My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Skeleton Dragons Executioner Magic Archer Lumberjack Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Magic Archer Lumberjack Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Skeleton King
Giant Snowball
Skeleton Dragons Skeleton Army Lumberjack Skeleton King
Zap
Firecracker Skeleton Army Skeleton King
Barbarian Barrel
Knight Firecracker Skeleton Army Executioner Magic Archer Lumberjack Skeleton King
The Log
Firecracker Skeleton Army Lumberjack Skeleton King
Earthquake
Firecracker Skeleton Army Skeleton King
Arrows
Firecracker Skeleton Dragons Skeleton Army Skeleton King
Royal Delivery
Knight Firecracker Skeleton Dragons Skeleton Army Executioner Magic Archer Lumberjack Skeleton King
Fireball
Firecracker Skeleton Dragons Skeleton Army Executioner Magic Archer Lumberjack Skeleton King
Poison
Firecracker Skeleton Dragons Skeleton Army Executioner Magic Archer Skeleton King
Lightning
Knight Skeleton Dragons Executioner Magic Archer Lumberjack Skeleton King
Rocket
Executioner Magic Archer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Executioner Magic Archer Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Skeleton Army Skeleton Dragons Magic Archer Lumberjack Skeleton King Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Skeleton Army Skeleton Dragons

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Skeleton Dragons Executioner Magic Archer Lumberjack
Firecracker
Knight Skeleton Dragons Lumberjack
Skeleton Dragons
Knight Firecracker Lumberjack
Skeleton Army
Skeleton King
Executioner
Knight
Magic Archer
Knight Lumberjack
Lumberjack
Knight Firecracker Skeleton Dragons Magic Archer
Skeleton King
Skeleton Army

Defense Synergies 4 13

Knight
Firecracker Skeleton Dragons Executioner Magic Archer Skeleton Army Lumberjack
Firecracker
Knight Skeleton Dragons Skeleton Army Lumberjack
Skeleton Dragons
Knight Firecracker Skeleton Army Lumberjack
Skeleton Army
Knight Firecracker Skeleton Dragons Executioner Magic Archer Lumberjack Skeleton King
Executioner
Knight Skeleton Army Lumberjack
Magic Archer
Knight Skeleton Army Lumberjack
Lumberjack
Knight Firecracker Skeleton Dragons Skeleton Army Executioner Magic Archer
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Skeleton Dragons Executioner Magic Archer
Skeleton Army Lumberjack Knight Firecracker Skeleton Dragons Executioner
Skeleton Army Lumberjack Knight Skeleton Dragons Executioner
Skeleton Army Lumberjack Knight Firecracker Skeleton Dragons Skeleton King
Firecracker Skeleton Army Lumberjack
Skeleton Army Firecracker Skeleton Dragons Executioner Magic Archer Lumberjack
Skeleton Dragons Firecracker Executioner Magic Archer
Skeleton Dragons Magic Archer
Skeleton Army Lumberjack Skeleton King
Knight Skeleton Army Firecracker Lumberjack
Skeleton Dragons Skeleton Army Executioner Knight Firecracker Magic Archer Lumberjack Skeleton King
Skeleton Dragons Executioner Firecracker Magic Archer
Skeleton Army Lumberjack Knight Skeleton Dragons
Skeleton Army Executioner Firecracker Skeleton Dragons Magic Archer Lumberjack Skeleton King
Skeleton Army Knight Lumberjack Skeleton King
Skeleton Army Lumberjack
Knight Firecracker Skeleton Dragons Skeleton Army Executioner Lumberjack
Knight Firecracker Skeleton Dragons Skeleton Army Executioner Magic Archer Lumberjack
Executioner Knight Firecracker Skeleton Dragons Magic Archer Lumberjack
Lumberjack
Skeleton Dragons Skeleton Army Knight Firecracker Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Lumberjack
Knight Firecracker Skeleton Dragons Executioner Magic Archer Lumberjack
Skeleton Army Lumberjack Knight
Skeleton Army Lumberjack Knight
Knight Skeleton Army Executioner Lumberjack
Firecracker Skeleton Dragons Executioner Magic Archer
Skeleton Army Knight Lumberjack
Knight Skeleton Army Lumberjack
Knight Firecracker Skeleton Dragons Skeleton Army Magic Archer
Skeleton Dragons Skeleton Army
Knight Lumberjack
Skeleton Army
Skeleton Army Knight Executioner Lumberjack Skeleton King
Firecracker Skeleton Dragons Skeleton Army Executioner Magic Archer
Skeleton Army Knight Firecracker Skeleton Dragons Executioner Magic Archer Lumberjack Skeleton King
Executioner Firecracker Skeleton Dragons Magic Archer Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Executioner Magic Archer
Skeleton Dragons Magic Archer
Knight Firecracker Skeleton Dragons
Executioner Firecracker Skeleton Dragons Magic Archer
Firecracker Skeleton Dragons Executioner Magic Archer
Firecracker Skeleton Dragons Executioner Magic Archer
Firecracker Skeleton Dragons Executioner Magic Archer
Firecracker Skeleton Dragons
Lumberjack
Firecracker Knight Skeleton Dragons Magic Archer
Firecracker Skeleton Dragons Executioner Magic Archer
Knight Firecracker Skeleton Dragons Executioner Magic Archer
Firecracker Skeleton Dragons Magic Archer
Firecracker Skeleton Dragons Magic Archer
Firecracker Skeleton Dragons Executioner Magic Archer
Magic Archer Firecracker Skeleton Dragons Executioner
Skeleton Dragons
Firecracker Skeleton Dragons Executioner Magic Archer
Firecracker Skeleton Dragons Magic Archer
Skeleton Dragons Magic Archer
Skeleton Dragons
Skeleton Dragons
Firecracker Skeleton Dragons Executioner Magic Archer
Firecracker Skeleton Dragons Executioner Magic Archer
Skeleton Dragons Magic Archer
Firecracker Skeleton Dragons Magic Archer
Firecracker Skeleton Dragons Executioner Magic Archer
Firecracker Skeleton Dragons
Skeleton Dragons Magic Archer
Firecracker Skeleton Dragons Magic Archer
Firecracker Magic Archer
Skeleton Army Magic Archer
Firecracker Skeleton Dragons Executioner Magic Archer
Knight Firecracker Skeleton Dragons Executioner Magic Archer Lumberjack
Firecracker Skeleton Dragons Executioner Magic Archer Skeleton King
Firecracker Skeleton Dragons Executioner
Firecracker Skeleton Dragons Magic Archer Skeleton King
Firecracker Skeleton Dragons Executioner Magic Archer
Firecracker Executioner Magic Archer

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