My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Electro Dragon Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Night Witch
Giant Snowball
Baby Dragon Electro Dragon Lumberjack Night Witch
Zap
Night Witch
Barbarian Barrel
Elixir Golem Lumberjack Night Witch
The Log
Elixir Golem Lumberjack
Earthquake
Elixir Golem
Arrows
Night Witch
Royal Delivery
Elixir Golem Battle Healer Baby Dragon Electro Dragon Lumberjack Night Witch
Fireball
Elixir Golem Battle Healer Baby Dragon Electro Dragon Lumberjack Night Witch
Poison
Elixir Golem Battle Healer Electro Dragon Night Witch
Lightning
Battle Healer Baby Dragon Electro Dragon Lumberjack Night Witch
Rocket
Battle Healer Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Baby Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Elixir Golem Fireball Battle Healer Baby Dragon Lumberjack Night Witch Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Elixir Golem Fireball Battle Healer

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Battle Healer Night Witch Fireball Baby Dragon Electro Dragon The Log Lumberjack
Fireball
Elixir Golem Baby Dragon The Log
Battle Healer
Elixir Golem Baby Dragon Electro Dragon Lumberjack Night Witch
Baby Dragon
Battle Healer Elixir Golem Fireball Electro Dragon Lumberjack
Electro Dragon
Battle Healer Elixir Golem Baby Dragon
The Log
Elixir Golem Fireball Lumberjack
Lumberjack
Elixir Golem Battle Healer Baby Dragon The Log Night Witch
Night Witch
Elixir Golem Battle Healer Lumberjack

Defense Synergies 3 12

Elixir Golem
Fireball
The Log Battle Healer Lumberjack
Battle Healer
Baby Dragon Electro Dragon Fireball The Log Lumberjack Night Witch
Baby Dragon
Battle Healer Electro Dragon The Log Lumberjack
Electro Dragon
Battle Healer Baby Dragon The Log Lumberjack
The Log
Fireball Battle Healer Baby Dragon Electro Dragon Lumberjack Night Witch
Lumberjack
Fireball Battle Healer Baby Dragon Electro Dragon The Log
Night Witch
Battle Healer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon Electro Dragon The Log
Lumberjack Battle Healer Electro Dragon The Log Night Witch
Lumberjack Electro Dragon Night Witch
Lumberjack Night Witch Electro Dragon
Fireball Battle Healer The Log Lumberjack
Fireball The Log Baby Dragon Electro Dragon Lumberjack Night Witch
Fireball Baby Dragon Electro Dragon Night Witch
Fireball Battle Healer Baby Dragon Electro Dragon The Log
Lumberjack Night Witch
Battle Healer Lumberjack Night Witch
Fireball Baby Dragon Electro Dragon The Log Lumberjack Night Witch
Fireball Baby Dragon Electro Dragon Night Witch
Lumberjack Night Witch Fireball Battle Healer Electro Dragon The Log
Fireball Baby Dragon Electro Dragon The Log Lumberjack Night Witch
Lumberjack
Fireball The Log Lumberjack
Fireball Electro Dragon Lumberjack Night Witch
Fireball Battle Healer Baby Dragon Electro Dragon The Log Lumberjack Night Witch
Baby Dragon The Log Fireball Battle Healer Electro Dragon Lumberjack
Lumberjack
Fireball Battle Healer Baby Dragon Electro Dragon The Log Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Battle Healer
Fireball Battle Healer Baby Dragon Electro Dragon The Log Lumberjack
Lumberjack Battle Healer Electro Dragon The Log
Lumberjack Fireball Battle Healer The Log Night Witch
Battle Healer Lumberjack Night Witch
Fireball Baby Dragon Electro Dragon
Fireball Battle Healer Lumberjack Night Witch
Battle Healer Lumberjack
Electro Dragon Fireball Baby Dragon The Log
Electro Dragon Lumberjack
Fireball The Log
Fireball Lumberjack Night Witch
Fireball Baby Dragon Electro Dragon
Electro Dragon Fireball Battle Healer Baby Dragon The Log Lumberjack Night Witch
Fireball Battle Healer Baby Dragon Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Electro Dragon The Log
Fireball Baby Dragon Electro Dragon The Log
Fireball Baby Dragon Electro Dragon The Log
Fireball The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Electro Dragon
Baby Dragon The Log
Fireball The Log Baby Dragon Electro Dragon
Fireball The Log Electro Dragon
Fireball Electro Dragon Lumberjack Night Witch
Fireball Electro Dragon The Log
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon Electro Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon Electro Dragon The Log
Fireball Baby Dragon Electro Dragon The Log
Fireball
Night Witch
Fireball Baby Dragon Electro Dragon The Log
Fireball Baby Dragon Electro Dragon The Log
Fireball Baby Dragon The Log Night Witch
Fireball
The Log
Fireball Baby Dragon Electro Dragon The Log
The Log Fireball Baby Dragon Electro Dragon
Fireball The Log Baby Dragon Electro Dragon
Fireball Baby Dragon Electro Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Electro Dragon Night Witch
Electro Dragon Fireball
Fireball Night Witch
Fireball Electro Dragon The Log Night Witch
Fireball Electro Dragon
Fireball The Log
Fireball Electro Dragon Night Witch
Fireball Baby Dragon Electro Dragon
The Log Fireball
Fireball Baby Dragon Electro Dragon Lumberjack
The Log Fireball Baby Dragon Electro Dragon
Fireball
Electro Dragon
Electro Dragon Fireball Baby Dragon The Log
Fireball Electro Dragon
Electro Dragon Fireball Baby Dragon The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: