My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker
Barbarian Barrel
Knight Goblin Gang Firecracker Valkyrie Bomb Tower Electro Wizard
The Log
Goblin Gang Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Bomb Tower Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Valkyrie Hog Rider Electro Wizard
Fireball
Goblin Gang Firecracker Bomb Tower Hog Rider Electro Wizard
Poison
Goblin Gang Firecracker Bomb Tower Electro Wizard
Lightning
Knight Valkyrie Bomb Tower Electro Wizard
Rocket
Valkyrie Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Firecracker Valkyrie Bomb Tower Hog Rider Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Firecracker

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight
Knight
Goblin Gang Firecracker Hog Rider Arrows Electro Wizard
Goblin Gang
Knight Hog Rider Firecracker Valkyrie
Firecracker
Knight Hog Rider Goblin Gang Valkyrie
Valkyrie
Hog Rider Goblin Gang Firecracker Electro Wizard
Bomb Tower
Hog Rider
Arrows Knight Goblin Gang Firecracker Valkyrie Electro Wizard
Electro Wizard
Knight Valkyrie Hog Rider

Defense Synergies 5 12

Arrows
Knight Valkyrie Bomb Tower
Knight
Goblin Gang Firecracker Bomb Tower Electro Wizard Arrows
Goblin Gang
Knight Firecracker Valkyrie Bomb Tower Electro Wizard
Firecracker
Knight Valkyrie Goblin Gang Bomb Tower Electro Wizard
Valkyrie
Firecracker Arrows Goblin Gang Bomb Tower Electro Wizard
Bomb Tower
Knight Arrows Goblin Gang Firecracker Valkyrie Electro Wizard
Hog Rider
Electro Wizard
Knight Goblin Gang Firecracker Valkyrie Bomb Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Electro Wizard
Bomb Tower Knight Goblin Gang Firecracker Valkyrie Electro Wizard
Goblin Gang Bomb Tower Knight Valkyrie Electro Wizard
Bomb Tower Knight Goblin Gang Firecracker Valkyrie Electro Wizard
Arrows Firecracker Valkyrie Bomb Tower
Arrows Goblin Gang Firecracker Valkyrie Bomb Tower Electro Wizard
Electro Wizard Arrows Goblin Gang Firecracker Bomb Tower
Arrows Valkyrie Bomb Tower Electro Wizard
Goblin Gang Bomb Tower
Knight Goblin Gang Firecracker Valkyrie Electro Wizard
Goblin Gang Valkyrie Electro Wizard Arrows Knight Firecracker Bomb Tower
Arrows Goblin Gang Firecracker Electro Wizard
Bomb Tower Knight Goblin Gang Valkyrie Electro Wizard
Valkyrie Bomb Tower Arrows Goblin Gang Firecracker Electro Wizard
Knight Goblin Gang Bomb Tower Electro Wizard
Bomb Tower Goblin Gang Electro Wizard
Bomb Tower Arrows Knight Goblin Gang Firecracker Valkyrie Electro Wizard
Arrows Bomb Tower Knight Goblin Gang Firecracker Valkyrie Electro Wizard
Arrows Valkyrie Bomb Tower Knight Firecracker Electro Wizard
Bomb Tower Electro Wizard
Goblin Gang Valkyrie Arrows Knight Firecracker Bomb Tower Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Electro Wizard
Electro Wizard Arrows Knight Goblin Gang Firecracker Valkyrie Bomb Tower
Goblin Gang Knight Valkyrie Bomb Tower Electro Wizard
Goblin Gang Valkyrie Knight Electro Wizard
Knight Goblin Gang Valkyrie
Arrows Firecracker Goblin Gang Bomb Tower Electro Wizard
Goblin Gang Knight Valkyrie Bomb Tower Electro Wizard
Knight Valkyrie Bomb Tower
Electro Wizard Knight Firecracker Valkyrie Bomb Tower
Goblin Gang
Knight Valkyrie Bomb Tower
Arrows Valkyrie Electro Wizard
Knight Goblin Gang Valkyrie Bomb Tower
Firecracker Valkyrie Bomb Tower
Goblin Gang Electro Wizard Knight Firecracker Valkyrie Bomb Tower
Arrows Valkyrie Firecracker Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Knight Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Goblin Gang Electro Wizard
Firecracker Arrows Knight Valkyrie Electro Wizard
Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker Valkyrie
Arrows
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker
Electro Wizard Goblin Gang
Arrows Firecracker Electro Wizard
Arrows
Knight Goblin Gang Firecracker Valkyrie Electro Wizard
Arrows Firecracker
Arrows
Firecracker
Goblin Gang Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: