My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Balloon Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon Inferno Dragon Skeleton King
Giant Snowball
Skeleton Army Balloon Inferno Dragon Skeleton King
Zap
Firecracker Skeleton Army Balloon Inferno Dragon Skeleton King
Barbarian Barrel
Firecracker Tesla Skeleton Army Skeleton King
The Log
Firecracker Skeleton Army Skeleton King
Earthquake
Firecracker Tesla Skeleton Army Skeleton King
Arrows
Firecracker Skeleton Army Skeleton King
Royal Delivery
Firecracker Skeleton Army Balloon Inferno Dragon Skeleton King
Fireball
Firecracker Tesla Skeleton Army Balloon Inferno Dragon Skeleton King
Poison
Firecracker Skeleton Army Balloon Skeleton King
Lightning
Tesla Balloon Inferno Dragon Skeleton King
Rocket
Balloon Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Tesla Inferno Dragon Skeleton King Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Skeleton Army Tesla

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Lightning
Firecracker
Balloon Inferno Dragon
Tesla
Skeleton Army
Skeleton King
Balloon
Arrows Firecracker
Lightning
Arrows
Inferno Dragon
Firecracker
Skeleton King
Skeleton Army

Defense Synergies 0 9

Arrows
Tesla Lightning
Firecracker
Tesla Skeleton Army
Tesla
Arrows Firecracker Skeleton Army Inferno Dragon
Skeleton Army
Firecracker Tesla Inferno Dragon Skeleton King
Balloon
Lightning
Arrows
Inferno Dragon
Tesla Skeleton Army Skeleton King
Skeleton King
Skeleton Army Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Tesla
Skeleton Army Inferno Dragon Firecracker Tesla
Tesla Skeleton Army Lightning Inferno Dragon
Tesla Skeleton Army Inferno Dragon Firecracker Skeleton King
Lightning Arrows Firecracker Skeleton Army
Arrows Skeleton Army Firecracker Tesla
Tesla Lightning Inferno Dragon Arrows Firecracker
Lightning Arrows Tesla
Tesla Inferno Dragon Skeleton Army Skeleton King
Skeleton Army Firecracker Tesla
Skeleton Army Arrows Firecracker Tesla Skeleton King
Arrows Tesla Inferno Dragon Firecracker
Tesla Skeleton Army Lightning
Skeleton Army Arrows Firecracker Tesla Skeleton King
Skeleton Army Inferno Dragon Tesla Skeleton King
Skeleton Army Tesla Lightning Inferno Dragon
Tesla Arrows Firecracker Skeleton Army
Arrows Tesla Firecracker Skeleton Army
Arrows Firecracker Tesla Inferno Dragon
Tesla Inferno Dragon
Skeleton Army Arrows Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla
Arrows Firecracker Tesla Lightning Inferno Dragon
Skeleton Army Lightning
Skeleton Army Lightning Tesla
Tesla Skeleton Army Inferno Dragon
Arrows Firecracker Tesla
Skeleton Army Tesla Lightning
Tesla Skeleton Army Inferno Dragon
Lightning Firecracker Skeleton Army Inferno Dragon
Tesla Skeleton Army Inferno Dragon
Inferno Dragon Tesla
Skeleton Army Lightning Arrows
Skeleton Army Lightning Tesla Skeleton King
Firecracker Tesla Skeleton Army
Tesla Skeleton Army Firecracker Lightning Inferno Dragon Skeleton King
Arrows Firecracker Tesla Inferno Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker
Arrows Firecracker
Lightning Arrows
Lightning Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Lightning
Arrows Firecracker Lightning
Lightning
Firecracker Lightning Arrows
Lightning Arrows Firecracker
Lightning Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows
Lightning
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows Firecracker
Inferno Dragon
Arrows Firecracker Lightning
Lightning Arrows
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Firecracker
Lightning
Lightning Arrows
Lightning Arrows Firecracker
Arrows Firecracker Lightning
Lightning Skeleton Army
Lightning Arrows Firecracker
Arrows
Lightning Firecracker
Arrows Firecracker Lightning Skeleton King
Lightning Arrows
Firecracker
Firecracker Lightning Skeleton King
Firecracker Lightning
Lightning Firecracker

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