My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Royal Recruits Hunter Executioner Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Royal Recruits Miner
Giant Snowball
Bats Royal Recruits Miner Princess
Zap
Bats Royal Giant Princess
Barbarian Barrel
Royal Recruits Hunter Executioner Princess
The Log
Royal Giant Royal Recruits Hunter Princess
Earthquake
Arrows
Bats Royal Recruits Princess
Royal Delivery
Bats Royal Recruits Hunter Executioner Miner Princess
Fireball
Hunter Executioner Princess
Poison
Bats Royal Recruits Hunter Executioner Princess
Lightning
Hunter Executioner
Rocket
Hunter Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Executioner Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Miner Princess Fireball Hunter Executioner Royal Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Miner Princess Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Miner Royal Recruits
Royal Giant
Bats Fireball Hunter Miner Executioner Princess
Royal Recruits
Bats Princess
Fireball
Royal Giant Miner Princess
Hunter
Royal Giant
Executioner
Royal Giant Miner
Miner
Bats Royal Giant Fireball Executioner
Princess
Royal Giant Royal Recruits Fireball

Defense Synergies 0 5

Bats
Royal Recruits Hunter
Royal Giant
Royal Recruits
Bats Princess
Fireball
Miner Princess
Hunter
Bats
Executioner
Miner
Fireball
Princess
Royal Recruits Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Executioner
Hunter Bats Royal Recruits Executioner
Hunter Bats Royal Recruits Executioner
Royal Recruits Hunter Bats
Royal Recruits Fireball Princess
Fireball Bats Hunter Executioner
Bats Hunter Fireball Executioner Princess
Royal Recruits Fireball
Hunter Royal Recruits Princess
Royal Recruits Hunter Miner
Bats Executioner Royal Recruits Fireball Hunter Princess
Hunter Executioner Bats Fireball Princess
Royal Recruits Hunter Bats Fireball
Fireball Executioner Bats Royal Recruits Hunter Princess
Royal Recruits Hunter
Royal Recruits Fireball Hunter
Bats Royal Recruits Fireball Hunter Executioner
Fireball Bats Royal Recruits Hunter Executioner
Hunter Executioner Bats Royal Recruits Fireball Princess
Royal Recruits Hunter
Royal Recruits Bats Fireball Hunter Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball
Fireball Hunter Executioner Miner
Royal Recruits Bats Hunter
Royal Recruits Hunter Bats Fireball
Royal Recruits Hunter Executioner
Fireball Executioner Bats Hunter Princess
Royal Recruits Bats Fireball Hunter
Royal Recruits Hunter
Royal Recruits Bats Fireball
Royal Recruits
Bats Royal Recruits Hunter
Royal Recruits Fireball
Royal Recruits Fireball Hunter Executioner
Royal Recruits Fireball Executioner Princess
Royal Recruits Bats Fireball Hunter Executioner
Bats Executioner Royal Recruits Fireball Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Royal Recruits
Fireball Executioner Miner Princess
Fireball Miner
Royal Recruits Fireball
Fireball Executioner
Fireball Executioner Bats Hunter Princess
Executioner Princess
Fireball Hunter Executioner Princess
Fireball Miner
Bats Fireball
Miner Royal Recruits Fireball Princess
Fireball Executioner Princess
Fireball Hunter Executioner Miner Princess
Fireball Princess
Princess Fireball
Fireball Hunter Executioner Princess
Royal Recruits Fireball Executioner Princess
Fireball
Bats
Fireball Hunter Executioner Princess
Fireball Miner Princess
Fireball
Fireball Princess
Royal Recruits Fireball
Fireball Hunter Executioner Princess
Fireball Miner Hunter Executioner Princess
Fireball Miner Princess
Fireball Miner
Bats Fireball Hunter Executioner Princess
Bats Fireball
Fireball
Fireball Hunter Miner
Fireball Princess
Fireball Princess
Bats Royal Recruits Fireball Princess
Fireball Hunter Executioner Princess
Fireball
Fireball Miner Hunter Executioner Princess
Fireball Executioner Princess
Fireball
Royal Recruits Executioner
Bats Royal Recruits Fireball Princess
Bats Fireball Executioner Princess
Royal Recruits Fireball Executioner Miner Princess

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