My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Dark Prince Bandit Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Dark Prince Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Dart Goblin Dark Prince Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Dark Prince Bandit Inferno Dragon
Giant Snowball
Goblin Gang Skeleton Barrel Dart Goblin Inferno Dragon
Zap
Goblin Gang Skeleton Barrel Dart Goblin Dark Prince Bandit Inferno Dragon
Barbarian Barrel
Goblin Gang Skeleton Barrel Dart Goblin Dark Prince Bandit
The Log
Goblin Gang Skeleton Barrel Dart Goblin Dark Prince Bandit
Earthquake
Goblin Gang
Arrows
Goblin Gang Skeleton Barrel Dart Goblin
Royal Delivery
Goblin Gang Skeleton Barrel Dart Goblin Dark Prince Bandit Inferno Dragon
Fireball
Goblin Gang Skeleton Barrel Dart Goblin Bandit Inferno Dragon
Poison
Goblin Gang Skeleton Barrel Dart Goblin
Lightning
Dark Prince Bandit Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Dark Prince Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Skeleton Barrel Dart Goblin Bandit Dark Prince Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Skeleton Barrel Dart Goblin

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Skeleton Barrel Dart Goblin Dark Prince Bandit
Skeleton Barrel
Goblin Gang Dart Goblin Dark Prince Bandit Inferno Dragon Mega Knight
Dart Goblin
Goblin Gang Skeleton Barrel Dark Prince The Log Bandit Mega Knight
Dark Prince
Goblin Gang Skeleton Barrel Dart Goblin Bandit
The Log
Dart Goblin Bandit Mega Knight
Bandit
Goblin Gang Skeleton Barrel Dart Goblin Dark Prince The Log Mega Knight
Inferno Dragon
Mega Knight Skeleton Barrel
Mega Knight
Inferno Dragon Skeleton Barrel Dart Goblin The Log Bandit

Defense Synergies 0 19

Goblin Gang
Dart Goblin Dark Prince The Log Bandit Inferno Dragon
Skeleton Barrel
Dart Goblin Mega Knight
Dart Goblin
Goblin Gang Skeleton Barrel Dark Prince The Log Bandit Inferno Dragon Mega Knight
Dark Prince
Goblin Gang Dart Goblin The Log Bandit
The Log
Goblin Gang Dart Goblin Dark Prince Bandit Inferno Dragon Mega Knight
Bandit
Goblin Gang Dart Goblin Dark Prince The Log Mega Knight
Inferno Dragon
Goblin Gang Dart Goblin The Log Mega Knight
Mega Knight
Skeleton Barrel Dart Goblin The Log Bandit Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Dart Goblin The Log
Inferno Dragon Goblin Gang Dart Goblin Dark Prince The Log Bandit Mega Knight
Goblin Gang Mega Knight Dart Goblin Dark Prince Bandit Inferno Dragon
Inferno Dragon Goblin Gang Dart Goblin Dark Prince Bandit Mega Knight
Dark Prince The Log Mega Knight
Goblin Gang The Log Dart Goblin Dark Prince Bandit Mega Knight
Dart Goblin Inferno Dragon Goblin Gang
Skeleton Barrel Dart Goblin The Log Bandit Mega Knight
Inferno Dragon Goblin Gang
Goblin Gang Dart Goblin Dark Prince Bandit Mega Knight
Goblin Gang Dart Goblin Dark Prince The Log Bandit Mega Knight
Inferno Dragon Goblin Gang Dart Goblin
Mega Knight Goblin Gang Dark Prince The Log Bandit
Mega Knight Goblin Gang Dart Goblin Dark Prince The Log
Inferno Dragon Goblin Gang Bandit Mega Knight
Goblin Gang The Log Bandit Inferno Dragon Mega Knight
Mega Knight Goblin Gang Dark Prince
Mega Knight Goblin Gang Dart Goblin Dark Prince The Log Bandit
The Log Dart Goblin Dark Prince Bandit Inferno Dragon Mega Knight
Dart Goblin Inferno Dragon
Goblin Gang Dark Prince Mega Knight Dart Goblin The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Dark Prince Bandit
Bandit Goblin Gang Skeleton Barrel The Log Inferno Dragon Mega Knight
Goblin Gang Bandit Mega Knight Dark Prince The Log
Goblin Gang Dark Prince Mega Knight The Log Bandit
Goblin Gang Dark Prince Bandit Inferno Dragon Mega Knight
Goblin Gang Skeleton Barrel Dart Goblin
Goblin Gang Dark Prince Dart Goblin Bandit
Mega Knight Dark Prince Inferno Dragon
Mega Knight Dark Prince The Log Bandit Inferno Dragon
Goblin Gang Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Dart Goblin Dark Prince
Mega Knight Dark Prince The Log
Dark Prince Mega Knight Goblin Gang Bandit
Dart Goblin Mega Knight
Goblin Gang Dart Goblin Dark Prince The Log Inferno Dragon
Mega Knight Dart Goblin Dark Prince The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Dart Goblin The Log Bandit
Skeleton Barrel Dart Goblin The Log Bandit
Skeleton Barrel Dart Goblin The Log Bandit
Skeleton Barrel Dart Goblin Dark Prince The Log
Dark Prince The Log Mega Knight
Skeleton Barrel Dart Goblin
Dart Goblin The Log
The Log Skeleton Barrel Dart Goblin
The Log Skeleton Barrel Dart Goblin Bandit
Goblin Gang
Skeleton Barrel Dart Goblin Dark Prince The Log Bandit
Dart Goblin
Skeleton Barrel Dart Goblin The Log Bandit
Skeleton Barrel Dart Goblin Bandit
Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin The Log Bandit
Skeleton Barrel Dart Goblin The Log Bandit Mega Knight
Skeleton Barrel Dart Goblin Dark Prince The Log Bandit Mega Knight
Skeleton Barrel Dart Goblin The Log Mega Knight
The Log Mega Knight
The Log
Skeleton Barrel The Log
The Log Dark Prince Mega Knight
Inferno Dragon
The Log Skeleton Barrel Dart Goblin Bandit
Skeleton Barrel The Log Bandit Mega Knight
Skeleton Barrel Dart Goblin The Log Bandit
Dart Goblin
Skeleton Barrel Dart Goblin
Dart Goblin The Log Bandit Mega Knight
Mega Knight
The Log
Skeleton Barrel Goblin Gang Dart Goblin Dark Prince Bandit
Dart Goblin
The Log
Goblin Gang Dart Goblin Dark Prince Mega Knight
The Log Skeleton Barrel Dart Goblin
Dart Goblin Dark Prince Mega Knight
Goblin Gang Dart Goblin The Log
Dart Goblin
Skeleton Barrel Dart Goblin Dark Prince The Log Bandit Mega Knight

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