My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Mega Minion Electro Dragon Electro Giant Ice Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton King
Giant Snowball
Tombstone Mega Minion Electro Dragon Skeleton King
Zap
Firecracker Tombstone Skeleton King
Barbarian Barrel
Firecracker Tombstone Ice Wizard Skeleton King
The Log
Firecracker Tombstone Skeleton King
Earthquake
Firecracker Tombstone Skeleton King
Arrows
Firecracker Tombstone Skeleton King
Royal Delivery
Firecracker Mega Minion Electro Dragon Ice Wizard Skeleton King
Fireball
Firecracker Tombstone Mega Minion Electro Dragon Ice Wizard Skeleton King
Poison
Firecracker Tombstone Mega Minion Electro Dragon Ice Wizard Skeleton King
Lightning
Tombstone Mega Minion Electro Dragon Ice Wizard Skeleton King
Rocket
Electro Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Electro Dragon Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Electro Dragon Electro Giant Ice Wizard Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mega Minion Electro Giant Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tombstone Mega Minion Ice Wizard Fireball Skeleton King Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Tombstone Mega Minion Ice Wizard

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mega Minion
Tombstone
Mega Minion
Firecracker Fireball Electro Giant
Fireball
Mega Minion Skeleton King
Electro Dragon
Ice Wizard
Electro Giant
Mega Minion
Ice Wizard
Electro Dragon
Skeleton King
Fireball

Defense Synergies 1 13

Firecracker
Tombstone Mega Minion Electro Dragon Ice Wizard
Tombstone
Skeleton King Firecracker Mega Minion Fireball Electro Dragon Ice Wizard
Mega Minion
Firecracker Tombstone Ice Wizard
Fireball
Tombstone Ice Wizard
Electro Dragon
Firecracker Tombstone Ice Wizard
Electro Giant
Ice Wizard
Ice Wizard
Firecracker Tombstone Mega Minion Fireball Electro Dragon Electro Giant Skeleton King
Skeleton King
Tombstone Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Mega Minion Fireball Electro Dragon
Firecracker Tombstone Mega Minion Electro Dragon Ice Wizard
Tombstone Mega Minion Electro Dragon Ice Wizard
Firecracker Tombstone Mega Minion Electro Dragon Ice Wizard Skeleton King
Firecracker Tombstone Fireball
Fireball Firecracker Mega Minion Electro Dragon Ice Wizard
Mega Minion Firecracker Tombstone Fireball Electro Dragon Ice Wizard
Fireball Electro Dragon Electro Giant
Tombstone Ice Wizard Skeleton King
Firecracker Ice Wizard
Ice Wizard Firecracker Tombstone Mega Minion Fireball Electro Dragon Electro Giant Skeleton King
Mega Minion Firecracker Fireball Electro Dragon Ice Wizard
Tombstone Fireball Electro Dragon Ice Wizard
Fireball Firecracker Tombstone Mega Minion Electro Dragon Skeleton King
Tombstone Skeleton King
Fireball Electro Giant
Firecracker Tombstone Fireball Electro Dragon
Tombstone Fireball Firecracker Mega Minion Electro Dragon Ice Wizard
Firecracker Tombstone Mega Minion Fireball Electro Dragon Ice Wizard
Firecracker Fireball Electro Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Fireball Electro Giant
Fireball Firecracker Mega Minion Electro Dragon
Tombstone Electro Dragon
Fireball
Tombstone
Firecracker Fireball Electro Giant Electro Dragon Ice Wizard
Tombstone Mega Minion Fireball Ice Wizard
Electro Dragon Firecracker Tombstone Mega Minion Fireball
Tombstone Mega Minion
Tombstone Mega Minion Electro Dragon
Fireball Electro Giant
Tombstone Fireball Skeleton King
Firecracker Fireball Electro Dragon Electro Giant
Tombstone Electro Dragon Electro Giant Firecracker Mega Minion Fireball Skeleton King
Firecracker Mega Minion Fireball Electro Dragon Electro Giant Ice Wizard Skeleton King
Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Electro Dragon
Firecracker Fireball Electro Dragon Ice Wizard
Fireball Electro Dragon
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Electro Giant Mega Minion Electro Dragon Ice Wizard
Firecracker
Fireball Firecracker Electro Dragon Ice Wizard
Fireball Firecracker Electro Dragon
Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Fireball Firecracker Electro Dragon
Firecracker Fireball
Firecracker Fireball Electro Dragon
Firecracker Fireball
Firecracker Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Fireball
Firecracker Mega Minion Fireball Electro Dragon
Firecracker Fireball Electro Dragon Electro Giant
Fireball
Fireball
Fireball Electro Dragon
Firecracker Electro Giant Fireball Electro Dragon Ice Wizard
Mega Minion
Firecracker Fireball Electro Dragon Ice Wizard
Fireball Electro Dragon
Fireball Firecracker
Firecracker Fireball Electro Dragon Electro Giant Ice Wizard
Electro Dragon Firecracker Mega Minion Fireball Electro Giant
Mega Minion Fireball
Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Firecracker Fireball
Tombstone Fireball Electro Dragon
Fireball Firecracker Mega Minion Electro Dragon Ice Wizard
Fireball
Fireball Firecracker Mega Minion Electro Dragon
Firecracker Fireball Electro Dragon Skeleton King
Fireball Electro Giant
Firecracker Mega Minion Electro Dragon
Electro Dragon Electro Giant Firecracker Fireball Skeleton King
Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball Electro Giant

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