeleton Barrel Firecracker
Firecracker Electro Wizard
Electro Wizard Skeleton Barrel Firecracker Void
Mini P.E.K.K.A Void
Void Mega Knight
Void Firecracker Electro Wizard
Mega Knight
Firecracker
Skeleton Barrel Electro Wizard Goblin Gang Void
Firecracker Electro Wizard
Void Knight Goblin Gang Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Skeleton Barrel Firecracker
Void
Firecracker Mega Knight
Goblin Gang Firecracker Electro Wizard
Firecracker Void Electro Wizard
Void Skeleton Barrel Firecracker Electro Wizard Mega Knight

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