My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker P.E.K.K.A Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Bats Cannon
Zap
Bats Cannon Firecracker Bandit
Barbarian Barrel
Cannon Firecracker Bandit
The Log
Cannon Firecracker Bandit
Earthquake
Cannon Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker P.E.K.K.A Bandit
Fireball
Cannon Firecracker Bandit
Poison
Bats Cannon Firecracker
Lightning
Cannon Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Cannon Firecracker Tornado Bandit Fireball P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Cannon Firecracker Tornado

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker P.E.K.K.A Bandit
Cannon
Firecracker
Bats Tornado P.E.K.K.A Bandit Mega Knight
Fireball
Tornado Mega Knight
Tornado
Fireball P.E.K.K.A Firecracker Mega Knight
P.E.K.K.A
Tornado Bats Firecracker
Bandit
Bats Firecracker Mega Knight
Mega Knight
Bats Firecracker Fireball Tornado Bandit

Defense Synergies 2 16

Bats
Cannon Firecracker P.E.K.K.A Bandit Mega Knight
Cannon
Bats Firecracker Fireball Bandit
Firecracker
Bats Cannon Tornado P.E.K.K.A Bandit Mega Knight
Fireball
Tornado Cannon Bandit Mega Knight
Tornado
Fireball P.E.K.K.A Firecracker Mega Knight
P.E.K.K.A
Tornado Bats Firecracker
Bandit
Bats Cannon Firecracker Fireball Mega Knight
Mega Knight
Bats Firecracker Fireball Tornado Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Fireball
P.E.K.K.A Bats Cannon Firecracker Bandit Mega Knight
Cannon Tornado P.E.K.K.A Mega Knight Bats Bandit
Cannon P.E.K.K.A Bats Firecracker Bandit Mega Knight
Firecracker Fireball Tornado P.E.K.K.A Mega Knight
Fireball Tornado Bats Cannon Firecracker Bandit Mega Knight
Bats Tornado Cannon Firecracker Fireball
Cannon Fireball P.E.K.K.A Bandit Mega Knight
Cannon P.E.K.K.A Tornado
Tornado Cannon Firecracker Bandit Mega Knight
Bats Cannon Firecracker Fireball Tornado Bandit Mega Knight
Bats Firecracker Fireball Tornado
Cannon P.E.K.K.A Mega Knight Bats Fireball Bandit
Fireball Mega Knight Bats Cannon Firecracker Tornado P.E.K.K.A
P.E.K.K.A Cannon Bandit Mega Knight
Tornado Cannon Fireball P.E.K.K.A Bandit Mega Knight
Mega Knight Bats Cannon Firecracker Fireball Tornado P.E.K.K.A
Cannon Fireball Mega Knight Bats Firecracker Tornado Bandit
Tornado Bats Cannon Firecracker Fireball Bandit Mega Knight
P.E.K.K.A Cannon Tornado
Mega Knight Bats Cannon Firecracker Fireball P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball P.E.K.K.A Bandit
Fireball Bandit Firecracker Mega Knight
P.E.K.K.A Bandit Mega Knight Bats
P.E.K.K.A Mega Knight Bats Fireball Tornado Bandit
P.E.K.K.A Cannon Bandit Mega Knight
Firecracker Fireball Bats Tornado
P.E.K.K.A Bats Fireball Bandit
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Bats Firecracker Fireball Tornado Bandit
P.E.K.K.A Cannon
P.E.K.K.A Mega Knight Bats
P.E.K.K.A Mega Knight Fireball Tornado
P.E.K.K.A Mega Knight Cannon Fireball Bandit
Cannon Firecracker Fireball Mega Knight
Bats Firecracker Fireball Tornado P.E.K.K.A
Bats Mega Knight Cannon Firecracker Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Bandit
Firecracker Fireball Tornado Bandit
Fireball Bandit
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Bats Tornado
Firecracker Tornado
Fireball Firecracker Tornado
Fireball Firecracker Tornado Bandit
Bats Fireball Tornado
Firecracker Fireball Tornado Bandit
Fireball Firecracker Tornado
Firecracker Fireball Bandit
Firecracker Fireball Bandit
Firecracker Fireball
Firecracker Fireball Bandit
Firecracker Fireball Bandit Mega Knight
Fireball Tornado
Bats
Firecracker Fireball Bandit Mega Knight
Firecracker Fireball Tornado Mega Knight
Fireball Mega Knight
Fireball Tornado
Tornado
Fireball
Firecracker Tornado Fireball Mega Knight
Firecracker Fireball Tornado Bandit
Fireball Tornado Bandit Mega Knight
Fireball Firecracker Tornado Bandit
Bats Firecracker Fireball Tornado
Bats Firecracker Fireball
Fireball
Fireball Bandit Mega Knight
Firecracker Fireball
P.E.K.K.A Mega Knight
Firecracker Fireball
Bats Fireball Bandit
Fireball Firecracker Tornado
Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Fireball Tornado
Firecracker P.E.K.K.A Mega Knight
Bats Firecracker Fireball Tornado
Firecracker Bats Fireball Tornado
Firecracker Fireball Tornado Bandit Mega Knight

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