My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Goblin Cage Executioner Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Bandit
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker Bandit
Barbarian Barrel
Firecracker Goblin Cage Executioner Bandit
The Log
Firecracker Goblin Cage Hog Rider Bandit
Earthquake
Firecracker Goblin Cage Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Goblin Cage Hog Rider Executioner Bandit
Fireball
Firecracker Goblin Cage Hog Rider Executioner Bandit
Poison
Bats Firecracker Goblin Cage Executioner
Lightning
Goblin Cage Executioner Bandit
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Tornado Bandit Goblin Cage Hog Rider Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Firecracker Tornado Bandit

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Firecracker Goblin Cage Bandit
Firecracker
Hog Rider Bats Goblin Cage Tornado Bandit Mega Knight
Goblin Cage
Bats Firecracker Hog Rider Bandit
Hog Rider
Bats Firecracker Goblin Cage Tornado Executioner Bandit Mega Knight
Tornado
Executioner Firecracker Hog Rider Mega Knight
Executioner
Tornado Hog Rider Bandit Mega Knight
Bandit
Bats Firecracker Goblin Cage Hog Rider Executioner Mega Knight
Mega Knight
Bats Firecracker Hog Rider Tornado Executioner Bandit

Defense Synergies 1 15

Bats
Firecracker Goblin Cage Bandit Mega Knight
Firecracker
Bats Goblin Cage Tornado Bandit Mega Knight
Goblin Cage
Bats Firecracker Tornado Executioner Bandit
Hog Rider
Tornado
Executioner Firecracker Goblin Cage Mega Knight
Executioner
Tornado Goblin Cage Bandit Mega Knight
Bandit
Bats Firecracker Goblin Cage Executioner Mega Knight
Mega Knight
Bats Firecracker Tornado Executioner Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Executioner
Bats Firecracker Goblin Cage Executioner Bandit Mega Knight
Goblin Cage Tornado Mega Knight Bats Executioner Bandit
Goblin Cage Bats Firecracker Bandit Mega Knight
Firecracker Goblin Cage Tornado Mega Knight
Tornado Bats Firecracker Executioner Bandit Mega Knight
Bats Tornado Firecracker Goblin Cage Executioner
Goblin Cage Bandit Mega Knight
Goblin Cage Tornado
Tornado Firecracker Bandit Mega Knight
Bats Executioner Firecracker Tornado Bandit Mega Knight
Executioner Bats Firecracker Tornado
Goblin Cage Mega Knight Bats Bandit
Executioner Mega Knight Bats Firecracker Goblin Cage Tornado
Goblin Cage Bandit Mega Knight
Tornado Goblin Cage Bandit Mega Knight
Mega Knight Bats Firecracker Goblin Cage Tornado Executioner
Goblin Cage Mega Knight Bats Firecracker Tornado Executioner Bandit
Goblin Cage Tornado Executioner Bats Firecracker Bandit Mega Knight
Goblin Cage Tornado
Mega Knight Bats Firecracker Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Cage Bandit
Bandit Firecracker Executioner Mega Knight
Bandit Mega Knight Bats Goblin Cage
Mega Knight Bats Goblin Cage Tornado Bandit
Goblin Cage Executioner Bandit Mega Knight
Firecracker Executioner Bats Tornado
Bats Goblin Cage Bandit
Mega Knight Goblin Cage
Goblin Cage Mega Knight Bats Firecracker Tornado Bandit
Goblin Cage
Mega Knight Bats Goblin Cage
Mega Knight Goblin Cage Tornado
Mega Knight Goblin Cage Executioner Bandit
Firecracker Goblin Cage Executioner Mega Knight
Bats Firecracker Goblin Cage Tornado Executioner
Bats Executioner Mega Knight Firecracker Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Bandit
Firecracker Tornado Executioner Bandit
Bandit
Firecracker
Executioner Firecracker Mega Knight
Firecracker Executioner Bats Tornado
Firecracker Tornado Executioner
Firecracker Tornado Executioner
Firecracker Tornado Bandit
Bats Tornado
Firecracker Tornado Bandit
Firecracker Tornado Executioner
Firecracker Executioner Bandit
Firecracker Bandit
Firecracker
Firecracker Executioner Bandit
Firecracker Executioner Bandit Mega Knight
Tornado
Bats
Firecracker Executioner Bandit Mega Knight
Firecracker Tornado Mega Knight
Mega Knight
Tornado
Tornado
Firecracker Tornado Executioner Mega Knight
Firecracker Tornado Executioner Bandit
Tornado Bandit Mega Knight
Firecracker Tornado Bandit
Bats Firecracker Tornado Executioner
Bats Firecracker
Bandit Mega Knight
Firecracker
Mega Knight
Firecracker
Bats Bandit
Firecracker Tornado Executioner
Firecracker Executioner Mega Knight
Firecracker Executioner
Tornado
Firecracker Executioner Mega Knight
Bats Firecracker Tornado
Firecracker Bats Tornado Executioner
Firecracker Tornado Executioner Bandit Mega Knight

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