My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Flying Machine Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Flying Machine Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Flying Machine Hog Rider Lumberjack
Zap
Firecracker Flying Machine
Barbarian Barrel
Knight Firecracker Barbarians Lumberjack
The Log
Firecracker Barbarians Hog Rider Lumberjack
Earthquake
Firecracker Barbarians Hog Rider
Arrows
Firecracker Flying Machine
Royal Delivery
Knight Firecracker Barbarians Flying Machine Hog Rider Lumberjack
Fireball
Firecracker Barbarians Flying Machine Hog Rider Lumberjack
Poison
Firecracker Barbarians Flying Machine
Lightning
Knight Lumberjack
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Firecracker Flying Machine Hog Rider Lumberjack Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Firecracker

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Hog Rider Knight Flying Machine Lumberjack
Arrows
Zap Hog Rider Knight Lumberjack
Knight
Firecracker Hog Rider Zap Arrows Flying Machine Lumberjack
Firecracker
Zap Knight Hog Rider Flying Machine Lumberjack
Barbarians
Hog Rider
Flying Machine
Zap Knight Firecracker Hog Rider Lumberjack
Hog Rider
Zap Arrows Knight Firecracker Barbarians Flying Machine Lumberjack
Lumberjack
Zap Arrows Knight Firecracker Flying Machine Hog Rider

Defense Synergies 1 14

Zap
Arrows Knight Firecracker Barbarians Flying Machine Lumberjack
Arrows
Zap Knight Barbarians Lumberjack
Knight
Firecracker Zap Arrows Flying Machine Lumberjack
Firecracker
Knight Zap Flying Machine Lumberjack
Barbarians
Zap Arrows
Flying Machine
Zap Knight Firecracker Lumberjack
Hog Rider
Lumberjack
Zap Arrows Knight Firecracker Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Flying Machine
Barbarians Lumberjack Zap Knight Firecracker Flying Machine
Barbarians Lumberjack Knight
Barbarians Lumberjack Knight Firecracker
Arrows Firecracker Barbarians Lumberjack
Arrows Zap Firecracker Flying Machine Lumberjack
Zap Arrows Firecracker Flying Machine
Zap Arrows Barbarians Flying Machine
Barbarians Lumberjack
Knight Firecracker Barbarians Lumberjack
Barbarians Zap Arrows Knight Firecracker Flying Machine Lumberjack
Arrows Zap Firecracker Flying Machine
Barbarians Lumberjack Zap Knight Flying Machine
Zap Arrows Firecracker Barbarians Lumberjack
Barbarians Knight Lumberjack
Barbarians Zap Lumberjack
Barbarians Arrows Knight Firecracker Lumberjack
Arrows Zap Knight Firecracker Barbarians Flying Machine Lumberjack
Zap Arrows Knight Firecracker Barbarians Flying Machine Lumberjack
Barbarians Lumberjack
Arrows Knight Firecracker Barbarians Flying Machine Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Lumberjack Zap
Zap Arrows Knight Firecracker Flying Machine Lumberjack
Barbarians Lumberjack Zap Knight
Lumberjack Zap Knight Barbarians
Barbarians Knight Lumberjack
Arrows Firecracker Zap Flying Machine
Knight Barbarians Flying Machine Lumberjack
Knight Barbarians Lumberjack
Zap Knight Firecracker Barbarians Flying Machine
Barbarians
Knight Barbarians Flying Machine Lumberjack
Zap Arrows Barbarians
Barbarians Knight Lumberjack
Firecracker Barbarians Flying Machine
Barbarians Zap Knight Firecracker Flying Machine Lumberjack
Arrows Zap Firecracker Barbarians Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Flying Machine
Arrows Firecracker Zap Flying Machine
Arrows Flying Machine
Arrows Knight Firecracker Barbarians Flying Machine
Zap Arrows Firecracker
Arrows Firecracker Zap Flying Machine
Arrows Firecracker Flying Machine
Arrows Zap Firecracker Flying Machine
Arrows Zap Firecracker Flying Machine
Lumberjack
Firecracker Zap Arrows Knight Flying Machine
Zap Arrows Firecracker Flying Machine
Flying Machine Knight Firecracker
Arrows Firecracker Flying Machine
Zap Arrows Firecracker Flying Machine
Zap Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows
Zap Arrows Firecracker Flying Machine
Zap Arrows Firecracker Flying Machine
Arrows
Zap Arrows Barbarians Flying Machine
Zap Arrows Firecracker
Arrows Firecracker Zap Flying Machine
Zap Arrows Flying Machine
Zap Arrows Firecracker
Zap Arrows Firecracker Flying Machine
Zap Firecracker Flying Machine
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker
Zap Barbarians Flying Machine
Zap Arrows Firecracker Flying Machine
Arrows
Knight Firecracker Flying Machine Lumberjack
Arrows Zap Firecracker Flying Machine
Zap Arrows
Firecracker Flying Machine
Zap Firecracker Flying Machine
Firecracker Zap Flying Machine
Zap Firecracker Flying Machine

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